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canvas_item.compat.inc
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Add antialias support for CanvasItem draw primitives
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2024-05-13 19:03:31 +08:00 |
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canvas_item.cpp
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Add node configuration warnings for nested clipping and CanvasGroups
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2025-03-26 21:40:49 -07:00 |
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canvas_item.h
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Add node configuration warnings for nested clipping and CanvasGroups
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2025-03-26 21:40:49 -07:00 |
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canvas_layer.cpp
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Get rid of easily removable uses of const_cast
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2024-12-01 17:50:13 -08:00 |
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canvas_layer.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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http_request.cpp
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Clean up some uses of String::substr
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2025-03-07 14:50:38 +01:00 |
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http_request.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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instance_placeholder.cpp
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Improve use of Ref.is_null/valid
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2024-12-23 16:35:02 -05:00 |
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instance_placeholder.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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missing_node.cpp
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Fix a few more super calls in get_configuration_warnings methods
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2024-11-08 14:58:37 +01:00 |
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missing_node.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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multiplayer_api.cpp
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
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multiplayer_api.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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multiplayer_peer.cpp
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multiplayer_peer.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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node.cpp
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Using iterator pattern instead of List::Element *.
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2025-03-28 13:29:15 +08:00 |
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node.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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resource_preloader.cpp
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Use initializer list in Arrays
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2025-03-26 18:38:15 +01:00 |
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resource_preloader.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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scene_tree.cpp
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Merge pull request #100602 from KoBeWi/over_100_changes_in_50_random_files_aka_the_best_kind_of_PR
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2025-03-31 12:03:47 -05:00 |
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scene_tree.h
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Don't free already freed scenes when changing SceneTree current scene
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2025-03-18 22:31:37 +01:00 |
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SCsub
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SCons: Add unobtrusive type hints in SCons files
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2024-09-25 09:34:35 -05:00 |
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shader_globals_override.cpp
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Add samplerExternalOES type to shader globals
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2024-11-24 14:33:52 +03:00 |
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shader_globals_override.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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status_indicator.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
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status_indicator.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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timer.cpp
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[Core] Align naming and args of (SceneTree)Timer time scale methods
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2024-12-23 16:47:00 -05:00 |
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timer.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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viewport.cpp
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Merge pull request #100602 from KoBeWi/over_100_changes_in_50_random_files_aka_the_best_kind_of_PR
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2025-03-31 12:03:47 -05:00 |
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viewport.h
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Allow to compile templates without physics servers
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2025-03-28 11:00:44 -03:00 |
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window.cpp
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Merge pull request #100602 from KoBeWi/over_100_changes_in_50_random_files_aka_the_best_kind_of_PR
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2025-03-31 12:03:47 -05:00 |
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window.h
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Merge pull request #103751 from bruvzg/glob_menu_icons_theme
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2025-03-19 12:26:57 +01:00 |