behaviour-tree-test/editor/scene
Thaddeus Crews 9426643d5f
Merge pull request #91970 from jsjtxietian/add-canvasitem
Rename `"Add Node Here` to `Add 2D Node Here` to avoid confusion when right click on 2d scene to add nodes
2026-02-26 08:15:12 -06:00
..
2d Move RenderingServer enums to a dedicated RenderingServerEnums (RSE) namespace 2026-02-25 19:43:03 +01:00
3d Move RenderingServer enums to a dedicated RenderingServerEnums (RSE) namespace 2026-02-25 19:43:03 +01:00
gui Merge pull request #102992 from Giganzo/anchor-show 2026-02-23 11:58:48 -06:00
texture Move RenderingServer enums to a dedicated RenderingServerEnums (RSE) namespace 2026-02-25 19:43:03 +01:00
canvas_item_editor_plugin.cpp Merge pull request #91970 from jsjtxietian/add-canvasitem 2026-02-26 08:15:12 -06:00
canvas_item_editor_plugin.h Merge pull request #109360 from DexterFstone/add-a-scene-painter-tool 2026-02-23 11:59:08 -06:00
connections_dialog.cpp Use monospaced font for code names (methods, signals, properties) 2026-02-23 07:47:43 -08:00
connections_dialog.h CONNECT_APPEND_SOURCE_OBJECT on signal emission 2026-01-14 14:59:57 +01:00
curve_editor_plugin.cpp a11y: Remove "not accessible at this time" placeholders. 2026-01-19 14:10:27 -05:00
curve_editor_plugin.h Remove unused private variables in godot/editor 2025-12-07 02:55:08 -08:00
editor_scene_tabs.cpp Don't right-align escaped newlines, e.g. for #define. This has previously led to long diffs in the commit history. 2026-02-04 19:31:28 +01:00
editor_scene_tabs.h Add opened scenes list button 2025-10-09 21:56:48 +03:00
gradient_editor_plugin.cpp Merge pull request #115137 from ndarilek/remove-a11y-placeholders 2026-01-28 12:27:12 -06:00
gradient_editor_plugin.h Remove extraneous includes from texture.h. 2025-10-10 18:39:16 +02:00
group_settings_editor.cpp Fix auto-translation of EditorValidationPanel 2026-02-09 13:52:42 +01:00
group_settings_editor.h
material_editor_plugin.cpp Misc dependency improvements for files depending on rendering_server.h 2026-02-25 20:17:27 +01:00
material_editor_plugin.h Support output to HDR monitors 2026-02-11 22:13:26 -07:00
packed_scene_editor_plugin.cpp Fix some inspector action buttons not updating icon when theme changes 2025-08-04 15:30:36 +08:00
packed_scene_editor_plugin.h Fix some inspector action buttons not updating icon when theme changes 2025-08-04 15:30:36 +08:00
particle_process_material_editor_plugin.cpp
particle_process_material_editor_plugin.h
particles_editor_plugin.cpp Don't tint menu button icons in context toolbar 2026-01-12 11:54:49 +04:00
particles_editor_plugin.h Move 2D and 3D particle editors to the 2D and 3D folders 2025-07-07 00:50:38 -07:00
rename_dialog.cpp Improve the look of inner tabs in modern theme 2025-12-30 06:05:12 +04:00
rename_dialog.h
reparent_dialog.cpp
reparent_dialog.h
resource_preloader_editor_plugin.cpp Add EditorDock's own DockSlot enum 2026-01-02 13:16:23 +01:00
resource_preloader_editor_plugin.h Enable scroll hints for several parts of the editor 2025-12-09 10:55:26 -03:00
scene_create_dialog.cpp Fix auto-translation of EditorValidationPanel 2026-02-09 13:52:42 +01:00
scene_create_dialog.h
scene_tree_editor.cpp Fix "disabled" nodes depending on process mode 2026-02-15 19:19:07 +01:00
scene_tree_editor.h Add FilterLineEdit to unify editor filter field navigation 2026-02-03 15:37:20 +01:00
SCsub
sprite_frames_editor_plugin.cpp Optimize files that #include input.h header 2026-01-28 14:21:00 +05:00
sprite_frames_editor_plugin.h Merge pull request #113275 from lodetrick/sprite-dock 2025-12-03 16:50:41 -06:00