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effects
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Fix glow visual compatibility regression (issue #112469)
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2025-11-07 04:07:41 +00:00 |
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environment
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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shaders
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Merge pull request #115026 from rothej/fix-94567-fog-shader-compilation-with-fog-disabled
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2026-01-26 13:14:27 -06:00 |
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storage
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Remove geometry_3d include from rendering_server.h, to reduce compile time.
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2026-01-27 18:12:38 +01:00 |
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rasterizer_canvas_gles3.cpp
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Implement motion vectors in compatibility renderer
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2025-09-30 09:42:17 -05:00 |
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rasterizer_canvas_gles3.h
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Implement the count parameter in RenderingServer.canvas_item_add_triangle_array()
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2025-05-14 22:52:30 +09:00 |
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rasterizer_gles3.cpp
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Merge pull request #109596 from atlasapplications/splash-screen-stretch-mode
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2025-10-21 19:09:33 -05:00 |
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rasterizer_gles3.h
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Add Stretch Modes for Splash Screen
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2025-10-21 18:20:44 -04:00 |
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rasterizer_scene_gles3.cpp
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Fix OpenGL motion vector regression
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2025-12-21 11:23:49 +11:00 |
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rasterizer_scene_gles3.h
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OpenGL: Split the ubos for motion vectors into separate uniforms
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2025-12-19 11:51:18 +11:00 |
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SCsub
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SCons: Add unobtrusive type hints in SCons files
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2024-09-25 09:34:35 -05:00 |
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shader_gles3.cpp
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Remove OAHashMap, in favour of AHashMap.
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2025-05-31 15:50:10 +02:00 |
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shader_gles3.h
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Move server files into their subfolders
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2025-09-30 19:39:39 -07:00 |