..
effects
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
canvas.glsl
Implement 2D instance shader parameters
2024-12-17 23:59:16 +01:00
canvas_occlusion.glsl
Add 2D shadows and canvas SDF to OpenGL3 renderer
2022-10-28 11:33:23 -07:00
canvas_sdf.glsl
Add 2D shadows and canvas SDF to OpenGL3 renderer
2022-10-28 11:33:23 -07:00
canvas_uniforms_inc.glsl
Merge pull request #99548 from Repiteo/style/clang-format-19-options
2024-11-22 14:54:29 -06:00
cube_to_dp.glsl
Use Reverse Z for the depth buffer
2024-04-04 13:54:15 +02:00
effect_blur.glsl
New OpenGL batching canvas renderer
2022-01-11 22:26:18 -08:00
feed.glsl
Added external camera feed from external plugin on Android
2024-10-30 18:30:28 +01:00
lens_distorted.glsl
New OpenGL batching canvas renderer
2022-01-11 22:26:18 -08:00
particles.glsl
Fixed collided 3D GPU particles sometimes jittering
2024-05-28 14:09:08 +02:00
particles_copy.glsl
Fix CPU/GPUParticles2D bugs on Compatibility Rendering (GLES3) on Adreno 3XX devices.
2024-04-02 11:24:13 +02:00
scene.glsl
Fix User-supplied Normals Being Ignored
2024-12-27 13:01:20 -07:00
SCsub
Added external camera feed from external plugin on Android
2024-10-30 18:30:28 +01:00
skeleton.glsl
Increase precision of skeleton transforms in the skeleton shader in the Compatibility renderer
2024-08-12 16:12:04 -07:00
sky.glsl
Reduce shader permutations in the compatibility backend
2024-11-15 23:13:33 -08:00
stdlib_inc.glsl
Revert "Fix GPUParticles are not rendered for older AMD GPUs with OpenGL+Angle"
2024-10-29 22:17:16 -07:00
tonemap_inc.glsl
Fix incorrect Reinhard tonemap operator
2024-09-25 12:34:23 +02:00