break-utopia/modules/break_utopia
2026-01-08 02:10:17 +01:00
..
__pycache__ feat: started project 2025-11-25 23:41:31 +01:00
config.py feat: started project 2025-11-25 23:41:31 +01:00
cop_bot.cpp feat: added basic copbot;fix: debris disappears 2026-01-08 02:10:17 +01:00
cop_bot.h feat: added basic copbot;fix: debris disappears 2026-01-08 02:10:17 +01:00
damage_box.cpp feat: implemented hit&damage boxes 2025-11-30 22:24:00 +01:00
damage_box.h feat: implemented hit&damage boxes 2025-11-30 22:24:00 +01:00
destructable_object.cpp feat: refactoring score calculation 2025-12-04 11:52:11 +01:00
destructable_object.h feat: refactoring score calculation 2025-12-04 11:52:11 +01:00
hit_box.cpp feat: improved destructible objects and effects 2025-12-03 18:04:52 +01:00
hit_box.h feat: improved destructible objects and effects 2025-12-03 18:04:52 +01:00
level_status.cpp chore: updated engine 2025-12-05 20:54:34 +01:00
level_status.h feat: refactoring score calculation 2025-12-04 11:52:11 +01:00
macros.h feat: started project 2025-11-25 23:41:31 +01:00
player_body.cpp feat: added basic copbot;fix: debris disappears 2026-01-08 02:10:17 +01:00
player_body.h feat: added basic copbot;fix: debris disappears 2026-01-08 02:10:17 +01:00
player_camera.cpp feat: over-the-shoulder rotating camera 2025-12-04 13:53:10 +01:00
player_camera.h feat: increased camera shake interval 2025-12-01 23:52:32 +01:00
player_states.cpp feat: implemented gravity 2025-12-11 22:52:42 +01:00
player_states.h feat: implemented gravity 2025-12-11 22:52:42 +01:00
register_types.cpp feat: added basic copbot;fix: debris disappears 2026-01-08 02:10:17 +01:00
register_types.h feat: started project 2025-11-25 23:41:31 +01:00
SCsub feat: started project 2025-11-25 23:41:31 +01:00