On my machine, this reduces incremental compilation time after an edit of `rendering_server.h` by 1s, and paves the way for more decoupling in rendering code. |
||
|---|---|---|
| .. | ||
| fog.cpp | ||
| fog.h | ||
| gi.cpp | ||
| gi.h | ||
| SCsub | ||
| sky.cpp | ||
| sky.h | ||
On my machine, this reduces incremental compilation time after an edit of `rendering_server.h` by 1s, and paves the way for more decoupling in rendering code. |
||
|---|---|---|
| .. | ||
| fog.cpp | ||
| fog.h | ||
| gi.cpp | ||
| gi.h | ||
| SCsub | ||
| sky.cpp | ||
| sky.h | ||