[Core] Fix culling for scissor commands outside the window

This commit is contained in:
Nic Barker 2025-06-23 10:56:46 +10:00
parent 4a91cac1b2
commit fccfdfce36

5
clay.h
View file

@ -2685,7 +2685,7 @@ void Clay__CalculateFinalLayout(void) {
}
if (root->clipElementId) {
Clay_LayoutElementHashMapItem *clipHashMapItem = Clay__GetHashMapItem(root->clipElementId);
if (clipHashMapItem) {
if (clipHashMapItem && !Clay__ElementIsOffscreen(&clipHashMapItem->boundingBox)) {
// Floating elements that are attached to scrolling contents won't be correctly positioned if external scroll handling is enabled, fix here
if (context->externalScrollHandlingEnabled) {
Clay_ClipElementConfig *clipConfig = Clay__FindElementConfigWithType(clipHashMapItem->layoutElement, CLAY__ELEMENT_CONFIG_TYPE_CLIP).clipElementConfig;
@ -2957,7 +2957,8 @@ void Clay__CalculateFinalLayout(void) {
bool closeClipElement = false;
Clay_ClipElementConfig *clipConfig = Clay__FindElementConfigWithType(currentElement, CLAY__ELEMENT_CONFIG_TYPE_CLIP).clipElementConfig;
if (clipConfig) {
closeClipElement = true;
Clay_LayoutElementHashMapItem *currentElementData = Clay__GetHashMapItem(currentElement->id);
closeClipElement = !Clay__ElementIsOffscreen(&currentElementData->boundingBox);
for (int32_t i = 0; i < context->scrollContainerDatas.length; i++) {
Clay__ScrollContainerDataInternal *mapping = Clay__ScrollContainerDataInternalArray_Get(&context->scrollContainerDatas, i);
if (mapping->layoutElement == currentElement) {