feat: setup template
feat: implemented game of life feat: implemented automatic stepping fix: operator< Cell Cell now sorts by y first, then x fix: equalized scroll x/y fix: removed unused code path fix: marked simulation::living as static since it's no longer forward declared tweak: decreased number of cells on random initialization feat: defined Toggle element feat: added debug information toggle to UI feat: implemented simulation multithreading feat: improved simulation frame delta controls feat: inverted direction of panel colours fix: removed leftover die colors feat: reorganized and cleaned up style namespace chore: increased button border width feat: added SDL3 submodule feat: added SDL3_ttf submodule feat: moved clay to vendor (rather than include) feat: replaced premake5 with CMake to vendor SDL3 chore: translated more C stuff to C++ in main.cpp fix: stepping being inconsistent while running feat: fixed incorrect behaviour on simulation and added benchmarking code feat: minor adjustments to UI layout feat: increased thread count for pool feat: improved simulation benchmarking feat: simulation tasks can now be subdivided into separate workloads for separate threads feat: improved task counting thread safety chore: massively increased random field fix: target delta time is now enforced feat: added toggle for locked framerate fix: replaced manual .lock()/.unlock() calls with std::scoped_lock fix: benchmarking code was off by a magnitude of 1 feat: separated cell state checking into separate function in case another algo is faster than .contains chore: some comments on variables in simulation.cpp feat: set task split to hardware_concurrency() feat: added basic culling to cell renderer feat: implemented simulation threading toggle chore: lowered random button's field size chore: reduced padding on panel containers chore: minor formatting adjustment feat: added README.md fix: inverted x scroll feat: converted project to template feat: added .clangd
This commit is contained in:
commit
9b2ae482f1
27 changed files with 5622 additions and 0 deletions
28
src/application.cpp
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28
src/application.cpp
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#include "application.h"
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#include "style.h"
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#include "elements.h"
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#include <SDL3/SDL.h>
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#include <clay/clay.h>
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namespace application {
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static void SampleHeader() {
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elements::Header(CLAY_STRING("Left Panel"), 2, {
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.textColor = style::color::white
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});
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}
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Clay_RenderCommandArray RenderApplication() {
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Clay_BeginLayout();
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CLAY(CLAY_ID("OuterContainer"), style::Window()) {
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CLAY_AUTO_ID(style::PanelContainer(0, {
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.layout = { .sizing = { CLAY_SIZING_PERCENT(0.15), CLAY_SIZING_GROW() } }
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})) {
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SampleHeader();
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}
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}
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return Clay_EndLayout();
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}
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void HandleEvent(SDL_Event event) {
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}
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}
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12
src/application.h
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12
src/application.h
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@ -0,0 +1,12 @@
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#ifndef APPLICATION_H
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#define APPLICATION_H
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#include <clay/clay.h>
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#include <SDL3/SDL_events.h>
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namespace application {
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Clay_RenderCommandArray RenderApplication();
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void HandleEvent(SDL_Event event);
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}
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#endif // !APPLICATION_H
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84
src/elements.cpp
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84
src/elements.cpp
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@ -0,0 +1,84 @@
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#include "elements.h"
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#include "style.h"
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#include "resources.h"
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namespace elements {
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void TextButton(Clay_String text, Clay_Color color, OnHoveredFn onHovered, intptr_t onHoveredData) {
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Clay_Color hovered{ style::ToHoveredColor(color) };
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CLAY_AUTO_ID({
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.layout = {
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.padding = style::buttonPadding,
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.childAlignment = { CLAY_ALIGN_X_CENTER, CLAY_ALIGN_Y_CENTER },
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},
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.backgroundColor = Clay_Hovered()
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? hovered
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: color,
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.cornerRadius = style::buttonRadii,
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.border = {
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style::ToHoveredColor(Clay_Hovered() ? hovered : color),
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CLAY_BORDER_ALL(2)
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},
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}) {
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Clay_OnHover(onHovered, onHoveredData);
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elements::Body(text, {
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.textColor = style::TextColor(0),
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.textAlignment = CLAY_TEXT_ALIGN_CENTER,
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});
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}
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}
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void ToggleHovered(Clay_ElementId element, Clay_PointerData pointer, intptr_t data) {
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bool *hovered{ (bool*)data };
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if (pointer.state == CLAY_POINTER_DATA_PRESSED_THIS_FRAME) {
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*hovered = !(*hovered);
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}
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}
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void Toggle(Clay_String label, Clay_Color selected, bool &state) {
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CLAY_AUTO_ID({
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.layout = {
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.sizing = { CLAY_SIZING_GROW(), CLAY_SIZING_GROW() },
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.childGap = 10,
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.childAlignment = { CLAY_ALIGN_X_LEFT, CLAY_ALIGN_Y_CENTER },
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},
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}) {
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Clay_Color color{Clay_Hovered()
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? style::ToHoveredColor(selected)
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: selected
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};
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Clay_OnHover(&ToggleHovered, (intptr_t)(&state));
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CLAY_AUTO_ID({
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.layout = {
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.sizing = {
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CLAY_SIZING_FIXED(20), CLAY_SIZING_FIXED(20)
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}
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},
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.backgroundColor = (state
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? selected
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: style::color::transparent
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),
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.cornerRadius = style::buttonRadii,
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.border = {
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color,
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CLAY_BORDER_OUTSIDE(3)
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},
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}) { }
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Body(label, {
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.textColor = style::TextColor(0)
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});
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}
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}
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void Body(Clay_String string, Clay_TextElementConfig baseCfg) {
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baseCfg.fontId = resources::FONT_DEFAULT;
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baseCfg.fontSize = style::baseFontSize;
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CLAY_TEXT(string, CLAY_TEXT_CONFIG(baseCfg));
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}
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void Header(Clay_String string, size_t header, Clay_TextElementConfig baseCfg) {
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baseCfg.fontId = resources::FONT_BOLD;
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baseCfg.fontSize = style::headerSizes[(header)-1];
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CLAY_TEXT(string, CLAY_TEXT_CONFIG(baseCfg));
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}
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}
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14
src/elements.h
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14
src/elements.h
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@ -0,0 +1,14 @@
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#ifndef ELEMENTS_H
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#define ELEMENTS_H
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#include <clay/clay.h>
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namespace elements {
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typedef void(*OnHoveredFn)(Clay_ElementId element, Clay_PointerData pointer, intptr_t data);
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void TextButton(Clay_String text, Clay_Color color, OnHoveredFn onHovered, intptr_t onHoveredData = 0);
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void Toggle(Clay_String label, Clay_Color selected, bool &state);
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void Body(Clay_String string, Clay_TextElementConfig baseCfg = {});
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void Header(Clay_String string, size_t header, Clay_TextElementConfig baseCfg = {});
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}
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#endif // !ELEMENTS_H
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39
src/input.cpp
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39
src/input.cpp
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#include "input.h"
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namespace input {
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Clay_Vector2 scrollMotion{ 0, 0 };
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bool shiftDown{ false };
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bool mouseButtonDown{ false };
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void FrameStart() {
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scrollMotion = { 0, 0 };
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}
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void HandleEvent(SDL_Event const &event) {
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switch (event.type) {
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case SDL_EVENT_MOUSE_WHEEL:
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if (shiftDown) {
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scrollMotion = (Clay_Vector2) { event.wheel.y * 4.f, -event.wheel.x * -4.f };
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} else {
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scrollMotion = (Clay_Vector2) { -event.wheel.x * -4.f, event.wheel.y * 4.f };
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}
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break;
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case SDL_EVENT_MOUSE_MOTION:
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Clay_SetPointerState((Clay_Vector2) { event.motion.x, event.motion.y }, mouseButtonDown);
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break;
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case SDL_EVENT_MOUSE_BUTTON_DOWN:
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case SDL_EVENT_MOUSE_BUTTON_UP:
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if (event.button.button == SDL_BUTTON_LEFT) {
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mouseButtonDown = event.button.down;
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Clay_SetPointerState((Clay_Vector2) { event.button.x, event.button.y }, mouseButtonDown);
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}
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break;
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case SDL_EVENT_KEY_DOWN:
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case SDL_EVENT_KEY_UP:
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if (event.key.key == SDLK_LSHIFT || event.key.key == SDLK_RSHIFT) {
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shiftDown = event.key.down;
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}
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break;
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}
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}
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}
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15
src/input.h
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15
src/input.h
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@ -0,0 +1,15 @@
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#ifndef INPUT_H
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#define INPUT_H
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#include <SDL3/SDL_events.h>
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#include <clay/clay.h>
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namespace input {
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extern Clay_Vector2 scrollMotion;
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extern bool shiftDown;
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extern bool mouseButtonDown;
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void FrameStart();
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void HandleEvent(SDL_Event const &event);
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}
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#endif // !INPUT_H
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144
src/main.cpp
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144
src/main.cpp
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@ -0,0 +1,144 @@
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#define SDL_MAIN_HANDLED
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#include "application.h"
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#include "input.h"
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#include "resources.h"
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#include <SDL3/SDL.h>
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#include <SDL3/SDL_error.h>
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#include <SDL3/SDL_events.h>
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#include <SDL3/SDL_hints.h>
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#include <SDL3/SDL_init.h>
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#include <SDL3/SDL_keycode.h>
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#include <SDL3/SDL_log.h>
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#include <SDL3/SDL_mouse.h>
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#include <SDL3/SDL_render.h>
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#include <SDL3/SDL_video.h>
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#include <SDL3_ttf/SDL_ttf.h>
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#include <clay/clay.h>
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#include <renderer/clay_renderer_SDL3.h>
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#include <renderer/ui_data.h>
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#include <stdbool.h>
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#include <stddef.h>
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#include <stdint.h>
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#include <stdlib.h>
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constexpr SDL_InitFlags sdlInitFlags = SDL_WINDOW_RESIZABLE | SDL_WINDOW_HIGH_PIXEL_DENSITY;
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SDL_Window *window = nullptr;
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SDL_Renderer *renderer = nullptr;
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int screenWidth = 1920, screenHeight = 1080;
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bool running = true;
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uint64_t clayMemorySize = 0;
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Clay_Arena clayPrimaryArena;
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Clay_SDL3RendererData backendData = {
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nullptr, nullptr, nullptr
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};
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static
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Clay_Dimensions MeasureText(Clay_StringSlice text, Clay_TextElementConfig *config, void *userData) {
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TTF_Font **fonts = (TTF_Font**)userData;
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TTF_Font *font = fonts[config->fontId];
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int width, height;
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TTF_SetFontSize(font, config->fontSize);
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if (!TTF_GetStringSize(font, text.chars, text.length, &width, &height)) {
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SDL_LogError(SDL_LOG_CATEGORY_ERROR, "MeasureText failed to measure text %s", SDL_GetError());
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}
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return (Clay_Dimensions) { (float)width, (float)height };
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}
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static
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void HandleClayErrors(Clay_ErrorData data) {
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SDL_LogError(SDL_LOG_CATEGORY_ERROR, "%s", data.errorText.chars);
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}
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static inline
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void LogOutputResolution() {
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int w, h;
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SDL_GetCurrentRenderOutputSize(renderer, &w, &h);
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SDL_Log("output size: %i, %d", w, h);
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}
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static inline
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void InitSDL() {
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SDL_SetHint(SDL_HINT_RENDER_LINE_METHOD, "3");
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if (!SDL_Init(SDL_INIT_VIDEO | SDL_INIT_EVENTS)) {
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SDL_LogError(SDL_LOG_CATEGORY_ERROR, "SDL_Init failed: %s", SDL_GetError());
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exit(1);
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}
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if ((window = SDL_CreateWindow("Window", screenWidth, screenHeight, sdlInitFlags)) == nullptr) {
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SDL_LogError(SDL_LOG_CATEGORY_ERROR, "SDL_CreateWindow failed: %s", SDL_GetError());
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exit(2);
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}
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if ((renderer = SDL_CreateRenderer(window, NULL)) == nullptr) {
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SDL_LogError(SDL_LOG_CATEGORY_ERROR, "SDL_CreateRenderer failed: %s", SDL_GetError());
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exit(3);
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}
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if (!TTF_Init()) {
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SDL_LogError(SDL_LOG_CATEGORY_ERROR, "TTF_Init failed: %s", SDL_GetError());
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exit(4);
|
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}
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if ((resources::textEngine = TTF_CreateRendererTextEngine(renderer)) == nullptr) {
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SDL_LogError(SDL_LOG_CATEGORY_ERROR, "TTF_CreateRendererTextEngine failed: %s", SDL_GetError());
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exit(5);
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||||
}
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}
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|
||||
static
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void InitClay() {
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clayMemorySize = Clay_MinMemorySize();
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clayPrimaryArena = Clay_CreateArenaWithCapacityAndMemory(clayMemorySize, SDL_malloc(clayMemorySize));
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Clay_Initialize(clayPrimaryArena, { (float)screenWidth, (float)screenHeight }, { HandleClayErrors });
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Clay_SetMeasureTextFunction(MeasureText, resources::fonts);
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Clay_SetLayoutDimensions({ (float)screenWidth, (float)screenHeight });
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float x{ 0 }, y{ 0 };
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SDL_GetMouseState(&x, &y);
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Clay_SetPointerState((Clay_Vector2) { x, y }, false);
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}
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|
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int main(int argc, char *argv[]) {
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InitSDL();
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resources::LoadResources();
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LogOutputResolution();
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InitClay();
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backendData = { renderer, resources::textEngine, resources::fonts };
|
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SDL_Event event;
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uint64_t startFrameTime = SDL_GetTicksNS();
|
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double deltaTime = 0.0;
|
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while (running) {
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std::srand(SDL_GetTicksNS());
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deltaTime = SDL_GetTicksNS() - startFrameTime;
|
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startFrameTime = SDL_GetTicksNS();
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UiData_Clear();
|
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input::FrameStart();
|
||||
while (SDL_PollEvent(&event)) {
|
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application::HandleEvent(event);
|
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input::HandleEvent(event);
|
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switch (event.type) {
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case SDL_EVENT_QUIT:
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running = false;
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break;
|
||||
case SDL_EVENT_WINDOW_RESIZED:
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||||
Clay_SetLayoutDimensions({
|
||||
(float)event.window.data1,
|
||||
(float)event.window.data2
|
||||
});
|
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LogOutputResolution();
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
Clay_UpdateScrollContainers(true, input::scrollMotion, deltaTime);
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SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
|
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SDL_RenderClear(renderer);
|
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Clay_RenderCommandArray commands{ application::RenderApplication() };
|
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SDL_Clay_RenderClayCommands(&backendData, &commands);
|
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SDL_RenderPresent(renderer);
|
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SDL_Delay(10);
|
||||
}
|
||||
SDL_DestroyRenderer(renderer);
|
||||
SDL_DestroyWindow(window);
|
||||
SDL_Quit();
|
||||
return 0;
|
||||
}
|
||||
32
src/resources.cpp
Normal file
32
src/resources.cpp
Normal file
|
|
@ -0,0 +1,32 @@
|
|||
#include "resources.h"
|
||||
#include "style.h"
|
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#include <clay/clay.h>
|
||||
#include <SDL3/SDL_log.h>
|
||||
#include <SDL3/SDL_render.h>
|
||||
#include <SDL3_image/SDL_image.h>
|
||||
|
||||
namespace resources {
|
||||
TTF_Font *fonts[FONT_MAX];
|
||||
TTF_TextEngine *textEngine = nullptr;
|
||||
|
||||
static inline void LoadFonts() {
|
||||
fonts[FONT_DEFAULT] = TTF_OpenFont("assets/AdwaitaSans-Regular.ttf", style::baseFontSize * 5);
|
||||
if (fonts[FONT_DEFAULT] == nullptr) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_ERROR, "TTF_OpenFont failed: Failed to load adwaita sans: %s", SDL_GetError());
|
||||
exit(6);
|
||||
}
|
||||
TTF_SetFontHinting(fonts[FONT_DEFAULT], TTF_HINTING_LIGHT_SUBPIXEL);
|
||||
fonts[FONT_BOLD] = TTF_OpenFont("assets/AdwaitaSans-Regular.ttf", style::baseFontSize * 5);
|
||||
if (fonts[FONT_BOLD] == nullptr) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_ERROR, "TTF_OpenFont failed: Failed to load adwaita sans bold: %s", SDL_GetError());
|
||||
exit(6);
|
||||
}
|
||||
TTF_SetFontHinting(fonts[FONT_BOLD], TTF_HINTING_LIGHT_SUBPIXEL);
|
||||
TTF_SetFontStyle(fonts[FONT_BOLD], TTF_STYLE_BOLD);
|
||||
SDL_Log("LoadFonts: Success");
|
||||
}
|
||||
|
||||
void LoadResources() {
|
||||
LoadFonts();
|
||||
}
|
||||
}
|
||||
19
src/resources.h
Normal file
19
src/resources.h
Normal file
|
|
@ -0,0 +1,19 @@
|
|||
#ifndef RESOURCES_H
|
||||
#define RESOURCES_H
|
||||
|
||||
#include <SDL3_ttf/SDL_ttf.h>
|
||||
|
||||
namespace resources {
|
||||
enum Font {
|
||||
FONT_DEFAULT = 0,
|
||||
FONT_BOLD = 1,
|
||||
FONT_MAX
|
||||
};
|
||||
|
||||
extern TTF_TextEngine *textEngine;
|
||||
extern TTF_Font *fonts[FONT_MAX];
|
||||
|
||||
void LoadResources();
|
||||
}
|
||||
|
||||
#endif // !RESOURCES_H
|
||||
87
src/style.cpp
Normal file
87
src/style.cpp
Normal file
|
|
@ -0,0 +1,87 @@
|
|||
#include "style.h"
|
||||
#include "resources.h"
|
||||
#include <clay/clay.h>
|
||||
|
||||
namespace style {
|
||||
Clay_ElementDeclaration ListContainer(size_t depth, Clay_ElementDeclaration baseCfg) {
|
||||
baseCfg.border = {
|
||||
PanelBorder(depth),
|
||||
CLAY_BORDER_ALL(2)
|
||||
};
|
||||
baseCfg.cornerRadius = defaultRadiusAll;
|
||||
return baseCfg;
|
||||
}
|
||||
|
||||
Clay_ElementDeclaration PanelContainer(size_t depth, Clay_ElementDeclaration baseCfg) {
|
||||
baseCfg.backgroundColor = PanelBackground(depth);
|
||||
baseCfg.border = {
|
||||
PanelBorder(depth),
|
||||
CLAY_BORDER_OUTSIDE(2)
|
||||
};
|
||||
baseCfg.cornerRadius = defaultRadiusAll;
|
||||
baseCfg.layout.padding = CLAY_PADDING_ALL(8);
|
||||
return baseCfg;
|
||||
}
|
||||
|
||||
Clay_ElementDeclaration LeftPanelContainer(size_t depth, Clay_ElementDeclaration baseCfg) {
|
||||
baseCfg = PanelContainer(depth, baseCfg);
|
||||
baseCfg.border.width = { 0, 2, 2, 2, 0 };
|
||||
baseCfg.cornerRadius = { 0, defaultRadius, 0, defaultRadius };
|
||||
baseCfg.layout.sizing.height = CLAY_SIZING_GROW();
|
||||
return baseCfg;
|
||||
}
|
||||
|
||||
Clay_ElementDeclaration RightPanelContainer(size_t depth, Clay_ElementDeclaration baseCfg) {
|
||||
baseCfg = PanelContainer(depth, baseCfg);
|
||||
baseCfg.border.width = { 2, 0, 2, 2, 0 };
|
||||
baseCfg.cornerRadius = { defaultRadius, 0, defaultRadius, 0 };
|
||||
baseCfg.layout.sizing.height = CLAY_SIZING_GROW();
|
||||
return baseCfg;
|
||||
}
|
||||
|
||||
Clay_Color PanelBackground(size_t idx) {
|
||||
return {
|
||||
255*panelBackground[idx],
|
||||
255*panelBackground[idx],
|
||||
255*panelBackground[idx],
|
||||
255
|
||||
};
|
||||
}
|
||||
|
||||
Clay_Color PanelBorder(size_t idx) {
|
||||
return {
|
||||
255*panelBorder[idx],
|
||||
255*panelBorder[idx],
|
||||
255*panelBorder[idx],
|
||||
255
|
||||
};
|
||||
}
|
||||
|
||||
Clay_Color TextColor(size_t idx) {
|
||||
return {
|
||||
255*textColorsP[idx],
|
||||
255*textColorsP[idx],
|
||||
255*textColorsP[idx],
|
||||
255
|
||||
};
|
||||
}
|
||||
|
||||
Clay_ElementDeclaration Window() {
|
||||
return {
|
||||
.layout = {
|
||||
.sizing = { CLAY_SIZING_GROW(), CLAY_SIZING_GROW() },
|
||||
.padding = CLAY_PADDING_ALL(0),
|
||||
.childGap = 0,
|
||||
.layoutDirection = CLAY_LEFT_TO_RIGHT,
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
Clay_Color ToHoveredColor(Clay_Color color) {
|
||||
float avg = (color.r + color.g + color.b) / 3.f;
|
||||
color.r = (color.r - avg) * 0.8f + avg - 30;
|
||||
color.g = (color.g - avg) * 0.8f + avg - 30;
|
||||
color.b = (color.b - avg) * 0.8f + avg - 30;
|
||||
return color;
|
||||
}
|
||||
}
|
||||
104
src/style.h
Normal file
104
src/style.h
Normal file
|
|
@ -0,0 +1,104 @@
|
|||
#ifndef STYLE_H
|
||||
#define STYLE_H
|
||||
|
||||
#include <clay/clay.h>
|
||||
#include <stdint.h>
|
||||
|
||||
namespace style {
|
||||
////////////////////////////////////
|
||||
// WINDOW STYLE
|
||||
////////////////////////////////////
|
||||
|
||||
constexpr uint16_t windowPadding{ 10 };
|
||||
|
||||
////////////////////////////////////
|
||||
// CONTAINER STYLE
|
||||
////////////////////////////////////
|
||||
|
||||
constexpr uint16_t containerGap{ 10 };
|
||||
constexpr double defaultRadius{ 5.0 };
|
||||
|
||||
constexpr float panelBackground[] = {
|
||||
.4f, .3f, .2f
|
||||
};
|
||||
constexpr float panelBorder[] = {
|
||||
.5f, .4f, .3f
|
||||
};
|
||||
|
||||
constexpr Clay_Padding panelPadding = {
|
||||
24, 24,
|
||||
24, 24,
|
||||
};
|
||||
|
||||
Clay_ElementDeclaration ListContainer(size_t depth, Clay_ElementDeclaration baseCfg);
|
||||
Clay_ElementDeclaration PanelContainer(size_t depth, Clay_ElementDeclaration baseCfg);
|
||||
Clay_ElementDeclaration LeftPanelContainer(size_t depth, Clay_ElementDeclaration baseCfg);
|
||||
Clay_ElementDeclaration RightPanelContainer(size_t depth, Clay_ElementDeclaration baseCfg);
|
||||
Clay_Color PanelBackground(size_t idx);
|
||||
Clay_Color PanelBorder(size_t idx);
|
||||
Clay_ElementDeclaration Window();
|
||||
|
||||
////////////////////////////////////
|
||||
// TEXT STYLE
|
||||
////////////////////////////////////
|
||||
|
||||
constexpr float paragraphGap = 10;
|
||||
constexpr uint16_t baseFontSize = 16;
|
||||
constexpr float textColorsP[] = {
|
||||
0.9f, 0.9f, 0.9f
|
||||
};
|
||||
|
||||
constexpr uint16_t headerSizes[] = {
|
||||
64, 32,
|
||||
28, 16
|
||||
};
|
||||
|
||||
Clay_Color TextColor(size_t idx);
|
||||
|
||||
////////////////////////////////////
|
||||
// BUTTONS
|
||||
////////////////////////////////////
|
||||
|
||||
constexpr Clay_Color warningButton = {
|
||||
177, 56, 52, 255
|
||||
};
|
||||
constexpr Clay_Color proceedButton = {
|
||||
49, 181, 99, 255
|
||||
};
|
||||
constexpr Clay_Color actionButton = {
|
||||
49, 142, 181, 255
|
||||
};
|
||||
|
||||
constexpr Clay_Padding buttonPadding = {
|
||||
24, 24,
|
||||
4, 4,
|
||||
};
|
||||
constexpr Clay_CornerRadius buttonRadii = {
|
||||
3, 3, 3, 3
|
||||
};
|
||||
|
||||
Clay_Color ToHoveredColor(Clay_Color color);
|
||||
|
||||
////////////////////////////////////
|
||||
// COMPILATIONS
|
||||
// | Functions and expressions that combine styling data from the settings above.
|
||||
////////////////////////////////////
|
||||
|
||||
constexpr Clay_Sizing layoutExpand = {
|
||||
.width = CLAY_SIZING_GROW(0),
|
||||
.height = CLAY_SIZING_GROW(0)
|
||||
};
|
||||
|
||||
constexpr Clay_CornerRadius defaultRadiusAll = {
|
||||
defaultRadius, defaultRadius,
|
||||
defaultRadius, defaultRadius
|
||||
};
|
||||
|
||||
namespace color {
|
||||
constexpr Clay_Color transparent{ 255, 255, 255, 0 };
|
||||
constexpr Clay_Color black{ 0, 0, 0, 255 };
|
||||
constexpr Clay_Color white{ 255, 255, 255, 255 };
|
||||
}
|
||||
}
|
||||
|
||||
#endif // !STYLE_H
|
||||
54
src/thread_pool.cpp
Normal file
54
src/thread_pool.cpp
Normal file
|
|
@ -0,0 +1,54 @@
|
|||
#include "thread_pool.h"
|
||||
#include <algorithm>
|
||||
#include <thread>
|
||||
#include <utility>
|
||||
|
||||
namespace threading {
|
||||
ThreadPool::ThreadPool() {
|
||||
size_t const thread_count{ std::max(std::thread::hardware_concurrency() - 1, 1u) };
|
||||
this->threads.reserve(thread_count);
|
||||
for (size_t i{ 0 }; i < thread_count; ++i) {
|
||||
this->threads.emplace_back(std::bind(&ThreadPool::ThreadFn, this));
|
||||
}
|
||||
}
|
||||
|
||||
ThreadPool::~ThreadPool() {
|
||||
{ std::scoped_lock lock{ this->lock };
|
||||
this->shutdown = true;
|
||||
this->threadNotifier.notify_all();
|
||||
}
|
||||
for (std::thread &thread : this->threads) {
|
||||
thread.join();
|
||||
}
|
||||
}
|
||||
|
||||
size_t ThreadPool::GetThreadCount() {
|
||||
return this->threads.size();
|
||||
}
|
||||
|
||||
void ThreadPool::ScheduleTask(TaskFunc fn) {
|
||||
std::scoped_lock lock{ this->lock };
|
||||
this->taskQueue.emplace(std::move(fn));
|
||||
this->threadNotifier.notify_one();
|
||||
}
|
||||
|
||||
void ThreadPool::ThreadFn() {
|
||||
TaskFunc function;
|
||||
for(;;) {
|
||||
{ std::unique_lock<std::mutex> lock{ this->lock };
|
||||
while (!this->shutdown && this->taskQueue.empty()) {
|
||||
this->threadNotifier.wait(lock);
|
||||
}
|
||||
if (this->taskQueue.empty()) {
|
||||
return;
|
||||
}
|
||||
function = std::move(this->taskQueue.front());
|
||||
this->taskQueue.pop();
|
||||
}
|
||||
|
||||
function.operator()();
|
||||
}
|
||||
}
|
||||
|
||||
ThreadPool tasks{};
|
||||
}
|
||||
30
src/thread_pool.h
Normal file
30
src/thread_pool.h
Normal file
|
|
@ -0,0 +1,30 @@
|
|||
#ifndef THREAD_POOL_H
|
||||
#define THREAD_POOL_H
|
||||
|
||||
#include <condition_variable>
|
||||
#include <functional>
|
||||
#include <mutex>
|
||||
#include <queue>
|
||||
#include <thread>
|
||||
|
||||
namespace threading {
|
||||
typedef std::function<void()> TaskFunc;
|
||||
|
||||
class ThreadPool {
|
||||
public: ThreadPool();
|
||||
~ThreadPool();
|
||||
void ScheduleTask(TaskFunc jobs);
|
||||
size_t GetThreadCount();
|
||||
private:
|
||||
void ThreadFn();
|
||||
std::queue<TaskFunc> taskQueue{};
|
||||
std::vector<std::thread> threads{};
|
||||
std::mutex lock{};
|
||||
std::condition_variable threadNotifier{};
|
||||
bool shutdown{ false };
|
||||
};
|
||||
|
||||
extern ThreadPool tasks;
|
||||
}
|
||||
|
||||
#endif // !THREAD_POOL_H
|
||||
Loading…
Add table
Add a link
Reference in a new issue