diff --git a/assets/spark.svg b/assets/spark.svg
new file mode 100644
index 00000000..3e826438
--- /dev/null
+++ b/assets/spark.svg
@@ -0,0 +1,45 @@
+
+
+
+
diff --git a/modules/break_utopia/cop_bot.cpp b/modules/break_utopia/cop_bot.cpp
new file mode 100644
index 00000000..4e82d288
--- /dev/null
+++ b/modules/break_utopia/cop_bot.cpp
@@ -0,0 +1,58 @@
+#include "cop_bot.h"
+#include "break_utopia/macros.h"
+#include "break_utopia/player_body.h"
+#include "core/config/engine.h"
+
+void CopBot::_bind_methods() {
+ BIND_PROPERTY(Variant::FLOAT, speed);
+}
+
+void CopBot::ready() {
+}
+
+void CopBot::process() {
+ Vector3 player_position{ PlayerBody::get_singleton()->get_global_position() };
+ Vector3 current_position{ get_global_position() };
+ Vector3 difference{ player_position - current_position };
+ Vector3 velocity{ 0, 0, 0 };
+ constexpr float detection_distance{ 7. * 7. };
+ if (difference.length_squared() > detection_distance) {
+ this->aware_of_player = true;
+ }
+ if (this->aware_of_player) {
+ velocity = difference;
+ }
+ if (is_on_floor()) {
+ difference += get_gravity();
+ } else {
+ difference.y = 0;
+ }
+ set_velocity(difference.normalized() * this->speed);
+ Vector3 look_at_position{ (current_position - player_position) + current_position };
+ look_at({ look_at_position.x, current_position.y, look_at_position.z });
+}
+
+void CopBot::physics_process() {
+ move_and_slide();
+}
+
+void CopBot::_notification(int what) {
+ if (Engine::get_singleton()->is_editor_hint()) {
+ return;
+ }
+ switch (what) {
+ default:
+ return;
+ case NOTIFICATION_READY:
+ set_process(true);
+ set_physics_process(true);
+ ready();
+ return;
+ case NOTIFICATION_PROCESS:
+ process();
+ return;
+ case NOTIFICATION_PHYSICS_PROCESS:
+ physics_process();
+ return;
+ }
+}
diff --git a/modules/break_utopia/cop_bot.h b/modules/break_utopia/cop_bot.h
new file mode 100644
index 00000000..7d93c094
--- /dev/null
+++ b/modules/break_utopia/cop_bot.h
@@ -0,0 +1,22 @@
+#pragma once
+
+#include "break_utopia/macros.h"
+#include "scene/3d/physics/character_body_3d.h"
+
+class CopBot : public CharacterBody3D {
+ GDCLASS(CopBot, CharacterBody3D);
+ static void _bind_methods();
+ void ready();
+ void process();
+ void physics_process();
+
+protected:
+ void _notification(int what);
+
+private:
+ float speed{ 3.f };
+ bool aware_of_player{ false };
+
+public:
+ GET_SET_FNS(float, speed);
+};
diff --git a/modules/break_utopia/player_body.cpp b/modules/break_utopia/player_body.cpp
index f69bf13b..7207b93b 100644
--- a/modules/break_utopia/player_body.cpp
+++ b/modules/break_utopia/player_body.cpp
@@ -28,6 +28,7 @@ void PlayerBody::_notification(int what) {
default:
return;
case NOTIFICATION_ENTER_TREE:
+ singleton = this;
set_process_unhandled_input(true);
set_physics_process(true);
if (!is_ready()) {
@@ -45,6 +46,10 @@ void PlayerBody::_notification(int what) {
return;
case NOTIFICATION_PAUSED:
this->movement_input = {};
+ return;
+ case NOTIFICATION_EXIT_TREE:
+ singleton = nullptr;
+ return;
}
}
@@ -62,6 +67,10 @@ void PlayerBody::unhandled_input(Ref const &what) {
}
}
+PlayerBody *PlayerBody::get_singleton() {
+ return singleton;
+}
+
Vector3 PlayerBody::get_transformed_movement_input() const {
Basis const basis{ get_viewport()->get_camera_3d()->get_global_basis() };
Vector3 forward{ basis.get_column(2) };
@@ -70,6 +79,8 @@ Vector3 PlayerBody::get_transformed_movement_input() const {
return forward.normalized() * this->movement_input.y + left.normalized() * this->movement_input.x;
}
+PlayerBody *PlayerBody::singleton{ nullptr };
+
String const CharacterState::sig_state_entered{ "state_entered" };
String const CharacterState::sig_state_exited{ "state_exited" };
diff --git a/modules/break_utopia/player_body.h b/modules/break_utopia/player_body.h
index 813582bf..f5496d91 100644
--- a/modules/break_utopia/player_body.h
+++ b/modules/break_utopia/player_body.h
@@ -15,11 +15,13 @@ protected:
virtual void unhandled_input(Ref const &what) override;
public:
+ static PlayerBody *get_singleton();
Vector3 get_transformed_movement_input() const;
private:
Vector2 movement_input{};
class CharacterState *default_state{ nullptr };
+ static PlayerBody *singleton;
};
class CharacterState : public Node {
diff --git a/modules/break_utopia/register_types.cpp b/modules/break_utopia/register_types.cpp
index 7a3785fa..0d49f218 100644
--- a/modules/break_utopia/register_types.cpp
+++ b/modules/break_utopia/register_types.cpp
@@ -1,5 +1,6 @@
#include "register_types.h"
+#include "break_utopia/cop_bot.h"
#include "break_utopia/damage_box.h"
#include "break_utopia/destructable_object.h"
#include "break_utopia/hit_box.h"
@@ -25,6 +26,7 @@ void initialize_break_utopia_module(ModuleInitializationLevel p_level) {
ClassDB::register_class();
ClassDB::register_class();
ClassDB::register_class();
+ ClassDB::register_class();
}
void uninitialize_break_utopia_module(ModuleInitializationLevel p_level) {
diff --git a/project/assets/effects/particle_materials/spark_dithered.tres b/project/assets/effects/particle_materials/spark_dithered.tres
new file mode 100644
index 00000000..fa357bee
--- /dev/null
+++ b/project/assets/effects/particle_materials/spark_dithered.tres
@@ -0,0 +1,21 @@
+[gd_resource type="ShaderMaterial" format=3 uid="uid://ct1ew3ffchshe"]
+
+[ext_resource type="Texture2D" uid="uid://ctniyp87xu00c" path="res://assets/effects/particle_textures/spark_outline.png" id="1_qtf5i"]
+[ext_resource type="Shader" uid="uid://dnyve0hyuj8p8" path="res://shaders/dither_effect.gdshader" id="2_02fvp"]
+[ext_resource type="Texture2D" uid="uid://bj1f1pw2bv14r" path="res://assets/effects/particle_textures/spark.png" id="3_qtf5i"]
+
+[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8i1g7"]
+transparency = 1
+cull_mode = 2
+shading_mode = 0
+albedo_texture = ExtResource("1_qtf5i")
+
+[resource]
+render_priority = 0
+next_pass = SubResource("StandardMaterial3D_8i1g7")
+shader = ExtResource("2_02fvp")
+shader_parameter/albedo = ExtResource("3_qtf5i")
+shader_parameter/albedo_color = Color(1, 1, 1, 1)
+shader_parameter/dither_count = 989.078
+shader_parameter/dither_color = Color(1, 1, 1, 1)
+shader_parameter/dither_size = 0.426
diff --git a/project/assets/effects/particle_textures/spark.png b/project/assets/effects/particle_textures/spark.png
new file mode 100644
index 00000000..4d411087
Binary files /dev/null and b/project/assets/effects/particle_textures/spark.png differ
diff --git a/project/assets/effects/particle_textures/spark.png.import b/project/assets/effects/particle_textures/spark.png.import
new file mode 100644
index 00000000..4f71971f
--- /dev/null
+++ b/project/assets/effects/particle_textures/spark.png.import
@@ -0,0 +1,41 @@
+[remap]
+
+importer="texture"
+type="CompressedTexture2D"
+uid="uid://bj1f1pw2bv14r"
+path.s3tc="res://.godot/imported/spark.png-c70d4fde09fe795c8e0764ab421fe149.s3tc.ctex"
+metadata={
+"imported_formats": ["s3tc_bptc"],
+"vram_texture": true
+}
+
+[deps]
+
+source_file="res://assets/effects/particle_textures/spark.png"
+dest_files=["res://.godot/imported/spark.png-c70d4fde09fe795c8e0764ab421fe149.s3tc.ctex"]
+
+[params]
+
+compress/mode=2
+compress/high_quality=false
+compress/lossy_quality=0.7
+compress/uastc_level=0
+compress/rdo_quality_loss=0.0
+compress/hdr_compression=1
+compress/normal_map=0
+compress/channel_pack=0
+mipmaps/generate=true
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
+process/channel_remap/red=0
+process/channel_remap/green=1
+process/channel_remap/blue=2
+process/channel_remap/alpha=3
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/normal_map_invert_y=false
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=0
diff --git a/project/assets/effects/particle_textures/spark_outline.png b/project/assets/effects/particle_textures/spark_outline.png
new file mode 100644
index 00000000..2e85909f
Binary files /dev/null and b/project/assets/effects/particle_textures/spark_outline.png differ
diff --git a/project/assets/effects/particle_textures/spark_outline.png.import b/project/assets/effects/particle_textures/spark_outline.png.import
new file mode 100644
index 00000000..70d1371d
--- /dev/null
+++ b/project/assets/effects/particle_textures/spark_outline.png.import
@@ -0,0 +1,41 @@
+[remap]
+
+importer="texture"
+type="CompressedTexture2D"
+uid="uid://ctniyp87xu00c"
+path.s3tc="res://.godot/imported/spark_outline.png-49d9a1865d42ea84dff48c97f21649b5.s3tc.ctex"
+metadata={
+"imported_formats": ["s3tc_bptc"],
+"vram_texture": true
+}
+
+[deps]
+
+source_file="res://assets/effects/particle_textures/spark_outline.png"
+dest_files=["res://.godot/imported/spark_outline.png-49d9a1865d42ea84dff48c97f21649b5.s3tc.ctex"]
+
+[params]
+
+compress/mode=2
+compress/high_quality=false
+compress/lossy_quality=0.7
+compress/uastc_level=0
+compress/rdo_quality_loss=0.0
+compress/hdr_compression=1
+compress/normal_map=0
+compress/channel_pack=0
+mipmaps/generate=true
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
+process/channel_remap/red=0
+process/channel_remap/green=1
+process/channel_remap/blue=2
+process/channel_remap/alpha=3
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/normal_map_invert_y=false
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=0
diff --git a/project/assets/models/props/cop_bot.blend b/project/assets/models/props/cop_bot.blend
new file mode 100644
index 00000000..41cb20ea
Binary files /dev/null and b/project/assets/models/props/cop_bot.blend differ
diff --git a/project/assets/models/props/cop_bot.blend.import b/project/assets/models/props/cop_bot.blend.import
new file mode 100644
index 00000000..779692bc
--- /dev/null
+++ b/project/assets/models/props/cop_bot.blend.import
@@ -0,0 +1,60 @@
+[remap]
+
+importer="scene"
+importer_version=1
+type="PackedScene"
+uid="uid://coe4vutm4vgkp"
+path="res://.godot/imported/cop_bot.blend-01874feb133edda756059b9c966e0b95.scn"
+
+[deps]
+
+source_file="res://assets/models/props/cop_bot.blend"
+dest_files=["res://.godot/imported/cop_bot.blend-01874feb133edda756059b9c966e0b95.scn"]
+
+[params]
+
+nodes/root_type=""
+nodes/root_name=""
+nodes/root_script=null
+nodes/apply_root_scale=true
+nodes/root_scale=1.0
+nodes/import_as_skeleton_bones=false
+nodes/use_name_suffixes=true
+nodes/use_node_type_suffixes=true
+meshes/ensure_tangents=true
+meshes/generate_lods=true
+meshes/create_shadow_meshes=true
+meshes/light_baking=1
+meshes/lightmap_texel_size=0.2
+meshes/force_disable_compression=false
+skins/use_named_skins=true
+animation/import=true
+animation/fps=30
+animation/trimming=false
+animation/remove_immutable_tracks=true
+animation/import_rest_as_RESET=false
+import_script/path=""
+materials/extract=0
+materials/extract_format=0
+materials/extract_path=""
+_subresources={}
+blender/nodes/visible=0
+blender/nodes/active_collection_only=false
+blender/nodes/punctual_lights=true
+blender/nodes/cameras=true
+blender/nodes/custom_properties=true
+blender/nodes/modifiers=1
+blender/meshes/colors=false
+blender/meshes/uvs=true
+blender/meshes/normals=true
+blender/meshes/export_geometry_nodes_instances=false
+blender/meshes/gpu_instances=false
+blender/meshes/tangents=true
+blender/meshes/skins=2
+blender/meshes/export_bones_deforming_mesh_only=false
+blender/materials/unpack_enabled=true
+blender/materials/export_materials=1
+blender/animation/limit_playback=true
+blender/animation/always_sample=true
+blender/animation/group_tracks=true
+gltf/naming_version=2
diff --git a/project/assets/models/props/elevator_door.blend b/project/assets/models/props/elevator_door.blend
index 66511153..2b82aa34 100644
Binary files a/project/assets/models/props/elevator_door.blend and b/project/assets/models/props/elevator_door.blend differ
diff --git a/project/assets/models/props/window.blend b/project/assets/models/props/window.blend
index b3da182a..a5d31b5e 100644
Binary files a/project/assets/models/props/window.blend and b/project/assets/models/props/window.blend differ
diff --git a/project/objects/destructable_props/cubicle_wall_destroyed.tscn b/project/objects/destructable_props/cubicle_wall_destroyed.tscn
index 6dadc623..371c5ffe 100644
--- a/project/objects/destructable_props/cubicle_wall_destroyed.tscn
+++ b/project/objects/destructable_props/cubicle_wall_destroyed.tscn
@@ -11,6 +11,8 @@
[sub_resource type="GDScript" id="GDScript_v3jse"]
script/source = "extends Node3D
+var count : int = 0
+
func _ready():
$ImpactFlash2.restart()
await PlayerCamera.get_instance().impact_effect($ImpactFlash2.process_material.color, 0.1, 0.0, 0.02).timeout
@@ -22,6 +24,9 @@ func iter(node):
if child is RigidBody3D:
child.linear_velocity = ((child.global_position - global_position).normalized() + Vector3(1, 0 ,0).rotated(Vector3.UP, randf_range(0, PI*2)).normalized()) * 4
child.angular_velocity = Vector3(randf_range(4, 5), randf_range(4, 5), randf_range(4, 5))
+ count += 1
+ if count % 3 != 0:
+ get_tree().create_timer(5 + (count % 5)).timeout.connect(child.queue_free)
iter(child)
"
diff --git a/project/objects/destructable_props/elevator_door.tscn b/project/objects/destructable_props/elevator_door.tscn
index 1ecd58eb..3af55555 100644
--- a/project/objects/destructable_props/elevator_door.tscn
+++ b/project/objects/destructable_props/elevator_door.tscn
@@ -26,7 +26,7 @@ destroyed_object = ExtResource("2_vdgxb")
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.3798828, 0)
shape = SubResource("BoxShape3D_x018o")
-[node name="AnimationPlayer" parent="." index="5" unique_id=738202493]
+[node name="AnimationPlayer" parent="." index="5" unique_id=83015350]
script = SubResource("GDScript_vdgxb")
[node name="Sprite3D" type="Sprite3D" parent="." index="6" unique_id=1383786363]
diff --git a/project/objects/enemies/cop_bot.tscn b/project/objects/enemies/cop_bot.tscn
new file mode 100644
index 00000000..f7cf235b
--- /dev/null
+++ b/project/objects/enemies/cop_bot.tscn
@@ -0,0 +1,41 @@
+[gd_scene format=3 uid="uid://dvb6sye4mtl5b"]
+
+[ext_resource type="PackedScene" uid="uid://coe4vutm4vgkp" path="res://assets/models/props/cop_bot.blend" id="1_i4ydo"]
+[ext_resource type="Material" uid="uid://ct1ew3ffchshe" path="res://assets/effects/particle_materials/spark_dithered.tres" id="1_t6o0h"]
+
+[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_t6o0h"]
+radius = 0.37841797
+height = 1.6645508
+
+[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_t6o0h"]
+particle_flag_rotate_y = true
+emission_shape = 3
+emission_box_extents = Vector3(0.01, 0.001, 0.05)
+angle_min = -720.0
+angle_max = 1.0728835e-05
+gravity = Vector3(0, 0, 0)
+scale_min = 0.14999999
+scale_max = 0.14999999
+color = Color(0.14999998, 0.67416656, 1, 1)
+
+[sub_resource type="QuadMesh" id="QuadMesh_i4ydo"]
+material = ExtResource("1_t6o0h")
+
+[node name="CopBot" type="CopBot" unique_id=66926075]
+collision_layer = 10
+collision_mask = 11
+
+[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=503308426]
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.16772461, 0)
+shape = SubResource("CapsuleShape3D_t6o0h")
+
+[node name="GPUParticles3D" type="GPUParticles3D" parent="CollisionShape3D" unique_id=1732638006]
+transform = Transform3D(-0.035157654, -0.9993811, -0.0012136316, 0.9886831, -0.03495849, 0.1458892, -0.14584133, 0.0039292173, 0.98930013, 0.22469312, 0.124421656, 0.84831995)
+amount = 2
+lifetime = 0.05
+local_coords = true
+process_material = SubResource("ParticleProcessMaterial_t6o0h")
+draw_pass_1 = SubResource("QuadMesh_i4ydo")
+
+[node name="cop_bot" parent="." unique_id=984408595 instance=ExtResource("1_i4ydo")]
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0)
diff --git a/project/objects/player_body.tscn b/project/objects/player_body.tscn
index 8899a093..cc5d992a 100644
--- a/project/objects/player_body.tscn
+++ b/project/objects/player_body.tscn
@@ -156,6 +156,8 @@ func _ready():
rotate_y(get_parent().global_rotation.y)
func _unhandled_input(event : InputEvent) -> void:
+ if not $PlayerCamera.current:
+ return
if event.is_action(\"look_left\") or event.is_action(\"look_right\"):
camera.x = Input.get_axis(\"look_right\", \"look_left\")
elif event.is_action(\"look_up\") or event.is_action(\"look_down\"):
@@ -200,7 +202,7 @@ anim_player = NodePath("../character/AnimationPlayer")
[node name="character" parent="." unique_id=2009779628 instance=ExtResource("1_yaurm")]
-[node name="BoneAttachment3D" type="BoneAttachment3D" parent="character/character2/Skeleton3D" parent_id_path=PackedInt32Array(2009779628, 491272152) index="2" unique_id=566409344]
+[node name="BoneAttachment3D" type="BoneAttachment3D" parent="character/character2/Skeleton3D" parent_id_path=PackedInt32Array(2009779628, 180340569) index="2" unique_id=566409344]
transform = Transform3D(-0.74619925, -0.6650274, 0.030413395, 0.6645052, -0.7468186, -0.026356531, 0.040241107, 0.0005426332, 0.99918985, 0.6361852, 2.0346472, -0.14206453)
bone_name = "hammer_2"
bone_idx = 18
diff --git a/project/scenes/test_level.tscn b/project/scenes/test_level.tscn
index 9aa3a640..02d9922e 100644
--- a/project/scenes/test_level.tscn
+++ b/project/scenes/test_level.tscn
@@ -10,6 +10,7 @@
[ext_resource type="PackedScene" uid="uid://bw4dstm6d5s20" path="res://objects/destructable_props/cubicle.tscn" id="6_qcd3b"]
[ext_resource type="PackedScene" uid="uid://dj8ahau6dm3cq" path="res://objects/destructable_props/elevator_door.tscn" id="9_7gix3"]
[ext_resource type="PackedScene" uid="uid://demib6met2202" path="res://assets/models/props/window.blend" id="10_4asn1"]
+[ext_resource type="PackedScene" uid="uid://dvb6sye4mtl5b" path="res://objects/enemies/cop_bot.tscn" id="11_dw7u0"]
[sub_resource type="GDScript" id="GDScript_7gix3"]
resource_name = "SwitchableCamera"
@@ -76,17 +77,17 @@ collision_layer = 0
collision_mask = 9
[node name="Camera3D" type="Camera3D" parent="FixedCameraArea" unique_id=365299470]
-transform = Transform3D(-0.49999994, 0.5046125, -0.7038228, -5.9604645e-08, 0.8127044, 0.5826763, 0.8660255, 0.2913381, -0.4063521, -2.3477, 3.547047, -4.012157)
+transform = Transform3D(-0.49999994, 0.5046125, -0.7038227, -5.9604645e-08, 0.8127044, 0.5826763, 0.8660255, 0.29133815, -0.40635207, -2.3477, 2.4325273, -4.012157)
current = true
fov = 82.33703
script = SubResource("GDScript_7gix3")
[node name="CollisionShape3D" type="CollisionShape3D" parent="FixedCameraArea" unique_id=2137745917]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.23052979, 1.3192749, 0.37756348)
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.23052979, 1.3192749, 1.4483081)
shape = SubResource("BoxShape3D_4asn1")
[node name="PlayerBody" parent="." unique_id=62983514 instance=ExtResource("1_2venv")]
-transform = Transform3D(-1, 0, -8.742279e-08, 0, 1, 0, 8.742279e-08, 0, -1, -7.7382164, -0.048736453, -4.079642)
+transform = Transform3D(-1, 0, -8.742279e-08, 0, 1, 0, 8.742279e-08, 0, -1, -7.7382164, -0.048736453, -2.8052344)
[node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=1393410866]
environment = SubResource("Environment_j6w7d")
@@ -209,9 +210,9 @@ size = Vector3(53.125366, 3.722519, 51.28418)
material = SubResource("StandardMaterial3D_qcd3b")
[node name="CSGBox3D6" type="CSGBox3D" parent="Environment/CSGCombiner3D" unique_id=1678792100]
-transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -7.670644, 1.2883607, -4.262349)
+transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -7.670644, 1.2883607, -3.667053)
flip_faces = true
-size = Vector3(2.2096357, 2.560913, 2.3857422)
+size = Vector3(3.400228, 2.560913, 2.3857422)
[node name="CSGCylinder3D" type="CSGCylinder3D" parent="Environment" unique_id=373013645]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.12889, 1.85767, -1.56893)
@@ -439,16 +440,19 @@ transform = Transform3D(-1.0000001, 0, 3.556437e-07, 0, 1, 0, -3.556437e-07, 0,
transform = Transform3D(2.07624e-07, 0, 1, 0, 1, 0, -1, 0, 2.07624e-07, 4.74393, 2.38419e-07, -2.32372)
[node name="elevator_door" parent="." unique_id=970339368 instance=ExtResource("9_7gix3")]
-transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, -7.6773534, 0.007903814, -5.3367023)
+transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, -7.6773534, 0.007903814, -4.6273966)
-[node name="window" parent="." unique_id=966690472 instance=ExtResource("10_4asn1")]
+[node name="window" parent="." unique_id=482701527 instance=ExtResource("10_4asn1")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 32.763763, 1.9936173, -10.591042)
-[node name="window2" parent="." unique_id=1723450805 instance=ExtResource("10_4asn1")]
+[node name="window2" parent="." unique_id=18057764 instance=ExtResource("10_4asn1")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 32.763763, 1.9936173, -7.0151224)
-[node name="window3" parent="." unique_id=570741013 instance=ExtResource("10_4asn1")]
+[node name="window3" parent="." unique_id=473202925 instance=ExtResource("10_4asn1")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 32.763763, 1.9936173, -3.5706081)
+[node name="CopBot" parent="." unique_id=66926075 instance=ExtResource("11_dw7u0")]
+transform = Transform3D(0, 0, -1.0000001, 0, 1, 0, 1.0000001, 0, 0, 7.106211, 1.0152975, 7.118715)
+
[connection signal="body_entered" from="FixedCameraArea" to="FixedCameraArea" method="_on_body_entered"]
[connection signal="body_exited" from="FixedCameraArea" to="FixedCameraArea" method="_on_body_exited"]