diff --git a/bindings/odin/clay-odin/linux/clay.a b/bindings/odin/clay-odin/linux/clay.a index f0f2fa5..1c94a68 100644 Binary files a/bindings/odin/clay-odin/linux/clay.a and b/bindings/odin/clay-odin/linux/clay.a differ diff --git a/bindings/odin/clay-odin/macos-arm64/clay.a b/bindings/odin/clay-odin/macos-arm64/clay.a index c0baa34..63d5b46 100644 Binary files a/bindings/odin/clay-odin/macos-arm64/clay.a and b/bindings/odin/clay-odin/macos-arm64/clay.a differ diff --git a/bindings/odin/clay-odin/macos/clay.a b/bindings/odin/clay-odin/macos/clay.a index 17720d5..1534a84 100644 Binary files a/bindings/odin/clay-odin/macos/clay.a and b/bindings/odin/clay-odin/macos/clay.a differ diff --git a/bindings/odin/clay-odin/wasm/clay.o b/bindings/odin/clay-odin/wasm/clay.o index fd18cd9..09186b4 100644 Binary files a/bindings/odin/clay-odin/wasm/clay.o and b/bindings/odin/clay-odin/wasm/clay.o differ diff --git a/bindings/odin/clay-odin/windows/clay.lib b/bindings/odin/clay-odin/windows/clay.lib index 4dfd4fe..e49ae9e 100644 Binary files a/bindings/odin/clay-odin/windows/clay.lib and b/bindings/odin/clay-odin/windows/clay.lib differ diff --git a/bindings/odin/examples/clay-official-website/clay-official-website.odin b/bindings/odin/examples/clay-official-website/clay-official-website.odin index 07566e0..1b7c7f0 100644 --- a/bindings/odin/examples/clay-official-website/clay-official-website.odin +++ b/bindings/odin/examples/clay-official-website/clay-official-website.odin @@ -451,7 +451,7 @@ createLayout :: proc(lerpValue: f32) -> clay.ClayArray(clay.RenderCommand) { if clay.UI()({ id = clay.ID("TopBorder5"), layout = { sizing = { clay.SizingGrow({ }), clay.SizingFixed(4) } }, backgroundColor = COLOR_TOP_BORDER_1 } ) {} if clay.UI()({ id = clay.ID("ScrollContainerBackgroundRectangle"), - scroll = { vertical = true }, + clip = { vertical = true, childOffset = clay.GetScrollOffset() }, layout = { sizing = { clay.SizingGrow({ }), clay.SizingGrow({ }) }, layoutDirection = clay.LayoutDirection.TopToBottom }, backgroundColor = COLOR_LIGHT, border = { COLOR_RED, { betweenChildren = 2} },