Add scissor data stack to fix nested clip elements displaying incorrectly

This commit is contained in:
Ambareesh Shyam Sundar 2025-08-11 15:09:04 -07:00
parent 91c6d05774
commit 3f2aceecd2

65
clay.h
View file

@ -1221,6 +1221,13 @@ typedef struct {
CLAY__ARRAY_DEFINE(Clay__LayoutElementTreeRoot, Clay__LayoutElementTreeRootArray)
typedef struct Clay__ScissorData {
Clay_BoundingBox boundingBox;
uint32_t id;
} Clay__ScissorData;
CLAY__ARRAY_DEFINE(Clay__ScissorData, Clay__ScissorDataArray)
struct Clay_Context {
int32_t maxElementCount;
int32_t maxMeasureTextCacheWordCount;
@ -1276,6 +1283,7 @@ struct Clay_Context {
Clay__MeasuredWordArray measuredWords;
Clay__int32_tArray measuredWordsFreeList;
Clay__int32_tArray openClipElementStack;
Clay__ScissorDataArray scissorDataStack;
Clay_ElementIdArray pointerOverIds;
Clay__ScrollContainerDataInternalArray scrollContainerDatas;
Clay__boolArray treeNodeVisited;
@ -2201,6 +2209,7 @@ void Clay__InitializeEphemeralMemory(Clay_Context* context) {
context->treeNodeVisited = Clay__boolArray_Allocate_Arena(maxElementCount, arena);
context->treeNodeVisited.length = context->treeNodeVisited.capacity; // This array is accessed directly rather than behaving as a list
context->openClipElementStack = Clay__int32_tArray_Allocate_Arena(maxElementCount, arena);
context->scissorDataStack = Clay__ScissorDataArray_Allocate_Arena(maxElementCount, arena);
context->reusableElementIndexBuffer = Clay__int32_tArray_Allocate_Arena(maxElementCount, arena);
context->layoutElementClipElementIds = Clay__int32_tArray_Allocate_Arena(maxElementCount, arena);
context->dynamicStringData = Clay__charArray_Allocate_Arena(maxElementCount, arena);
@ -2515,6 +2524,27 @@ bool Clay__ElementIsOffscreen(Clay_BoundingBox *boundingBox) {
(boundingBox->y + boundingBox->height < 0);
}
Clay_BoundingBox Clay__ClipBoundingBox(Clay_BoundingBox outer, Clay_BoundingBox inner) {
float x = CLAY__MAX(outer.x, inner.x);
float y = CLAY__MAX(outer.y, inner.y);
float width = CLAY__MAX(
CLAY__MIN(outer.x + outer.width, inner.x + inner.width) - x,
0
);
float height = CLAY__MAX(
CLAY__MIN(outer.y + outer.height, inner.y + inner.height) - y,
0
);
return (Clay_BoundingBox) {
.x = x,
.y = y,
.width = width,
.height = height,
};
}
void Clay__CalculateFinalLayout(void) {
Clay_Context* context = Clay_GetCurrentContext();
// Calculate sizing along the X axis
@ -2851,6 +2881,26 @@ void Clay__CalculateFinalLayout(void) {
.vertical = elementConfig->config.clipElementConfig->vertical,
}
};
if (!offscreen) {
Clay_BoundingBox scissorBoundingBox = renderCommand.boundingBox;
if (context->scissorDataStack.length > 0) {
scissorBoundingBox = Clay__ClipBoundingBox(
Clay__ScissorDataArray_GetValue(
&context->scissorDataStack,
context->scissorDataStack.length - 1
).boundingBox,
scissorBoundingBox
);
}
Clay__ScissorData scissorData = {
.boundingBox = scissorBoundingBox,
.id = renderCommand.id,
};
Clay__ScissorDataArray_Add(&context->scissorDataStack, scissorData);
renderCommand.boundingBox = scissorBoundingBox;
}
break;
}
case CLAY__ELEMENT_CONFIG_TYPE_IMAGE: {
@ -2995,7 +3045,8 @@ void Clay__CalculateFinalLayout(void) {
bool closeClipElement = false;
Clay_ClipElementConfig *clipConfig = Clay__FindElementConfigWithType(currentElement, CLAY__ELEMENT_CONFIG_TYPE_CLIP).clipElementConfig;
if (clipConfig) {
closeClipElement = true;
Clay_LayoutElementHashMapItem *currentElementData = Clay__GetHashMapItem(currentElement->id);
closeClipElement = !Clay__ElementIsOffscreen(&currentElementData->boundingBox);
for (int32_t i = 0; i < context->scrollContainerDatas.length; i++) {
Clay__ScrollContainerDataInternal *mapping = Clay__ScrollContainerDataInternalArray_Get(&context->scrollContainerDatas, i);
if (mapping->layoutElement == currentElement) {
@ -3073,6 +3124,18 @@ void Clay__CalculateFinalLayout(void) {
.id = Clay__HashNumber(currentElement->id, rootElement->childrenOrTextContent.children.length + 11).id,
.commandType = CLAY_RENDER_COMMAND_TYPE_SCISSOR_END,
});
context->scissorDataStack.length--;
if (context->scissorDataStack.length > 0) {
Clay__ScissorData prevScissorData = Clay__ScissorDataArray_GetValue(
&context->scissorDataStack,
context->scissorDataStack.length - 1
);
Clay__AddRenderCommand(CLAY__INIT(Clay_RenderCommand) {
.id = prevScissorData.id,
.commandType = CLAY_RENDER_COMMAND_TYPE_SCISSOR_START,
.boundingBox = prevScissorData.boundingBox,
});
}
}
dfsBuffer.length--;