feat: added callabe and signal

This commit is contained in:
Sara 2025-04-16 20:33:18 +02:00
commit f313d1abbe
2 changed files with 134 additions and 0 deletions

69
callable.hpp Normal file
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#ifndef CANVAS_CALLABLE_HPP
#define CANVAS_CALLABLE_HPP
#include <functional>
#include <memory>
namespace ce {
/* Base interface template for a member function pointer object
*/
template <class Return, class... Args>
struct HiddenCallableBase {
virtual ~HiddenCallableBase() = default;
virtual Return call(Args... args) const = 0;
virtual bool equals(HiddenCallableBase<Return, Args...> const &other) const;
};
template <class Return, class... Args> bool HiddenCallableBase<Return, Args...>::equals(HiddenCallableBase<Return, Args...> const &other) const {
return &other == this;
}
/* Hidden component of a Callable, specialized for a specific target object
*/
template <class Target, class Return, class... Args>
struct HiddenCallable : public HiddenCallableBase<Return, Args...> {
typedef Return (Target::*Signature)(Args...);
HiddenCallable(Target *target, Signature function);
Target *target{nullptr};
Signature function{nullptr};
virtual void call(Args...) const override;
virtual bool equals(HiddenCallableBase<Return, Args...> const &other) const override;
};
template <class Target, class Return, class... Args> bool HiddenCallable<Target, Return, Args...>::equals(HiddenCallableBase<Return, Args...> const &other) const {
HiddenCallable<Target, Return, Args...> const *cast{dynamic_cast<HiddenCallable<Target, Return, Args...> const *>(&other)};
return cast != nullptr && &other == this && cast->target == this->target && cast->function == this->function;
}
template <class Target, class Return, class... Args> HiddenCallable<Target, Return, Args...>::HiddenCallable(Target *target, Signature function) : target{target}, function{function} {}
template <class Target, class Return, class... Args> void HiddenCallable<Target, Return, Args...>::call(Args... args) const {
std::invoke(this->function, this->target, args...);
}
/* Class for referring to a callable pointer to a member function.
*/
template <class Return, class... Args>
class Callable {
public:
std::shared_ptr<HiddenCallableBase<Return, Args...> const> hidden;
template <class Target> static Callable<Return, Args...> make(Target *target, Return (Target::*function)(Args...));
Return call(Args... args);
};
template <class Return, class... Args> template <class Target> Callable<Return, Args...>
Callable<Return, Args...>::make(Target *target, Return (Target::*function)(Args...)) {
Callable<Return, Args...> callable;
callable.hidden = std::make_unique<HiddenCallable<Target, Return, Args...>>(target, function);
return callable;
};
template <class Return, class... Args> Return Callable<Return, Args...>::call(Args... args) {
return this->hidden->call(args...);
}
template <class Return, class... Args> bool operator==(Callable<Return, Args...> const &lhs, Callable<Return, Args...> const &rhs) {
return lhs.hidden->equals(*rhs.hidden.get());
}
}
#endif // !CANVAS_CALLABLE_HPP

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#ifndef CANVAS_SIGNAL_HPP
#define CANVAS_SIGNAL_HPP
#include "callable.hpp"
#include <cstdio>
#include <vector>
namespace ce {
/*! Observer-listener implementation
*/
template <class... Args>
class Signal {
std::vector<Callable<void, Args...>> listeners{};
public:
void connect(Callable<void, Args...> callable);
void disconnect(Callable<void, Args...> callable);
void invoke(Args...);
};
template <class... Args> void Signal<Args...>::connect(Callable<void, Args...> callable) {
this->listeners.push_back(callable);
}
template <class... Args> void Signal<Args...>::disconnect(Callable<void, Args...> callable) {
std::erase_if(this->listeners,
[&callable](Callable<void, Args...> &listener) -> bool {
return listener == callable;
});
}
template <class... Args> void Signal<Args...>::invoke(Args... args) {
for(Callable<void, Args...> &listener : this->listeners) {
listener.call(args...);
}
}
#ifdef DEBUG
static inline
void TEST_signals() {
struct A {inline void f(int val) {
std::printf("A: %d\n", val);
}};
struct B { inline void f(int val) {
std::printf("B: %d\n", val);
}};
A a_object;
B b_object;
Signal<int> signal;
Callable<void, int> a_callable{Callable<void, int>::make(&a_object, &A::f)};
Callable<void, int> b_callable{Callable<void, int>::make(&b_object, &B::f)};
signal.connect(a_callable);
signal.invoke(5);
signal.connect(b_callable);
signal.invoke(12);
signal.disconnect(a_callable);
signal.invoke(10);
}
#endif
}
#endif // !CANVAS_SIGNAL_HPP