diff --git a/renderers/playdate/clay_renderer_playdate.c b/renderers/playdate/clay_renderer_playdate.c index c1fb1b9..7c1722d 100644 --- a/renderers/playdate/clay_renderer_playdate.c +++ b/renderers/playdate/clay_renderer_playdate.c @@ -24,7 +24,6 @@ static size_t Clay_Playdate_CountUtf8Codepoints(const char *str, size_t byteLen) // As the playdate can only display black and white, we need to resolve Clay_color to either black or white // for both color and draw mode. -// TODO: Convert to grayscale and then map the grayscale value to different dithering patterns static LCDColor clayColorToLCDColor(Clay_Color color) { if (color.r > 0 || color.g > 0 || color.b > 0) { return kColorWhite;