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[Documentation] Add Go rewrites of clay to README (#411)
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@ -489,6 +489,13 @@ There are also supported bindings for other languages, including:
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- [Odin Bindings](https://github.com/nicbarker/clay/tree/main/bindings/odin)
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- [Odin Bindings](https://github.com/nicbarker/clay/tree/main/bindings/odin)
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- [Rust Bindings](https://github.com/clay-ui-rs/clay)
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- [Rust Bindings](https://github.com/clay-ui-rs/clay)
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### Other implementations
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Clay has also been implemented in other languages:
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- [`glay`](https://github.com/soypat/glay) - Go line-by-line rewrite with readability as main goal.
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- [`totallygamerjet/clay`](https://github.com/totallygamerjet/clay) - Port using `cxgo`, a C to Go transpiler.
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- [`goclay`](https://github.com/igadmg/goclay) - Go line-by-line rewrite closely matching the reference.
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### Debug Tools
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### Debug Tools
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Clay includes built-in UI debugging tools, similar to the "inspector" in browsers such as Chrome or Firefox. These tools are included in `clay.h`, and work by injecting additional render commands into the output [Clay_RenderCommandArray](#clay_rendercommandarray).
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Clay includes built-in UI debugging tools, similar to the "inspector" in browsers such as Chrome or Firefox. These tools are included in `clay.h`, and work by injecting additional render commands into the output [Clay_RenderCommandArray](#clay_rendercommandarray).
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