feat: implemented dice rolling

This commit is contained in:
Sara Gerretsen 2025-10-28 11:59:27 +01:00
parent ddf9936f58
commit ae334c395a
4 changed files with 127 additions and 17 deletions

View file

@ -1,15 +1,22 @@
#include "dice_data.h"
#include <cstddef>
#include <cstdint>
#include <cstdlib>
#include <cstring>
namespace active_dice {
struct DieState {
Die type;
uint8_t value;
};
constexpr size_t maxActiveDice{16};
Die activeDice[maxActiveDice];
DieState activeDice[maxActiveDice];
size_t numActiveDice{0};
void Add(Die die) {
if(numActiveDice < maxActiveDice) {
activeDice[numActiveDice] = die;
activeDice[numActiveDice].type = die;
activeDice[numActiveDice].value = RollDie(die);
++numActiveDice;
}
}
@ -19,18 +26,37 @@ void Remove(size_t at) {
return;
}
if(at < numActiveDice - 1) {
std::memmove(activeDice + at, activeDice + at + 1, numActiveDice - at);
std::memmove(activeDice + at, activeDice + at + 1, sizeof(DieState) * (numActiveDice - at));
}
--numActiveDice;
}
Die Get(size_t at) {
if(at < numActiveDice) {
return activeDice[at];
return activeDice[at].type;
} else return D_COIN;
}
uint8_t GetValue(size_t at) {
if(at < numActiveDice) {
return activeDice[at].value;
} else return 0;
}
size_t Count() {
return numActiveDice;
}
void ReRoll() {
for(size_t i{0}; i < numActiveDice; ++i) {
activeDice[i].value = RollDie(activeDice[i].type);
}
}
}
uint8_t RollDie(Die die) {
if(die == D_COIN) {
return std::rand() % 2;
}
return 1 + std::rand() % (die-1);
}

View file

@ -1,6 +1,7 @@
#pragma once
#include <cstddef>
#include <cstdint>
enum Die {
D_COIN = 2,
@ -42,5 +43,9 @@ namespace active_dice {
void Add(Die die);
void Remove(size_t at);
Die Get(size_t at);
uint8_t GetValue(size_t at);
size_t Count();
void ReRoll();
} // namespace active_dice
uint8_t RollDie(Die die);

View file

@ -2,9 +2,11 @@
#include "SDL3/SDL_render.h"
#include "ceramic/style.h"
#include "dice_data.h"
#include "renderer/ui_data.h"
#include <ceramic/elements.h>
#include <ceramic/resources.h>
#include <clay/clay.h>
#include <cstdint>
extern SDL_Renderer *renderer;
@ -30,6 +32,16 @@ char const *dieImagePaths[8]{
"assets/icons/d20.svg",
"assets/icons/d10.svg",
};
Clay_String const dieUiStrings[8] {
CLAY_STRING("C"),
CLAY_STRING("4"),
CLAY_STRING("6"),
CLAY_STRING("8"),
CLAY_STRING("10"),
CLAY_STRING("12"),
CLAY_STRING("20"),
CLAY_STRING("100")
};
static void LoadDieImagesIfNeeded() {
static bool diceImagesLoaded{false};
@ -47,22 +59,89 @@ static void LoadDieImagesIfNeeded() {
}
}
static void OnDieButtonHovered(Clay_ElementId element, Clay_PointerData pointer, intptr_t data) {
static void DieButton(Die die, int32_t showNumber, Clay_Sizing size, cera::OnHoveredFn onHover, intptr_t data) {
size_t const index{DieToIndex(die)};
char resultStr[6]="";
int32_t len = SDL_snprintf(resultStr, 6, "%d", showNumber);
Clay_String string = UiData_StoreString(resultStr, len);
CLAY_AUTO_ID({
.layout = {
.sizing = {CLAY_SIZING_FIXED(100), CLAY_SIZING_FIXED(100)},
.childAlignment = {CLAY_ALIGN_X_CENTER, CLAY_ALIGN_Y_CENTER}
},
.image = {.imageData = Clay_Hovered() ? hoveredDieImages[index] : dieImages[index]}
}) {
Clay_OnHover(onHover, data);
cera::Header(string, 2, {
.textColor = cera::color::white
});
}
}
static void AddDieButtonHovered(Clay_ElementId element, Clay_PointerData pointer, intptr_t data) {
if(pointer.state == CLAY_POINTER_DATA_PRESSED_THIS_FRAME) {
active_dice::Add((Die)data);
}
}
void DiceContainer() {
LoadDieImagesIfNeeded();
CLAY(CLAY_ID("DiceSelector"), {}) {
cera::ImageTextButton(dieImages[0], CLAY_STRING("C"), {CLAY_SIZING_FIXED(100), CLAY_SIZING_FIXED(100)}, &OnDieButtonHovered, (intptr_t)D_COIN);
cera::ImageTextButton(dieImages[1], CLAY_STRING("4"), {CLAY_SIZING_FIXED(100), CLAY_SIZING_FIXED(100)}, &OnDieButtonHovered, (intptr_t)D4);
cera::ImageTextButton(dieImages[2], CLAY_STRING("6"), {CLAY_SIZING_FIXED(100), CLAY_SIZING_FIXED(100)}, &OnDieButtonHovered, (intptr_t)D6);
cera::ImageTextButton(dieImages[3], CLAY_STRING("8"), {CLAY_SIZING_FIXED(100), CLAY_SIZING_FIXED(100)}, &OnDieButtonHovered, (intptr_t)D8);
cera::ImageTextButton(dieImages[4], CLAY_STRING("10"), {CLAY_SIZING_FIXED(100), CLAY_SIZING_FIXED(100)}, &OnDieButtonHovered, (intptr_t)D10);
cera::ImageTextButton(dieImages[5], CLAY_STRING("12"), {CLAY_SIZING_FIXED(100), CLAY_SIZING_FIXED(100)}, &OnDieButtonHovered, (intptr_t)D12);
cera::ImageTextButton(dieImages[6], CLAY_STRING("20"), {CLAY_SIZING_FIXED(100), CLAY_SIZING_FIXED(100)}, &OnDieButtonHovered, (intptr_t)D20);
cera::ImageTextButton(dieImages[7], CLAY_STRING("100"), {CLAY_SIZING_FIXED(100), CLAY_SIZING_FIXED(100)}, &OnDieButtonHovered, (intptr_t)D100);
static void ActiveDieButtonHovered(Clay_ElementId element, Clay_PointerData pointer, intptr_t data) {
if(pointer.state == CLAY_POINTER_DATA_PRESSED_THIS_FRAME) {
active_dice::Remove((size_t)data);
}
}
void DiceContainer() {
LoadDieImagesIfNeeded();
Clay_Sizing const addDieButtonSize{CLAY_SIZING_FIXED(100), CLAY_SIZING_FIXED(100)};
CLAY(CLAY_ID("DiceSelector"), cera::PanelContainer({
.layout={
.sizing={CLAY_SIZING_FIT(), CLAY_SIZING_GROW()},
.childAlignment{CLAY_ALIGN_X_CENTER, CLAY_ALIGN_Y_CENTER}
},
})) {
CLAY_AUTO_ID({
.layout = {
.sizing = {CLAY_SIZING_FIT(), CLAY_SIZING_FIT()},
.layoutDirection = CLAY_TOP_TO_BOTTOM,
},
.clip = {
.horizontal = false,
.vertical = true,
.childOffset = Clay_GetScrollOffset(),
}
}) {
DieButton(D4, D4, addDieButtonSize, &AddDieButtonHovered, (intptr_t)D4);
DieButton(D6, D6, addDieButtonSize, &AddDieButtonHovered, (intptr_t)D6);
DieButton(D8, D8, addDieButtonSize, &AddDieButtonHovered, (intptr_t)D8);
DieButton(D10, D10, addDieButtonSize, &AddDieButtonHovered, (intptr_t)D10);
DieButton(D12, D12, addDieButtonSize, &AddDieButtonHovered, (intptr_t)D12);
DieButton(D20, D20, addDieButtonSize, &AddDieButtonHovered, (intptr_t)D20);
DieButton(D100, D100, addDieButtonSize, &AddDieButtonHovered, (intptr_t)D100);
DieButton(D_COIN, D_COIN, addDieButtonSize, &AddDieButtonHovered, (intptr_t)D_COIN);
}
}
Clay_Sizing const activeDieButtonSize{CLAY_SIZING_FIXED(200), CLAY_SIZING_FIXED(200)};
CLAY(CLAY_ID("DiceActive"), cera::PanelContainer({
.layout={
.sizing={CLAY_SIZING_GROW(), CLAY_SIZING_GROW()},
.childAlignment={CLAY_ALIGN_X_CENTER, CLAY_ALIGN_Y_CENTER}
}
})) {
CLAY_AUTO_ID({
.layout = {
.sizing = {CLAY_SIZING_FIT(), CLAY_SIZING_FIT()},
},
.clip = {
.horizontal = true,
.vertical = false,
.childOffset = Clay_GetScrollOffset(),
},
}) {
for(size_t i{0}; i < active_dice::Count(); ++i) {
DieButton(active_dice::Get(i), active_dice::GetValue(i), activeDieButtonSize, &ActiveDieButtonHovered, (intptr_t)i);
}
}
}
}

2
vendor/ceramic vendored

@ -1 +1 @@
Subproject commit 762d165cd14f0d4423c2de6f7f1659f7b36a4fd3
Subproject commit 2dcdcd394c5b0c7e4875f965dfe789d3c71ad217