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https://github.com/nicbarker/clay.git
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195 lines
7.5 KiB
C
195 lines
7.5 KiB
C
#include "stdint.h"
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#include "string.h"
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#include "stdio.h"
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#include "stdlib.h"
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#ifdef CLAY_OVERFLOW_TRAP
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#include "signal.h"
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#endif
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static inline void Console_MoveCursor(int x, int y) {
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printf("\033[%d;%dH", y + 1, x + 1);
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}
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bool Clay_PointIsInsideRect(Clay_Vector2 point, Clay_BoundingBox rect) {
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// TODO this function is a copy of Clay__PointIsInsideRect but that one is internal, I don't know if we want
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// TODO to expose Clay__PointIsInsideRect
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return point.x >= rect.x && point.x < rect.x + rect.width && point.y >= rect.y && point.y < rect.y + rect.height;
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}
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static inline void Console_DrawRectangle(int x0, int y0, int width, int height, Clay_Color color,
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Clay_BoundingBox scissorBox) {
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float average = (color.r + color.g + color.b + color.a) / 4 / 255;
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for (int y = y0; y < height + y0; y++) {
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for (int x = x0; x < width + x0; x++) {
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if (!Clay_PointIsInsideRect((Clay_Vector2) {.x = x, .y = y}, scissorBox)) {
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continue;
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}
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Console_MoveCursor(x, y);
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// TODO this should be replaced by a better logarithmic scale if we're doing black and white
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if (average > 0.75) {
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printf("█");
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} else if (average > 0.5) {
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printf("▓");
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} else if (average > 0.25) {
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printf("▒");
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} else {
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printf("░");
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}
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}
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}
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}
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static inline Clay_Dimensions
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Console_MeasureText(Clay_StringSlice text, Clay_TextElementConfig *config, void *userData) {
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Clay_Dimensions textSize = {0};
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int columnWidth = *(int *) userData;
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// TODO this function is very wrong, it measures in characters, I have no idea what is the size in pixels
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float maxTextWidth = 0.0f;
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float lineTextWidth = 0;
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float textHeight = 1;
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for (int i = 0; i < text.length; ++i) {
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if (text.chars[i] == '\n') {
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maxTextWidth = maxTextWidth > lineTextWidth ? maxTextWidth : lineTextWidth;
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lineTextWidth = 0;
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textHeight++;
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continue;
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}
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lineTextWidth++;
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}
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maxTextWidth = maxTextWidth > lineTextWidth ? maxTextWidth : lineTextWidth;
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textSize.width = maxTextWidth * columnWidth;
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textSize.height = textHeight * columnWidth;
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return textSize;
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}
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void Clay_Terminal_Render(Clay_RenderCommandArray renderCommands, int width, int height, int columnWidth) {
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printf("\033[H\033[J"); // Clear
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const Clay_BoundingBox fullWindow = {
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.x = 0,
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.y = 0,
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.width = (float) width,
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.height = (float) height,
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};
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Clay_BoundingBox scissorBox = fullWindow;
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for (int j = 0; j < renderCommands.length; j++) {
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Clay_RenderCommand *renderCommand = Clay_RenderCommandArray_Get(&renderCommands, j);
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Clay_BoundingBox boundingBox = (Clay_BoundingBox) {
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.x = (int)((renderCommand->boundingBox.x / columnWidth) + 0.5),
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.y = (int)((renderCommand->boundingBox.y / columnWidth) + 0.5),
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.width = (int)((renderCommand->boundingBox.width / columnWidth) + 0.5),
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.height = (int)((renderCommand->boundingBox.height / columnWidth) + 0.5),
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};
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switch (renderCommand->commandType) {
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case CLAY_RENDER_COMMAND_TYPE_TEXT: {
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Clay_TextRenderData data = renderCommand->renderData.text;
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Clay_StringSlice text = data.stringContents;
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int y = 0;
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for (int x = 0; x < text.length; x++) {
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if (text.chars[x] == '\n') {
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y++;
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continue;
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}
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int cursorX = (int) boundingBox.x + x;
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int cursorY = (int) boundingBox.y + y;
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if (cursorY > scissorBox.y + scissorBox.height) {
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break;
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}
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if (!Clay_PointIsInsideRect((Clay_Vector2) {.x = cursorX, .y = cursorY}, scissorBox)) {
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continue;
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}
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Console_MoveCursor(cursorX, cursorY);
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printf("%c", text.chars[x]);
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}
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break;
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}
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case CLAY_RENDER_COMMAND_TYPE_SCISSOR_START: {
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scissorBox = boundingBox;
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break;
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}
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case CLAY_RENDER_COMMAND_TYPE_SCISSOR_END: {
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scissorBox = fullWindow;
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break;
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}
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case CLAY_RENDER_COMMAND_TYPE_RECTANGLE: {
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Clay_RectangleRenderData data = renderCommand->renderData.rectangle;
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Console_DrawRectangle(
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(int) boundingBox.x,
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(int) boundingBox.y,
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(int) boundingBox.width,
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(int) boundingBox.height,
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data.backgroundColor,
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scissorBox);
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break;
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}
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case CLAY_RENDER_COMMAND_TYPE_BORDER: {
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Clay_BorderRenderData data = renderCommand->renderData.border;
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// Left border
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if (data.width.left > 0) {
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Console_DrawRectangle(
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(int) (boundingBox.x),
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(int) (boundingBox.y + data.cornerRadius.topLeft),
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(int) data.width.left,
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(int) (boundingBox.height - data.cornerRadius.topLeft - data.cornerRadius.bottomLeft),
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data.color,
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scissorBox);
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}
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// Right border
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if (data.width.right > 0) {
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Console_DrawRectangle(
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(int) (boundingBox.x + boundingBox.width - data.width.right),
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(int) (boundingBox.y + data.cornerRadius.topRight),
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(int) data.width.right,
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(int) (boundingBox.height - data.cornerRadius.topRight - data.cornerRadius.bottomRight),
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data.color,
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scissorBox);
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}
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// Top border
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if (data.width.top > 0) {
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Console_DrawRectangle(
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(int) (boundingBox.x + data.cornerRadius.topLeft),
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(int) (boundingBox.y),
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(int) (boundingBox.width - data.cornerRadius.topLeft - data.cornerRadius.topRight),
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(int) data.width.top,
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data.color,
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scissorBox);
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}
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// Bottom border
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if (data.width.bottom > 0) {
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Console_DrawRectangle(
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(int) (boundingBox.x + data.cornerRadius.bottomLeft),
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(int) (boundingBox.y + boundingBox.height - data.width.bottom),
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(int) (boundingBox.width - data.cornerRadius.bottomLeft - data.cornerRadius.bottomRight),
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(int) data.width.bottom,
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data.color,
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scissorBox);
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}
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break;
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}
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default: {
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printf("Error: unhandled render command.");
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#ifdef CLAY_OVERFLOW_TRAP
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raise(SIGTRAP);
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#endif
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exit(1);
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}
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}
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}
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Console_MoveCursor(-1, -1); // TODO make the user not be able to write
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}
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