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204
.clang-format
Normal file
204
.clang-format
Normal file
|
|
@ -0,0 +1,204 @@
|
|||
---
|
||||
BasedOnStyle: Microsoft
|
||||
AccessModifierOffset: -4
|
||||
AlignAfterOpenBracket: DontAlign
|
||||
AlignArrayOfStructures: None
|
||||
AlignConsecutiveAssignments: None
|
||||
AlignConsecutiveBitFields: None
|
||||
AlignConsecutiveDeclarations: None
|
||||
AlignConsecutiveMacros: None
|
||||
AlignEscapedNewlines: Right
|
||||
AlignOperands: DontAlign
|
||||
AlignTrailingComments:
|
||||
Kind: Always
|
||||
OverEmptyLines: 0
|
||||
AllowAllArgumentsOnNextLine: true
|
||||
AllowAllParametersOfDeclarationOnNextLine: true
|
||||
AllowShortBlocksOnASingleLine: Never
|
||||
AllowShortCaseLabelsOnASingleLine: false
|
||||
AllowShortEnumsOnASingleLine: false
|
||||
AllowShortFunctionsOnASingleLine: None
|
||||
AllowShortIfStatementsOnASingleLine: Never
|
||||
AllowShortLambdasOnASingleLine: All
|
||||
AllowShortLoopsOnASingleLine: false
|
||||
AlwaysBreakAfterDefinitionReturnType: None
|
||||
AlwaysBreakAfterReturnType: None
|
||||
AlwaysBreakBeforeMultilineStrings: false
|
||||
AlwaysBreakTemplateDeclarations: MultiLine
|
||||
AttributeMacros:
|
||||
- __capability
|
||||
BinPackArguments: true
|
||||
BinPackParameters: true
|
||||
BitFieldColonSpacing: Both
|
||||
BreakAfterAttributes: Never
|
||||
BreakAfterJavaFieldAnnotations: false
|
||||
BreakArrays: false
|
||||
BreakBeforeBinaryOperators: None
|
||||
BreakBeforeBraces: Custom
|
||||
BraceWrapping:
|
||||
AfterCaseLabel: false
|
||||
AfterClass: false
|
||||
AfterControlStatement: Never
|
||||
AfterEnum: false
|
||||
AfterFunction: false
|
||||
AfterNamespace: false
|
||||
AfterObjCDeclaration: false
|
||||
AfterStruct: false
|
||||
AfterUnion: false
|
||||
AfterExternBlock: false
|
||||
BeforeCatch: false
|
||||
BeforeElse: false
|
||||
BeforeLambdaBody: false
|
||||
BeforeWhile: false
|
||||
IndentBraces: false
|
||||
SplitEmptyFunction: false
|
||||
SplitEmptyRecord: false
|
||||
SplitEmptyNamespace: false
|
||||
BreakBeforeConceptDeclarations: Always
|
||||
BreakBeforeInlineASMColon: OnlyMultiline
|
||||
BreakBeforeTernaryOperators: true
|
||||
BreakConstructorInitializers: BeforeComma
|
||||
BreakInheritanceList: BeforeColon
|
||||
BreakStringLiterals: true
|
||||
ColumnLimit: 0
|
||||
CommentPragmas: "^ IWYU pragma:"
|
||||
CompactNamespaces: false
|
||||
ConstructorInitializerIndentWidth: 4
|
||||
ContinuationIndentWidth: 4
|
||||
Cpp11BracedListStyle: true
|
||||
DerivePointerAlignment: false
|
||||
DisableFormat: false
|
||||
EmptyLineAfterAccessModifier: Never
|
||||
EmptyLineBeforeAccessModifier: LogicalBlock
|
||||
ExperimentalAutoDetectBinPacking: false
|
||||
FixNamespaceComments: true
|
||||
ForEachMacros:
|
||||
- foreach
|
||||
- Q_FOREACH
|
||||
- BOOST_FOREACH
|
||||
IfMacros:
|
||||
- KJ_IF_MAYBE
|
||||
IncludeBlocks: Preserve
|
||||
IncludeCategories:
|
||||
- Regex: ^"(llvm|llvm-c|clang|clang-c)/
|
||||
Priority: 2
|
||||
SortPriority: 0
|
||||
CaseSensitive: false
|
||||
- Regex: ^(<|"(gtest|gmock|isl|json)/)
|
||||
Priority: 3
|
||||
SortPriority: 0
|
||||
CaseSensitive: false
|
||||
- Regex: .*
|
||||
Priority: 1
|
||||
SortPriority: 0
|
||||
CaseSensitive: false
|
||||
IncludeIsMainRegex: (Test)?$
|
||||
IncludeIsMainSourceRegex: ""
|
||||
IndentAccessModifiers: false
|
||||
IndentCaseBlocks: false
|
||||
IndentCaseLabels: false
|
||||
IndentExternBlock: AfterExternBlock
|
||||
IndentGotoLabels: true
|
||||
IndentPPDirectives: None
|
||||
IndentRequiresClause: true
|
||||
IndentWidth: 4
|
||||
IndentWrappedFunctionNames: false
|
||||
InsertBraces: true
|
||||
InsertNewlineAtEOF: true
|
||||
InsertTrailingCommas: None
|
||||
IntegerLiteralSeparator:
|
||||
Binary: 0
|
||||
BinaryMinDigits: 0
|
||||
Decimal: 0
|
||||
DecimalMinDigits: 0
|
||||
Hex: 0
|
||||
HexMinDigits: 0
|
||||
JavaScriptQuotes: Leave
|
||||
JavaScriptWrapImports: true
|
||||
KeepEmptyLinesAtTheStartOfBlocks: true
|
||||
LambdaBodyIndentation: Signature
|
||||
Language: Cpp
|
||||
LineEnding: DeriveLF
|
||||
MacroBlockBegin: ""
|
||||
MacroBlockEnd: ""
|
||||
MaxEmptyLinesToKeep: 1
|
||||
NamespaceIndentation: None
|
||||
ObjCBinPackProtocolList: Auto
|
||||
ObjCBlockIndentWidth: 4
|
||||
ObjCBreakBeforeNestedBlockParam: true
|
||||
ObjCSpaceAfterProperty: false
|
||||
ObjCSpaceBeforeProtocolList: true
|
||||
PPIndentWidth: -1
|
||||
PackConstructorInitializers: BinPack
|
||||
PenaltyBreakAssignment: 2
|
||||
PenaltyBreakBeforeFirstCallParameter: 19
|
||||
PenaltyBreakComment: 300
|
||||
PenaltyBreakFirstLessLess: 120
|
||||
PenaltyBreakOpenParenthesis: 0
|
||||
PenaltyBreakString: 1000
|
||||
PenaltyBreakTemplateDeclaration: 10
|
||||
PenaltyExcessCharacter: 1000000
|
||||
PenaltyIndentedWhitespace: 0
|
||||
PenaltyReturnTypeOnItsOwnLine: 1000
|
||||
PointerAlignment: Right
|
||||
QualifierAlignment: Leave
|
||||
ReferenceAlignment: Pointer
|
||||
ReflowComments: true
|
||||
RemoveBracesLLVM: false
|
||||
RemoveSemicolon: false
|
||||
RequiresClausePosition: OwnLine
|
||||
RequiresExpressionIndentation: OuterScope
|
||||
SeparateDefinitionBlocks: Leave
|
||||
ShortNamespaceLines: 1
|
||||
SortIncludes: CaseSensitive
|
||||
SortJavaStaticImport: Before
|
||||
SortUsingDeclarations: LexicographicNumeric
|
||||
SpaceAfterCStyleCast: false
|
||||
SpaceAfterLogicalNot: false
|
||||
SpaceAfterTemplateKeyword: true
|
||||
SpaceAroundPointerQualifiers: Default
|
||||
SpaceBeforeAssignmentOperators: true
|
||||
SpaceBeforeCaseColon: false
|
||||
SpaceBeforeCpp11BracedList: false
|
||||
SpaceBeforeCtorInitializerColon: true
|
||||
SpaceBeforeInheritanceColon: true
|
||||
SpaceBeforeParens: Never
|
||||
SpaceBeforeParensOptions:
|
||||
AfterControlStatements: true
|
||||
AfterForeachMacros: true
|
||||
AfterFunctionDeclarationName: false
|
||||
AfterFunctionDefinitionName: false
|
||||
AfterIfMacros: false
|
||||
AfterOverloadedOperator: false
|
||||
AfterRequiresInClause: false
|
||||
AfterRequiresInExpression: false
|
||||
BeforeNonEmptyParentheses: false
|
||||
SpaceBeforeRangeBasedForLoopColon: true
|
||||
SpaceBeforeSquareBrackets: false
|
||||
SpaceInEmptyBlock: false
|
||||
SpaceInEmptyParentheses: false
|
||||
SpacesBeforeTrailingComments: 1
|
||||
SpacesInAngles: Never
|
||||
SpacesInCStyleCastParentheses: false
|
||||
SpacesInConditionalStatement: false
|
||||
SpacesInContainerLiterals: true
|
||||
SpacesInLineCommentPrefix:
|
||||
Minimum: 1
|
||||
Maximum: -1
|
||||
SpacesInParentheses: false
|
||||
SpacesInSquareBrackets: false
|
||||
Standard: Latest
|
||||
StatementAttributeLikeMacros:
|
||||
- Q_EMIT
|
||||
StatementMacros:
|
||||
- Q_UNUSED
|
||||
- QT_REQUIRE_VERSION
|
||||
TabWidth: 4
|
||||
UseTab: Always
|
||||
WhitespaceSensitiveMacros:
|
||||
- BOOST_PP_STRINGIZE
|
||||
- CF_SWIFT_NAME
|
||||
- NS_SWIFT_NAME
|
||||
- PP_STRINGIZE
|
||||
- STRINGIZE
|
||||
UseCRLF: false
|
||||
2
.clangd
2
.clangd
|
|
@ -1,2 +1,2 @@
|
|||
CompileFlags:
|
||||
Add: [ -Wall, --std=c23, -xc, -Ivendor/ ]
|
||||
Add: [ -Wall, --std=c++23, -xc++, -Ivendor/ ]
|
||||
|
|
|
|||
4
.dir-locals.el
Normal file
4
.dir-locals.el
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
((nil
|
||||
(indent-tabs-mode . t)
|
||||
(tab-width . 4)
|
||||
(lsp-enable-on-type-formatting nil)))
|
||||
11
premake5.lua
11
premake5.lua
|
|
@ -4,15 +4,18 @@ workspace "DiceGui"
|
|||
|
||||
project "Dice"
|
||||
kind "ConsoleApp"
|
||||
language "C"
|
||||
cdialect "c23"
|
||||
language "C++"
|
||||
cppdialect "c++23"
|
||||
location "build/"
|
||||
files { "src/**.c" }
|
||||
files { "src/**.cpp", "src/**.c" }
|
||||
includedirs { "include/" }
|
||||
links { "m", "stdc++", "SDL3", "SDL3_ttf", "SDL3_image" }
|
||||
buildoptions { "-Wall" }
|
||||
targetdir "bin/"
|
||||
postbuildcommands { "{RMDIR} %{cfg.targetdir}/assets", "{COPYDIR} %{wks.location}/assets/ %{cfg.targetdir}/assets/" }
|
||||
postbuildcommands {
|
||||
"{RMDIR} %{cfg.targetdir}/assets",
|
||||
"{COPYDIR} %{wks.location}/assets/ %{cfg.targetdir}/assets/"
|
||||
}
|
||||
filter "configurations:debug"
|
||||
defines { "DEBUG" }
|
||||
symbols "On"
|
||||
|
|
|
|||
|
|
@ -1,47 +0,0 @@
|
|||
#include "application.h"
|
||||
#include "dice_container.h"
|
||||
#include "style.h"
|
||||
#include <SDL3/SDL.h>
|
||||
#include <clay/clay.h>
|
||||
|
||||
static inline
|
||||
void DiceLogContainer() {
|
||||
CLAY(CLAY_ID("LogContainer"), {
|
||||
.layout = {
|
||||
.sizing = layoutExpand,
|
||||
.padding = CLAY_PADDING_ALL(16),
|
||||
},
|
||||
.PANEL(0),
|
||||
}) {}
|
||||
}
|
||||
|
||||
static inline
|
||||
void InitiativeListContainer() {
|
||||
CLAY(CLAY_ID("InitiativeListContainer"), {
|
||||
.layout = {
|
||||
.sizing = layoutExpand,
|
||||
.padding = CLAY_PADDING_ALL(16),
|
||||
},
|
||||
.PANEL(0)
|
||||
}) {}
|
||||
}
|
||||
|
||||
Clay_RenderCommandArray RenderApplication() {
|
||||
Clay_BeginLayout();
|
||||
CLAY(CLAY_ID("OuterContainer"), WindowStyle()) {
|
||||
DiceContainer();
|
||||
CLAY(CLAY_ID("LowerSplitContainer"), {
|
||||
.layout = {
|
||||
.sizing = layoutExpand,
|
||||
.childGap = containerGap
|
||||
},
|
||||
}) {
|
||||
DiceLogContainer();
|
||||
InitiativeListContainer();
|
||||
}
|
||||
}
|
||||
return Clay_EndLayout();
|
||||
}
|
||||
|
||||
void HandleEvent(SDL_Event event) {
|
||||
}
|
||||
16
src/application.cpp
Normal file
16
src/application.cpp
Normal file
|
|
@ -0,0 +1,16 @@
|
|||
#include "application.h"
|
||||
#include "dice_container.h"
|
||||
#include "style.h"
|
||||
#include <SDL3/SDL.h>
|
||||
#include <clay/clay.h>
|
||||
|
||||
Clay_RenderCommandArray RenderApplication() {
|
||||
Clay_BeginLayout();
|
||||
CLAY(CLAY_ID("OuterContainer"), WindowStyle()) {
|
||||
DiceContainer();
|
||||
}
|
||||
return Clay_EndLayout();
|
||||
}
|
||||
|
||||
void HandleEvent(SDL_Event event) {
|
||||
}
|
||||
|
|
@ -1,14 +1,10 @@
|
|||
#include "dice.h"
|
||||
#include <memory.h>
|
||||
|
||||
static int activeDiceCount = 0;
|
||||
static size_t activeDiceCount = 0;
|
||||
static enum Dice_Die activeDice[MAX_ACTIVE_DICE];
|
||||
|
||||
static struct Dice_ResultType rollResult[MAX_ACTIVE_DICE];
|
||||
static struct Dice_ResultType rollTotal = {
|
||||
.string = "0",
|
||||
.roll = 0, .string_len = 1,
|
||||
};
|
||||
|
||||
int Dice_Roll(enum Dice_Die die) {
|
||||
if (die == COIN) {
|
||||
|
|
@ -23,16 +19,7 @@ static
|
|||
struct Dice_ResultType Dice_RollToResultType(int roll, enum Dice_Die die) {
|
||||
struct Dice_ResultType result = { };
|
||||
result.roll = roll;
|
||||
if (die == COIN) {
|
||||
result.string_len = SDL_snprintf(result.string, MAX_ROLL_STR_LEN, roll == 1 ? "H" : "T");
|
||||
} else {
|
||||
result.string_len = SDL_snprintf(result.string, MAX_ROLL_STR_LEN, "%d", roll);
|
||||
}
|
||||
result.clay_string = (Clay_String) {
|
||||
.chars = result.string,
|
||||
.length = result.string_len,
|
||||
.isStaticallyAllocated = false
|
||||
};
|
||||
result.die = die;
|
||||
return result;
|
||||
}
|
||||
|
||||
|
|
@ -49,34 +36,26 @@ size_t Dice_AddToActiveSet(enum Dice_Die die) {
|
|||
}
|
||||
activeDice[activeDiceCount] = die;
|
||||
rollResult[activeDiceCount] = Dice_RollToResultType(die, die);
|
||||
rollTotal.roll += die;
|
||||
rollTotal = Dice_RollToResultType(rollTotal.roll, 0);
|
||||
return activeDiceCount++;
|
||||
}
|
||||
|
||||
void Dice_RemoveFromActiveSet(size_t index) {
|
||||
if (index >= MAX_ACTIVE_DICE) {
|
||||
return;
|
||||
} else for (size_t i = index; i < activeDiceCount; ++i) {
|
||||
rollResult[i] = rollResult[i+1];
|
||||
}
|
||||
rollTotal.roll -= rollResult[index].roll;
|
||||
rollTotal = Dice_RollToResultType(rollTotal.roll, 0);
|
||||
memcpy(activeDice + index, activeDice + index + 1, MAX_ACTIVE_DICE - index - 1);
|
||||
--activeDiceCount;
|
||||
}
|
||||
|
||||
void Dice_ClearActiveSet() {
|
||||
rollTotal.roll = 0;
|
||||
rollTotal = Dice_RollToResultType(rollTotal.roll, 0);
|
||||
activeDiceCount = 0;
|
||||
}
|
||||
|
||||
void Dice_RollActiveSet() {
|
||||
int total = 0;
|
||||
for (size_t i = 0; i < activeDiceCount; ++i) {
|
||||
rollResult[i] = Dice_RollToResultType(Dice_Roll(activeDice[i]), activeDice[i]);
|
||||
total += rollResult[i].roll;
|
||||
}
|
||||
rollTotal = Dice_RollToResultType(total, 0);
|
||||
}
|
||||
|
||||
struct Dice_ResultType *Dice_GetLastResult(size_t *out_length) {
|
||||
|
|
@ -86,17 +65,17 @@ struct Dice_ResultType *Dice_GetLastResult(size_t *out_length) {
|
|||
return rollResult;
|
||||
}
|
||||
|
||||
struct Dice_ResultType *Dice_GetLastResultTotal() {
|
||||
rollTotal.clay_string = (Clay_String) {
|
||||
.chars = rollTotal.string,
|
||||
.length = rollTotal.string_len,
|
||||
.isStaticallyAllocated = false
|
||||
};
|
||||
return &rollTotal;
|
||||
int Dice_GetLastResultTotal() {
|
||||
int result = 0;
|
||||
for (size_t i = 0; i < activeDiceCount; ++i) {
|
||||
result += rollResult[i].roll;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
Clay_String Dice_ToString(enum Dice_Die die) {
|
||||
switch (die) {
|
||||
case NONE: return CLAY_STRING("N/A");
|
||||
case COIN: return CLAY_STRING("C");
|
||||
case D4: return CLAY_STRING("4");
|
||||
case D6: return CLAY_STRING("6");
|
||||
|
|
@ -106,4 +85,19 @@ Clay_String Dice_ToString(enum Dice_Die die) {
|
|||
case D20: return CLAY_STRING("20");
|
||||
case D100: return CLAY_STRING("100");
|
||||
}
|
||||
return CLAY_STRING("INVALID");
|
||||
}
|
||||
|
||||
Clay_String Dice_ResultToString(Dice_ResultType const &result) {
|
||||
static char chars[MAX_ROLL_STR_LEN];
|
||||
Clay_String string = {
|
||||
false, 0, chars,
|
||||
};
|
||||
if (result.die == COIN) {
|
||||
string.length = SDL_snprintf(chars, MAX_ROLL_STR_LEN, result.roll == 1 ? "H" : "T");
|
||||
} else {
|
||||
string.length = SDL_snprintf(chars, MAX_ROLL_STR_LEN, "%d", result.roll);
|
||||
}
|
||||
string.chars = chars;
|
||||
return string;
|
||||
}
|
||||
11
src/dice.h
11
src/dice.h
|
|
@ -5,6 +5,7 @@
|
|||
#include <stdlib.h>
|
||||
|
||||
enum Dice_Die {
|
||||
NONE,
|
||||
COIN = 1,
|
||||
D4 = 4,
|
||||
D6 = 6,
|
||||
|
|
@ -20,9 +21,7 @@ enum Dice_Die {
|
|||
#endif
|
||||
struct Dice_ResultType {
|
||||
int roll;
|
||||
size_t string_len;
|
||||
char string[MAX_ROLL_STR_LEN];
|
||||
Clay_String clay_string;
|
||||
enum Dice_Die die;
|
||||
};
|
||||
|
||||
#ifndef MAX_ACTIVE_DICE
|
||||
|
|
@ -32,15 +31,17 @@ struct Dice_ResultType {
|
|||
extern int Dice_Roll(enum Dice_Die die);
|
||||
|
||||
extern enum Dice_Die const *Dice_GetActiveSet(size_t *out_length);
|
||||
extern size_t Dice_AddToActiveSet(enum Dice_Die die);
|
||||
extern size_t Dice_AddToActiveSet(Dice_Die die);
|
||||
extern void Dice_RemoveFromActiveSet(size_t index);
|
||||
extern void Dice_ClearActiveSet();
|
||||
extern Clay_String Dice_RollToString(Dice_ResultType &type);
|
||||
|
||||
extern struct Dice_ResultType *Dice_GetLastResult(size_t *out_length);
|
||||
extern struct Dice_ResultType *Dice_GetLastResultTotal();
|
||||
extern int Dice_GetLastResultTotal();
|
||||
|
||||
extern void Dice_RollActiveSet();
|
||||
|
||||
extern Clay_String Dice_ToString(enum Dice_Die die);
|
||||
extern Clay_String Dice_ResultToString(Dice_ResultType const &result);
|
||||
|
||||
#endif // !DICE_H
|
||||
|
|
|
|||
|
|
@ -1,174 +0,0 @@
|
|||
#include "dice_container.h"
|
||||
#include <SDL3/SDL_mouse.h>
|
||||
#include <SDL3_image/SDL_image.h>
|
||||
#include <clay/clay.h>
|
||||
#include <stdint.h>
|
||||
#include "elements.h"
|
||||
#include "style.h"
|
||||
#include "dice.h"
|
||||
|
||||
static
|
||||
void HandleRollSetButtonInteraction(Clay_ElementId element, Clay_PointerData pointer, intptr_t data) {
|
||||
if (pointer.state == CLAY_POINTER_DATA_PRESSED_THIS_FRAME) {
|
||||
Dice_RollActiveSet();
|
||||
}
|
||||
}
|
||||
|
||||
static
|
||||
void HandleClearSetButtonInteraction(Clay_ElementId element, Clay_PointerData pointer, intptr_t data) {
|
||||
if (pointer.state == CLAY_POINTER_DATA_PRESSED_THIS_FRAME) {
|
||||
Dice_ClearActiveSet();
|
||||
}
|
||||
}
|
||||
|
||||
static
|
||||
void HandleAddDieButtonInteraction(Clay_ElementId element, Clay_PointerData pointer, intptr_t die) {
|
||||
if (pointer.state == CLAY_POINTER_DATA_PRESSED_THIS_FRAME) {
|
||||
Dice_AddToActiveSet((enum Dice_Die)die);
|
||||
}
|
||||
}
|
||||
|
||||
static inline
|
||||
void AddDieButton(enum Dice_Die die) {
|
||||
CLAY(CLAY_IDI("AddDieButton", die), {
|
||||
.layout = {
|
||||
.sizing = { CLAY_SIZING_FIXED(100), CLAY_SIZING_FIXED(100) },
|
||||
.childAlignment = { CLAY_ALIGN_X_CENTER, CLAY_ALIGN_Y_CENTER },
|
||||
},
|
||||
.image = { GetDiceImage(die, Clay_Hovered()) },
|
||||
.border = {
|
||||
PanelBorder(0),
|
||||
CLAY_BORDER_ALL(1),
|
||||
}
|
||||
}) {
|
||||
Clay_OnHover(&HandleAddDieButtonInteraction, die);
|
||||
CLAY_TEXT(Dice_ToString(die), CLAY_TEXT_CONFIG({
|
||||
.H(2),
|
||||
.textColor = TextColors(0),
|
||||
.textAlignment = CLAY_TEXT_ALIGN_CENTER,
|
||||
}));
|
||||
}
|
||||
}
|
||||
|
||||
static inline
|
||||
void DiceSelectorContainer() {
|
||||
CLAY(CLAY_ID("DiceSelector"), {
|
||||
.PANEL(0),
|
||||
.layout = {
|
||||
.sizing = { CLAY_SIZING_FIT(), CLAY_SIZING_GROW() },
|
||||
.childAlignment = { CLAY_ALIGN_X_CENTER, CLAY_ALIGN_Y_CENTER },
|
||||
},
|
||||
}) {
|
||||
CLAY(CLAY_ID("DiceSelectorInner"), {
|
||||
.layout = {
|
||||
.layoutDirection = CLAY_TOP_TO_BOTTOM,
|
||||
.childAlignment = { CLAY_ALIGN_X_CENTER, CLAY_ALIGN_Y_CENTER },
|
||||
.sizing = { CLAY_SIZING_FIT(), CLAY_SIZING_FIT() },
|
||||
.padding = { 2, 2, 5, 5 },
|
||||
},
|
||||
.clip = {
|
||||
true, true, Clay_GetScrollOffset(),
|
||||
},
|
||||
}) {
|
||||
AddDieButton(D4);
|
||||
AddDieButton(D6);
|
||||
AddDieButton(D8);
|
||||
AddDieButton(D10);
|
||||
AddDieButton(D12);
|
||||
AddDieButton(D20);
|
||||
AddDieButton(D100);
|
||||
AddDieButton(COIN);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static
|
||||
void HandleRemoveDieButtonInteraction(Clay_ElementId element, Clay_PointerData pointer, intptr_t index) {
|
||||
if (pointer.state == CLAY_POINTER_DATA_PRESSED_THIS_FRAME) {
|
||||
Dice_RemoveFromActiveSet(index);
|
||||
}
|
||||
}
|
||||
|
||||
static inline
|
||||
void RemoveDieButton(enum Dice_Die die, int index) {
|
||||
CLAY(CLAY_IDI("RemoveDieButton", index), {
|
||||
.layout = {
|
||||
.sizing = { CLAY_SIZING_FIXED(200), CLAY_SIZING_FIXED(200) },
|
||||
.childAlignment = { CLAY_ALIGN_X_CENTER, CLAY_ALIGN_Y_CENTER },
|
||||
},
|
||||
.image = { GetDiceImage(die, Clay_Hovered()) },
|
||||
}) {
|
||||
size_t result_length;
|
||||
struct Dice_ResultType const *result = Dice_GetLastResult(&result_length);
|
||||
Clay_String string = {
|
||||
.chars = result[index].string,
|
||||
.length = result[index].string_len,
|
||||
.isStaticallyAllocated = true
|
||||
};
|
||||
Clay_OnHover(&HandleRemoveDieButtonInteraction, index);
|
||||
CLAY_TEXT(string, CLAY_TEXT_CONFIG({
|
||||
.H(1),
|
||||
.textColor = TextColors(0),
|
||||
.textAlignment = CLAY_TEXT_ALIGN_CENTER,
|
||||
}));
|
||||
}
|
||||
}
|
||||
|
||||
static inline
|
||||
void ActiveDiceContainer() {
|
||||
CLAY(CLAY_ID("ActiveDice"), {
|
||||
.layout = {
|
||||
.layoutDirection = CLAY_TOP_TO_BOTTOM,
|
||||
.childAlignment = { CLAY_ALIGN_X_CENTER, CLAY_ALIGN_Y_CENTER },
|
||||
.sizing = { CLAY_SIZING_GROW(), CLAY_SIZING_GROW() },
|
||||
},
|
||||
.PANEL(0),
|
||||
}) {
|
||||
CLAY(CLAY_ID("ActiveDiceInner"), {
|
||||
.layout = {
|
||||
.sizing = { CLAY_SIZING_FIT(), CLAY_SIZING_GROW() },
|
||||
.layoutDirection = CLAY_LEFT_TO_RIGHT,
|
||||
.childAlignment = { CLAY_ALIGN_X_LEFT, CLAY_ALIGN_Y_CENTER },
|
||||
.childGap = 16,
|
||||
.padding = { 100, 100, 0, 0 },
|
||||
},
|
||||
.clip = {
|
||||
true, true, { Clay_GetScrollOffset().x, 0 }
|
||||
}
|
||||
}) {
|
||||
size_t dice_count = 0;
|
||||
enum Dice_Die const *dice = Dice_GetActiveSet(&dice_count);
|
||||
for (size_t i = 0; i < dice_count; ++i) {
|
||||
RemoveDieButton(dice[i], i);
|
||||
}
|
||||
}
|
||||
CLAY(CLAY_ID("ActiveDiceControls"), {
|
||||
.layout = {
|
||||
.layoutDirection = CLAY_LEFT_TO_RIGHT,
|
||||
.childAlignment = { CLAY_ALIGN_X_CENTER, CLAY_ALIGN_Y_CENTER },
|
||||
.childGap = 20,
|
||||
.padding = { 0, 0, 0, 10 },
|
||||
},
|
||||
}) {
|
||||
TextButton(CLAY_STRING("Roll"), proceedButton, &HandleRollSetButtonInteraction, 0);
|
||||
CLAY_TEXT(Dice_GetLastResultTotal()->clay_string, CLAY_TEXT_CONFIG({
|
||||
.H(3),
|
||||
.textColor = TextColors(0),
|
||||
}));
|
||||
TextButton(CLAY_STRING("Clear"), warningButton, &HandleClearSetButtonInteraction, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DiceContainer() {
|
||||
CLAY(CLAY_ID("DiceContainer"), {
|
||||
.layout = {
|
||||
.layoutDirection = CLAY_LEFT_TO_RIGHT,
|
||||
.sizing = { CLAY_SIZING_GROW(), CLAY_SIZING_PERCENT(0.4) },
|
||||
.childGap = containerGap
|
||||
},
|
||||
}) {
|
||||
DiceSelectorContainer();
|
||||
ActiveDiceContainer();
|
||||
}
|
||||
}
|
||||
161
src/dice_container.cpp
Normal file
161
src/dice_container.cpp
Normal file
|
|
@ -0,0 +1,161 @@
|
|||
#include "dice_container.h"
|
||||
#include "dice.h"
|
||||
#include "elements.h"
|
||||
#include "style.h"
|
||||
#include "ui_data.h"
|
||||
#include <SDL3/SDL_mouse.h>
|
||||
#include <SDL3_image/SDL_image.h>
|
||||
#include <clay/clay.h>
|
||||
#include <stdint.h>
|
||||
|
||||
static void HandleRollSetButtonInteraction(Clay_ElementId element,
|
||||
Clay_PointerData pointer,
|
||||
intptr_t data) {
|
||||
if(pointer.state == CLAY_POINTER_DATA_PRESSED_THIS_FRAME) {
|
||||
Dice_RollActiveSet();
|
||||
}
|
||||
}
|
||||
|
||||
static void HandleClearSetButtonInteraction(Clay_ElementId element,
|
||||
Clay_PointerData pointer,
|
||||
intptr_t data) {
|
||||
if(pointer.state == CLAY_POINTER_DATA_PRESSED_THIS_FRAME) {
|
||||
Dice_ClearActiveSet();
|
||||
}
|
||||
}
|
||||
|
||||
static void HandleAddDieButtonInteraction(Clay_ElementId element,
|
||||
Clay_PointerData pointer,
|
||||
intptr_t die) {
|
||||
if(pointer.state == CLAY_POINTER_DATA_PRESSED_THIS_FRAME) {
|
||||
Dice_AddToActiveSet((enum Dice_Die)die);
|
||||
}
|
||||
}
|
||||
|
||||
static inline void AddDieButton(enum Dice_Die die) {
|
||||
CLAY(CLAY_IDI("AddDieButton", die), {
|
||||
.layout = {
|
||||
.sizing = {CLAY_SIZING_FIXED(100), CLAY_SIZING_FIXED(100)},
|
||||
.childAlignment = {CLAY_ALIGN_X_CENTER, CLAY_ALIGN_Y_CENTER},
|
||||
},
|
||||
.image = {GetDiceImage(die, Clay_Hovered())},
|
||||
}) {
|
||||
Clay_OnHover(&HandleAddDieButtonInteraction, die);
|
||||
CLAY_TEXT(Dice_ToString(die), CLAY_TEXT_CONFIG(Header(2, {.textColor = TextColors(0), .textAlignment = CLAY_TEXT_ALIGN_CENTER})));
|
||||
}
|
||||
}
|
||||
|
||||
static inline void DiceSelectorContainer() {
|
||||
CLAY(CLAY_ID("DiceSelector"),
|
||||
PanelContainer(0, (Clay_ElementDeclaration){
|
||||
.layout = {
|
||||
.sizing = {CLAY_SIZING_FIT(), CLAY_SIZING_GROW()}
|
||||
}}
|
||||
)) {
|
||||
CLAY_AUTO_ID(ListContainer(0, {
|
||||
.layout = {
|
||||
.sizing = {CLAY_SIZING_GROW(), CLAY_SIZING_GROW()},
|
||||
.padding = {2, 2, 5, 5},
|
||||
.childAlignment = {CLAY_ALIGN_X_CENTER, CLAY_ALIGN_Y_TOP},
|
||||
.layoutDirection = CLAY_TOP_TO_BOTTOM,
|
||||
},
|
||||
.clip = {
|
||||
false,
|
||||
true,
|
||||
Clay_GetScrollOffset(),
|
||||
},
|
||||
})) {
|
||||
AddDieButton(D4);
|
||||
AddDieButton(D6);
|
||||
AddDieButton(D8);
|
||||
AddDieButton(D10);
|
||||
AddDieButton(D12);
|
||||
AddDieButton(D20);
|
||||
AddDieButton(D100);
|
||||
AddDieButton(COIN);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void HandleRemoveDieButtonInteraction(Clay_ElementId element,
|
||||
Clay_PointerData pointer,
|
||||
intptr_t index) {
|
||||
if(pointer.state == CLAY_POINTER_DATA_PRESSED_THIS_FRAME) {
|
||||
Dice_RemoveFromActiveSet((size_t)index);
|
||||
}
|
||||
}
|
||||
|
||||
static inline void RemoveDieButton(enum Dice_Die die, size_t index) {
|
||||
CLAY(CLAY_IDI("RemoveDieButton", index), {
|
||||
.layout = {
|
||||
.sizing = {CLAY_SIZING_FIXED(200), CLAY_SIZING_FIXED(200)},
|
||||
.childAlignment = {CLAY_ALIGN_X_CENTER, CLAY_ALIGN_Y_CENTER},
|
||||
},
|
||||
.image = {GetDiceImage(die, Clay_Hovered())},
|
||||
}) {
|
||||
Clay_OnHover(&HandleRemoveDieButtonInteraction, (intptr_t)index);
|
||||
size_t result_length;
|
||||
struct Dice_ResultType const *result = Dice_GetLastResult(&result_length);
|
||||
CLAY_TEXT(
|
||||
UiData_StoreClayStr(Dice_ResultToString(result[index])),
|
||||
CLAY_TEXT_CONFIG(Header(1, {
|
||||
.textColor = TextColors(0),
|
||||
.textAlignment = CLAY_TEXT_ALIGN_CENTER,
|
||||
})));
|
||||
}
|
||||
}
|
||||
|
||||
static inline void ActiveDiceContainer() {
|
||||
CLAY(CLAY_ID("ActiveDice"), PanelContainer(0, {
|
||||
.layout = {
|
||||
.sizing = {CLAY_SIZING_GROW(), CLAY_SIZING_GROW()},
|
||||
.childAlignment = {CLAY_ALIGN_X_CENTER, CLAY_ALIGN_Y_CENTER},
|
||||
.layoutDirection = CLAY_TOP_TO_BOTTOM,
|
||||
},
|
||||
})) {
|
||||
CLAY(CLAY_ID("ActiveDiceInner"), {
|
||||
.layout = {
|
||||
.sizing = {CLAY_SIZING_FIT(), CLAY_SIZING_GROW()},
|
||||
.padding = {100, 100, 0, 0},
|
||||
.childGap = 16,
|
||||
.childAlignment = {CLAY_ALIGN_X_LEFT, CLAY_ALIGN_Y_CENTER},
|
||||
.layoutDirection = CLAY_LEFT_TO_RIGHT,
|
||||
},
|
||||
.clip = { true, true, {Clay_GetScrollOffset().x, 0}}}
|
||||
) {
|
||||
size_t dice_count = 0;
|
||||
enum Dice_Die const *dice = Dice_GetActiveSet(&dice_count);
|
||||
for(size_t i = 0; i < dice_count; ++i) {
|
||||
RemoveDieButton(dice[i], i);
|
||||
}
|
||||
}
|
||||
CLAY(CLAY_ID("ActiveDiceControls"), {
|
||||
.layout = {
|
||||
.padding = {0, 0, 0, 10},
|
||||
.childGap = 20,
|
||||
.childAlignment = {CLAY_ALIGN_X_CENTER, CLAY_ALIGN_Y_CENTER},
|
||||
.layoutDirection = CLAY_LEFT_TO_RIGHT,
|
||||
},
|
||||
}) {
|
||||
TextButton(CLAY_STRING("Roll"), proceedButton, &HandleRollSetButtonInteraction, 0);
|
||||
int result = Dice_GetLastResultTotal();
|
||||
CLAY_TEXT(UiData_StoreClayStr(Dice_ResultToString({result, NONE})), CLAY_TEXT_CONFIG(Header(1, {
|
||||
.textColor = TextColors(0)
|
||||
})));
|
||||
TextButton(CLAY_STRING("Clear"), warningButton, &HandleClearSetButtonInteraction, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DiceContainer() {
|
||||
CLAY(CLAY_ID("DiceContainer"), {
|
||||
.layout = {
|
||||
.sizing = {CLAY_SIZING_GROW(), CLAY_SIZING_GROW()},
|
||||
.childGap = containerGap,
|
||||
.layoutDirection = CLAY_LEFT_TO_RIGHT,
|
||||
}
|
||||
}) {
|
||||
DiceSelectorContainer();
|
||||
ActiveDiceContainer();
|
||||
}
|
||||
}
|
||||
|
|
@ -5,18 +5,17 @@ void TextButton(Clay_String text, Clay_Color color, OnHoveredFn onHovered, intpt
|
|||
Clay_Color hovered = ToHoveredColor(color);
|
||||
CLAY_AUTO_ID({
|
||||
.layout = {
|
||||
.childAlignment = { CLAY_ALIGN_X_CENTER, CLAY_ALIGN_Y_CENTER },
|
||||
.padding = buttonPadding,
|
||||
.childAlignment = { CLAY_ALIGN_X_CENTER, CLAY_ALIGN_Y_CENTER },
|
||||
},
|
||||
.cornerRadius = buttonRadii,
|
||||
.backgroundColor = Clay_Hovered() ? hovered : color,
|
||||
.border = { ToHoveredColor(Clay_Hovered() ? hovered : color), CLAY_BORDER_ALL(1) }
|
||||
.cornerRadius = buttonRadii,
|
||||
.border = { ToHoveredColor(Clay_Hovered() ? hovered : color), CLAY_BORDER_ALL(1) },
|
||||
}) {
|
||||
CLAY_TEXT(text, CLAY_TEXT_CONFIG({
|
||||
.BODY(),
|
||||
CLAY_TEXT(text, CLAY_TEXT_CONFIG(BodyText({
|
||||
.textColor = TextColors(0),
|
||||
.textAlignment = CLAY_TEXT_ALIGN_CENTER,
|
||||
}));
|
||||
})));
|
||||
Clay_OnHover(onHovered, onHoveredData);
|
||||
}
|
||||
}
|
||||
|
|
@ -1,13 +1,13 @@
|
|||
#include "renderer/clay_renderer_SDL3.h"
|
||||
#include <SDL3/SDL_hints.h>
|
||||
#include <SDL3/SDL_keycode.h>
|
||||
#include <SDL3/SDL_oldnames.h>
|
||||
#include <clay/clay.h>
|
||||
#include "renderer/clay_renderer_SDL3.h"
|
||||
|
||||
#include "application.h"
|
||||
#include "defs.h"
|
||||
#include "style.h"
|
||||
#include "resources.h"
|
||||
#include "ui_data.h"
|
||||
|
||||
#define SDL_MAIN_HANDLED
|
||||
#include <SDL3/SDL.h>
|
||||
|
|
@ -20,86 +20,84 @@
|
|||
#include <SDL3/SDL_video.h>
|
||||
#include <SDL3_ttf/SDL_ttf.h>
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
constexpr SDL_InitFlags sdlInitFlags = SDL_WINDOW_RESIZABLE | SDL_WINDOW_HIGH_PIXEL_DENSITY;
|
||||
|
||||
SDL_Window *window = nullptr;
|
||||
SDL_Renderer *renderer = nullptr;
|
||||
int screenWidth = 1920, screenHeight = 1080;
|
||||
bool running = true;
|
||||
uint64_t clayMemorySize = 0;
|
||||
|
||||
Clay_Arena clayPrimaryArena;
|
||||
|
||||
Clay_SDL3RendererData backendData = {
|
||||
.renderer = nullptr,
|
||||
.fonts = nullptr,
|
||||
.textEngine = nullptr
|
||||
};
|
||||
Clay_SDL3RendererData backendData = {nullptr, nullptr, nullptr};
|
||||
|
||||
static inline
|
||||
void LogOutputResolution() {
|
||||
static inline void LogOutputResolution() {
|
||||
int w, h;
|
||||
SDL_GetCurrentRenderOutputSize(renderer, &w, &h);
|
||||
SDL_Log("output size: %i, %d", w, h);
|
||||
}
|
||||
|
||||
static
|
||||
Clay_Dimensions MeasureText(Clay_StringSlice text, Clay_TextElementConfig *config, void *userData) {
|
||||
TTF_Font **fonts = userData;
|
||||
static Clay_Dimensions MeasureText(Clay_StringSlice text, Clay_TextElementConfig *config, void *userData) {
|
||||
TTF_Font **fonts = (TTF_Font **)userData;
|
||||
TTF_Font *font = fonts[config->fontId];
|
||||
int width, height;
|
||||
TTF_SetFontSize(font, config->fontSize);
|
||||
if (!TTF_GetStringSize(font, text.chars, text.length, &width, &height)) {
|
||||
if(!TTF_GetStringSize(font, text.chars, text.length, &width, &height)) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_ERROR, "MeasureText failed to measure text %s", SDL_GetError());
|
||||
}
|
||||
return (Clay_Dimensions) { width, height };
|
||||
return (Clay_Dimensions){(float)width, (float)height};
|
||||
}
|
||||
|
||||
static
|
||||
void HandleClayErrors(Clay_ErrorData data) {
|
||||
static void HandleClayErrors(Clay_ErrorData data) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_ERROR, "%s", data.errorText.chars);
|
||||
}
|
||||
|
||||
static inline
|
||||
void InitSDL() {
|
||||
static inline void InitSDL() {
|
||||
SDL_SetHint(SDL_HINT_RENDER_LINE_METHOD, "3");
|
||||
if (!SDL_Init(SDL_INIT_VIDEO | SDL_INIT_EVENTS)) {
|
||||
if(!SDL_Init(SDL_INIT_VIDEO | SDL_INIT_EVENTS)) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_ERROR, "SDL_Init failed: %s", SDL_GetError());
|
||||
exit(1);
|
||||
}
|
||||
if ((window = SDL_CreateWindow("Window", screenWidth, screenHeight, sdlInitFlags)) == nullptr) {
|
||||
int screenWidth{1920}, screenHeight{1080};
|
||||
if(SDL_DisplayMode const *mode{SDL_GetDesktopDisplayMode(0)}) {
|
||||
screenWidth = mode->w;
|
||||
screenHeight = mode->h;
|
||||
}
|
||||
|
||||
if((window = SDL_CreateWindow("Window", screenWidth, screenHeight, sdlInitFlags)) == nullptr) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_ERROR, "SDL_CreateWindow failed: %s", SDL_GetError());
|
||||
exit(2);
|
||||
}
|
||||
if ((renderer = SDL_CreateRenderer(window, NULL)) == nullptr) {
|
||||
if((renderer = SDL_CreateRenderer(window, NULL)) == nullptr) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_ERROR, "SDL_CreateRenderer failed: %s", SDL_GetError());
|
||||
exit(3);
|
||||
}
|
||||
if (!TTF_Init()) {
|
||||
if(!TTF_Init()) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_ERROR, "TTF_Init failed: %s", SDL_GetError());
|
||||
exit(4);
|
||||
}
|
||||
if ((textEngine = TTF_CreateRendererTextEngine(renderer)) == nullptr) {
|
||||
if((textEngine = TTF_CreateRendererTextEngine(renderer)) == nullptr) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_ERROR, "TTF_CreateRendererTextEngine failed: %s", SDL_GetError());
|
||||
exit(5);
|
||||
}
|
||||
}
|
||||
|
||||
static
|
||||
void InitClay() {
|
||||
static void InitClay() {
|
||||
clayMemorySize = Clay_MinMemorySize();
|
||||
clayPrimaryArena = Clay_CreateArenaWithCapacityAndMemory(clayMemorySize, SDL_malloc(clayMemorySize));
|
||||
Clay_Initialize(clayPrimaryArena, (Clay_Dimensions) { screenWidth, screenHeight }, (Clay_ErrorHandler) { HandleClayErrors });
|
||||
int screenWidth{}, screenHeight{};
|
||||
SDL_GetCurrentRenderOutputSize(renderer, &screenWidth, &screenHeight);
|
||||
Clay_Initialize(clayPrimaryArena, {(float)screenWidth, (float)screenHeight}, {HandleClayErrors});
|
||||
Clay_SetMeasureTextFunction(MeasureText, fonts);
|
||||
Clay_SetLayoutDimensions((Clay_Dimensions) { screenWidth, screenHeight });
|
||||
Clay_SetLayoutDimensions({(float)screenWidth, (float)screenHeight});
|
||||
float x, y;
|
||||
SDL_GetMouseState(&x, &y);
|
||||
Clay_SetPointerState((Clay_Vector2) { x, y }, false);
|
||||
Clay_SetPointerState((Clay_Vector2){x, y}, false);
|
||||
}
|
||||
|
||||
extern Clay_RenderCommandArray RenderApplication();
|
||||
|
|
@ -110,57 +108,52 @@ int main(int argc, char *argv[]) {
|
|||
LoadResources();
|
||||
LogOutputResolution();
|
||||
InitClay();
|
||||
backendData = (Clay_SDL3RendererData) {
|
||||
.renderer = renderer,
|
||||
.fonts = fonts,
|
||||
.textEngine = textEngine,
|
||||
};
|
||||
backendData = (Clay_SDL3RendererData){renderer, textEngine, fonts};
|
||||
SDL_Event event;
|
||||
uint64_t startFrameTime = SDL_GetTicksNS();
|
||||
double deltaTime = 0.0;
|
||||
bool mouseButtonDown = false;
|
||||
bool shiftDown = false;
|
||||
while (running) {
|
||||
while(running) {
|
||||
deltaTime = SDL_GetTicksNS() - startFrameTime;
|
||||
startFrameTime = SDL_GetTicksNS();
|
||||
Clay_Vector2 scrollMotion = { 0, 0 };
|
||||
while (SDL_PollEvent(&event)) {
|
||||
Clay_Vector2 scrollMotion = {0, 0};
|
||||
UiData_Clear();
|
||||
while(SDL_PollEvent(&event)) {
|
||||
HandleEvent(event);
|
||||
switch (event.type) {
|
||||
case SDL_EVENT_QUIT:
|
||||
running = false;
|
||||
break;
|
||||
case SDL_EVENT_WINDOW_RESIZED:
|
||||
Clay_SetLayoutDimensions((Clay_Dimensions){
|
||||
event.window.data1,
|
||||
event.window.data2
|
||||
});
|
||||
LogOutputResolution();
|
||||
break;
|
||||
case SDL_EVENT_MOUSE_WHEEL:
|
||||
if (shiftDown) {
|
||||
scrollMotion = (Clay_Vector2) { event.wheel.y * 2.f, -event.wheel.x * 5.f };
|
||||
} else {
|
||||
scrollMotion = (Clay_Vector2) { -event.wheel.x * 2.f, event.wheel.y * 5.f };
|
||||
}
|
||||
break;
|
||||
case SDL_EVENT_MOUSE_MOTION:
|
||||
Clay_SetPointerState((Clay_Vector2) { event.motion.x, event.motion.y }, mouseButtonDown);
|
||||
break;
|
||||
case SDL_EVENT_MOUSE_BUTTON_DOWN:
|
||||
case SDL_EVENT_MOUSE_BUTTON_UP:
|
||||
if (event.button.button == SDL_BUTTON_LEFT) {
|
||||
mouseButtonDown = event.button.down;
|
||||
Clay_SetPointerState((Clay_Vector2) { event.button.x, event.button.y }, mouseButtonDown);
|
||||
}
|
||||
break;
|
||||
case SDL_EVENT_KEY_DOWN:
|
||||
case SDL_EVENT_KEY_UP:
|
||||
if (event.key.key == SDLK_LSHIFT || event.key.key == SDLK_RSHIFT) {
|
||||
shiftDown = event.key.down;
|
||||
}
|
||||
break;
|
||||
default: break;
|
||||
switch(event.type) {
|
||||
case SDL_EVENT_QUIT:
|
||||
running = false;
|
||||
break;
|
||||
case SDL_EVENT_WINDOW_RESIZED:
|
||||
Clay_SetLayoutDimensions({(float)event.window.data1, (float)event.window.data2});
|
||||
LogOutputResolution();
|
||||
break;
|
||||
case SDL_EVENT_MOUSE_WHEEL:
|
||||
if(shiftDown) {
|
||||
scrollMotion = (Clay_Vector2){event.wheel.y * 2.f, -event.wheel.x * 5.f};
|
||||
} else {
|
||||
scrollMotion = (Clay_Vector2){-event.wheel.x * 2.f, event.wheel.y * 5.f};
|
||||
}
|
||||
break;
|
||||
case SDL_EVENT_MOUSE_MOTION:
|
||||
Clay_SetPointerState((Clay_Vector2){event.motion.x, event.motion.y}, mouseButtonDown);
|
||||
break;
|
||||
case SDL_EVENT_MOUSE_BUTTON_DOWN:
|
||||
case SDL_EVENT_MOUSE_BUTTON_UP:
|
||||
if(event.button.button == SDL_BUTTON_LEFT) {
|
||||
mouseButtonDown = event.button.down;
|
||||
Clay_SetPointerState((Clay_Vector2){event.button.x, event.button.y}, mouseButtonDown);
|
||||
}
|
||||
break;
|
||||
case SDL_EVENT_KEY_DOWN:
|
||||
case SDL_EVENT_KEY_UP:
|
||||
if(event.key.key == SDLK_LSHIFT || event.key.key == SDLK_RSHIFT) {
|
||||
shiftDown = event.key.down;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
Clay_UpdateScrollContainers(true, scrollMotion, deltaTime);
|
||||
|
|
@ -1,6 +1,9 @@
|
|||
#ifndef CLAY_RENDERER_SDL3_H
|
||||
#define CLAY_RENDERER_SDL3_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
#include <clay/clay.h>
|
||||
#include <SDL3_ttf/SDL_ttf.h>
|
||||
#include <SDL3/SDL_render.h>
|
||||
|
|
@ -12,5 +15,8 @@ typedef struct {
|
|||
} Clay_SDL3RendererData;
|
||||
|
||||
extern void SDL_Clay_RenderClayCommands(Clay_SDL3RendererData *rendererData, Clay_RenderCommandArray *rcommands);
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // !CLAY_RENDERER_SDL3_H
|
||||
|
|
|
|||
|
|
@ -79,6 +79,7 @@ void LoadResources() {
|
|||
|
||||
SDL_Texture *GetDiceImage(enum Dice_Die die, bool selected) {
|
||||
switch (die) {
|
||||
default:
|
||||
case COIN:
|
||||
return selected ? diceImagesSelected[COIN_IMAGE] : diceImages[COIN_IMAGE];
|
||||
case D4:
|
||||
|
|
@ -1,6 +1,26 @@
|
|||
#include "style.h"
|
||||
#include "defs.h"
|
||||
#include "dice.h"
|
||||
#include <clay/clay.h>
|
||||
|
||||
Clay_ElementDeclaration ListContainer(size_t depth, Clay_ElementDeclaration source) {
|
||||
source.border = (Clay_BorderElementConfig) {
|
||||
PanelBorder(depth),
|
||||
CLAY_BORDER_ALL(2)
|
||||
};
|
||||
source.cornerRadius = defaultRadiusAll;
|
||||
return source;
|
||||
}
|
||||
|
||||
Clay_ElementDeclaration PanelContainer(size_t depth, Clay_ElementDeclaration source) {
|
||||
source.backgroundColor = PanelBackground(depth);
|
||||
source.border = (Clay_BorderElementConfig) {
|
||||
PanelBorder(depth),
|
||||
CLAY_BORDER_OUTSIDE(2)
|
||||
};
|
||||
source.cornerRadius = defaultRadiusAll;
|
||||
return source;
|
||||
}
|
||||
|
||||
Clay_Color PanelBackground(size_t idx) {
|
||||
return (Clay_Color) {
|
||||
|
|
@ -11,6 +31,18 @@ Clay_Color PanelBackground(size_t idx) {
|
|||
};
|
||||
}
|
||||
|
||||
Clay_TextElementConfig BodyText(Clay_TextElementConfig base) {
|
||||
base.fontId = FONT_DEFAULT;
|
||||
base.fontSize = baseFontSize;
|
||||
return base;
|
||||
}
|
||||
|
||||
Clay_TextElementConfig Header(size_t header, Clay_TextElementConfig base) {
|
||||
base.fontId = FONT_BOLD;
|
||||
base.fontSize = headerSizes[(header)-1];
|
||||
return base;
|
||||
}
|
||||
|
||||
Clay_Color PanelBorder(size_t idx) {
|
||||
return (Clay_Color) {
|
||||
255*panelBorder[idx],
|
||||
|
|
@ -41,10 +73,10 @@ Clay_Color WindowBackground() {
|
|||
Clay_ElementDeclaration WindowStyle() {
|
||||
return (Clay_ElementDeclaration) {
|
||||
.layout = {
|
||||
.layoutDirection = CLAY_TOP_TO_BOTTOM,
|
||||
.sizing = layoutExpand,
|
||||
.padding = CLAY_PADDING_ALL(windowPadding),
|
||||
.childGap = containerGap,
|
||||
.layoutDirection = CLAY_TOP_TO_BOTTOM,
|
||||
},
|
||||
.backgroundColor = WindowBackground()
|
||||
};
|
||||
15
src/style.h
15
src/style.h
|
|
@ -36,10 +36,8 @@ constexpr Clay_Padding panelPadding = {
|
|||
24, 24,
|
||||
};
|
||||
|
||||
#define PANEL(depth_)\
|
||||
backgroundColor = PanelBackground(depth_),\
|
||||
.border = { PanelBackground(depth_), CLAY_BORDER_ALL(2) },\
|
||||
.cornerRadius = defaultRadiusAll
|
||||
extern Clay_ElementDeclaration ListContainer(size_t depth, Clay_ElementDeclaration source);
|
||||
extern Clay_ElementDeclaration PanelContainer(size_t depth, Clay_ElementDeclaration source);
|
||||
|
||||
////////////////////////////////////
|
||||
// TEXT STYLE
|
||||
|
|
@ -58,13 +56,8 @@ constexpr uint16_t headerSizes[] = {
|
|||
28, 16
|
||||
};
|
||||
|
||||
#define BODY()\
|
||||
fontId = FONT_DEFAULT,\
|
||||
.fontSize = baseFontSize
|
||||
|
||||
#define H(level_)\
|
||||
fontId = FONT_BOLD,\
|
||||
.fontSize = headerSizes[(level_)-1]
|
||||
extern Clay_TextElementConfig BodyText(Clay_TextElementConfig base);
|
||||
extern Clay_TextElementConfig Header(size_t header, Clay_TextElementConfig base);
|
||||
|
||||
////////////////////////////////////
|
||||
// BUTTONS
|
||||
|
|
|
|||
30
src/ui_data.c
Normal file
30
src/ui_data.c
Normal file
|
|
@ -0,0 +1,30 @@
|
|||
#include "ui_data.h"
|
||||
#include <stdint.h>
|
||||
#include <string.h>
|
||||
|
||||
constexpr size_t uiDataLength = UI_DATA_SIZE;
|
||||
|
||||
static size_t utilized = 9;
|
||||
static char uiDataArena[uiDataLength];
|
||||
static char *uiDataWriter = uiDataArena;
|
||||
|
||||
Clay_String UiData_StoreString(char const *data, size_t amount) {
|
||||
if (utilized + amount > uiDataLength) {
|
||||
return CLAY_STRING("out of arena memory");
|
||||
}
|
||||
memcpy(uiDataWriter, data, amount);
|
||||
Clay_String result = {
|
||||
false, (int32_t)amount, uiDataWriter
|
||||
};
|
||||
uiDataWriter += amount;
|
||||
utilized += amount;
|
||||
return result;
|
||||
}
|
||||
Clay_String UiData_StoreClayStr(Clay_String string) {
|
||||
return UiData_StoreString(string.chars, string.length);
|
||||
}
|
||||
|
||||
void UiData_Clear() {
|
||||
utilized = 0;
|
||||
uiDataWriter = uiDataArena;
|
||||
}
|
||||
23
src/ui_data.h
Normal file
23
src/ui_data.h
Normal file
|
|
@ -0,0 +1,23 @@
|
|||
#ifndef UI_DATA_H
|
||||
#define UI_DATA_H
|
||||
|
||||
#include <clay/clay.h>
|
||||
#include <stddef.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#ifndef UI_DATA_SIZE
|
||||
#define UI_DATA_SIZE 1024*1024
|
||||
#endif
|
||||
|
||||
extern Clay_String UiData_StoreString(char const *data, size_t amount);
|
||||
extern Clay_String UiData_StoreClayStr(Clay_String str);
|
||||
extern void UiData_Clear();
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // !UI_DATA_
|
||||
Loading…
Reference in a new issue