#ifndef ELEMENTS_H #define ELEMENTS_H #include "style.h" #include #include namespace cera { typedef void(*OnHoveredFn)(Clay_ElementId element, Clay_PointerData pointer, intptr_t data); void TextButton(Clay_String text, Clay_Color color, OnHoveredFn onHovered, intptr_t onHoveredData = 0); bool Toggle(Clay_String label, Clay_Color selected, bool &state); void Body(Clay_String string, Clay_TextElementConfig baseCfg = {.textColor = theme->textColor}); void Header(Clay_String string, size_t header, Clay_TextElementConfig baseCfg = {.textColor = theme->textColor}); } #endif // !ELEMENTS_H