diff --git a/src/renderer/clay_renderer_SDL3.c b/src/renderer/clay_renderer_SDL3.c index 2be479a..0353608 100644 --- a/src/renderer/clay_renderer_SDL3.c +++ b/src/renderer/clay_renderer_SDL3.c @@ -51,7 +51,7 @@ static void SDL_Clay_RenderFillRoundedRect(Clay_SDL3RendererData *rendererData, int numCircleSegments[4] = { 1, 1, 1, 1 }; int totalVertices = 0; for (int i = 0; i < 4; ++i) { - numCircleSegments[i] = SDL_clamp((int)radii[i] / 2, 1, NUM_CIRCLE_SEGMENTS); + numCircleSegments[i] = SDL_clamp((int)radii[i], 1, NUM_CIRCLE_SEGMENTS); totalVertices += numCircleSegments[i]; }