This ensures videos are always visible as soon as a video file is specified in the VideoStreamPlayer node. The node will no longer be resized to 0×0 by default, making the video invisible in the process (even if the audio can still be heard). |
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|---|---|---|
| .. | ||
| 2d | ||
| 3d | ||
| animation | ||
| audio | ||
| debugger | ||
| gui | ||
| main | ||
| multiplayer | ||
| resources | ||
| property_utils.cpp | ||
| property_utils.h | ||
| register_scene_types.cpp | ||
| register_scene_types.h | ||
| scene_string_names.cpp | ||
| scene_string_names.h | ||
| SCsub | ||