behaviour-tree-test/drivers/vulkan
clayjohn 558f4b7559 Initialize shader placeholders up front
Then use the placeholder to create the shader instead of swapping RIDs
This fixes a false positive that reported leaked shaders
2023-08-03 16:13:33 +02:00
..
rendering_device_vulkan.cpp Initialize shader placeholders up front 2023-08-03 16:13:33 +02:00
rendering_device_vulkan.h
SCsub
vulkan_context.cpp
vulkan_context.h
vulkan_hooks.h