Commit graph

5 commits

Author SHA1 Message Date
Philosoph228 b2bbdf8760
Implement accurate rectangle blending and rounding
The implementation works by handling special cases where rectangles have semi-transparent background colors or rounded corners. For these cases, it first copies the underlying image region from the window device context, blends the rectangle on top of this captured background, and then draws the final result back to the window DC because we can't access and modify window dc bits directly. Also this approach requires custom pixel processing for color blending and uses sqrtf for precise anti-aliased corners, which isn't ideal for performance. A `gdi_fabulous` flag is provided to toggle this feature when needed.
2025-03-25 09:47:04 +05:00
Philosoph228 5a1d13f0a4
Add support for font loading and rendering 2025-03-24 05:50:10 +05:00
hailey 6567f85eb3 Updated rectangle border rendering 2025-03-10 10:29:55 -05:00
hailey a92ec772e1 [Renderers/Win32_GDI] first pass, fixed build errors and added build script 2025-03-10 09:33:12 -05:00
__hexmaster111 a782df73a1
Added win32 samples (first pass) 2025-03-10 09:23:36 -05:00