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2d
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Move RenderingServer enums to a dedicated RenderingServerEnums (RSE) namespace
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2026-02-25 19:43:03 +01:00 |
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3d
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Move RenderingServer enums to a dedicated RenderingServerEnums (RSE) namespace
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2026-02-25 19:43:03 +01:00 |
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gui
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Merge pull request #102992 from Giganzo/anchor-show
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2026-02-23 11:58:48 -06:00 |
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texture
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Move RenderingServer enums to a dedicated RenderingServerEnums (RSE) namespace
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2026-02-25 19:43:03 +01:00 |
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canvas_item_editor_plugin.cpp
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Merge pull request #91970 from jsjtxietian/add-canvasitem
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2026-02-26 08:15:12 -06:00 |
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canvas_item_editor_plugin.h
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Merge pull request #109360 from DexterFstone/add-a-scene-painter-tool
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2026-02-23 11:59:08 -06:00 |
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connections_dialog.cpp
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Use monospaced font for code names (methods, signals, properties)
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2026-02-23 07:47:43 -08:00 |
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connections_dialog.h
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CONNECT_APPEND_SOURCE_OBJECT on signal emission
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2026-01-14 14:59:57 +01:00 |
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curve_editor_plugin.cpp
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a11y: Remove "not accessible at this time" placeholders.
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2026-01-19 14:10:27 -05:00 |
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curve_editor_plugin.h
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Remove unused private variables in godot/editor
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2025-12-07 02:55:08 -08:00 |
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editor_scene_tabs.cpp
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Don't right-align escaped newlines, e.g. for #define. This has previously led to long diffs in the commit history.
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2026-02-04 19:31:28 +01:00 |
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editor_scene_tabs.h
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Add opened scenes list button
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2025-10-09 21:56:48 +03:00 |
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gradient_editor_plugin.cpp
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Merge pull request #115137 from ndarilek/remove-a11y-placeholders
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2026-01-28 12:27:12 -06:00 |
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gradient_editor_plugin.h
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Remove extraneous includes from texture.h.
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2025-10-10 18:39:16 +02:00 |
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group_settings_editor.cpp
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Fix auto-translation of EditorValidationPanel
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2026-02-09 13:52:42 +01:00 |
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group_settings_editor.h
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material_editor_plugin.cpp
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Misc dependency improvements for files depending on rendering_server.h
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2026-02-25 20:17:27 +01:00 |
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material_editor_plugin.h
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Support output to HDR monitors
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2026-02-11 22:13:26 -07:00 |
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packed_scene_editor_plugin.cpp
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Fix some inspector action buttons not updating icon when theme changes
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2025-08-04 15:30:36 +08:00 |
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packed_scene_editor_plugin.h
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Fix some inspector action buttons not updating icon when theme changes
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2025-08-04 15:30:36 +08:00 |
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particle_process_material_editor_plugin.cpp
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particle_process_material_editor_plugin.h
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particles_editor_plugin.cpp
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Don't tint menu button icons in context toolbar
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2026-01-12 11:54:49 +04:00 |
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particles_editor_plugin.h
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Move 2D and 3D particle editors to the 2D and 3D folders
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2025-07-07 00:50:38 -07:00 |
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rename_dialog.cpp
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Improve the look of inner tabs in modern theme
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2025-12-30 06:05:12 +04:00 |
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rename_dialog.h
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reparent_dialog.cpp
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reparent_dialog.h
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resource_preloader_editor_plugin.cpp
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Add EditorDock's own DockSlot enum
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2026-01-02 13:16:23 +01:00 |
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resource_preloader_editor_plugin.h
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Enable scroll hints for several parts of the editor
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2025-12-09 10:55:26 -03:00 |
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scene_create_dialog.cpp
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Fix auto-translation of EditorValidationPanel
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2026-02-09 13:52:42 +01:00 |
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scene_create_dialog.h
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scene_tree_editor.cpp
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Fix "disabled" nodes depending on process mode
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2026-02-15 19:19:07 +01:00 |
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scene_tree_editor.h
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Add FilterLineEdit to unify editor filter field navigation
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2026-02-03 15:37:20 +01:00 |
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SCsub
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sprite_frames_editor_plugin.cpp
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Optimize files that #include input.h header
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2026-01-28 14:21:00 +05:00 |
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sprite_frames_editor_plugin.h
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Merge pull request #113275 from lodetrick/sprite-dock
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2025-12-03 16:50:41 -06:00 |