behaviour-tree-test/editor/scene/3d
Thaddeus Crews ec297f8bb3
Merge pull request #114717 from TokageItLab/gizmo-opt
Add `view_plane_rotation_gizmo_scale` to EditorSettings & make color darken
2026-02-10 08:29:45 -06:00
..
gizmos Don't right-align escaped newlines, e.g. for #define. This has previously led to long diffs in the commit history. 2026-02-04 19:31:28 +01:00
physics
bone_map_editor_plugin.cpp Add a new editor theme 2025-10-30 00:31:54 -03:00
bone_map_editor_plugin.h Remove unused private variables in godot/editor 2025-12-07 02:55:08 -08:00
camera_3d_editor_plugin.cpp Revert "Replace many uses of is_class with derives_from." 2025-09-25 13:48:53 +02:00
camera_3d_editor_plugin.h Remove unused private variables in godot/editor 2025-12-07 02:55:08 -08:00
gpu_particles_collision_sdf_editor_plugin.cpp Revert "Replace many uses of is_class with derives_from." 2025-09-25 13:48:53 +02:00
gpu_particles_collision_sdf_editor_plugin.h Move remaining 3D files to 3D folder and move physics gizmos to their own physics folder. 2025-07-11 18:46:13 +03:00
lightmap_gi_editor_plugin.cpp Show centiseconds in LightmapGI bake time printout in the editor 2025-09-26 18:53:20 +02:00
lightmap_gi_editor_plugin.h
material_3d_conversion_plugins.cpp Move Material3D conversion editor plugins to their own folder 2025-09-30 19:15:32 -07:00
material_3d_conversion_plugins.h Move Material3D conversion editor plugins to their own folder 2025-09-30 19:15:32 -07:00
mesh_editor_plugin.cpp
mesh_editor_plugin.h
mesh_instance_3d_editor_plugin.cpp Don't tint menu button icons in context toolbar 2026-01-12 11:54:49 +04:00
mesh_instance_3d_editor_plugin.h Add MeshInstance3D primitive conversion options 2025-09-17 18:56:25 -04:00
mesh_library_editor_plugin.cpp Don't tint menu button icons in context toolbar 2026-01-12 11:54:49 +04:00
mesh_library_editor_plugin.h
multimesh_editor_plugin.cpp Don't tint menu button icons in context toolbar 2026-01-12 11:54:49 +04:00
multimesh_editor_plugin.h
node_3d_editor_gizmos.cpp Fix wrong AABB when selecting Node3D gizmo in editor 2025-11-15 10:35:36 +05:00
node_3d_editor_gizmos.h Remove transitive mesh.h, rendering_server.h and shader.h includes from node.h. 2025-10-08 12:16:52 +02:00
node_3d_editor_plugin.cpp Merge pull request #114717 from TokageItLab/gizmo-opt 2026-02-10 08:29:45 -06:00
node_3d_editor_plugin.h Add view_plane_rotation_gizmo_scale to EditorSettings 2026-02-08 18:50:49 +09:00
occluder_instance_3d_editor_plugin.cpp Revert "Replace many uses of is_class with derives_from." 2025-09-25 13:48:53 +02:00
occluder_instance_3d_editor_plugin.h
particles_3d_editor_plugin.cpp Revert "Replace many uses of is_class with derives_from." 2025-09-25 13:48:53 +02:00
particles_3d_editor_plugin.h
path_3d_editor_plugin.cpp Add option for Path3D to snap to colliders 2026-02-05 08:29:15 -03:00
path_3d_editor_plugin.h Add option for Path3D to snap to colliders 2026-02-05 08:29:15 -03:00
polygon_3d_editor_plugin.cpp
polygon_3d_editor_plugin.h Remove unused private variables in godot/editor 2025-12-07 02:55:08 -08:00
root_motion_editor_plugin.cpp Fallback to parent class icon by default for gdextension 2025-10-31 18:03:32 +08:00
root_motion_editor_plugin.h
SCsub
skeleton_3d_editor_plugin.cpp Increase float precision in the inspector for Quaternions 2026-02-03 13:45:13 -08:00
skeleton_3d_editor_plugin.h Fix Skeleton3D edit mode usability issues 2026-01-10 11:41:15 +03:00
skeleton_ik_3d_editor_plugin.cpp Revert "Replace many uses of is_class with derives_from." 2025-09-25 13:48:53 +02:00
skeleton_ik_3d_editor_plugin.h
voxel_gi_editor_plugin.cpp Remove sky.h include from environment.h, to speed up compile time. 2026-01-30 00:05:55 +01:00
voxel_gi_editor_plugin.h