Default is "Auto", but can be forced to a specific WebGL version if the automatic detection fails. The game and editor canvas are now replaced with a new one in the exit hooks. This helps the browser do some context cleanup, and allow us to create a new context of a different type (WebGL/WebGL2). |
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|---|---|---|
| .. | ||
| document_icons | ||
| html | ||
| ios_xcode | ||
| linux | ||
| osx | ||
| osx_template.app/Contents | ||
| osx_tools.app/Contents | ||
| shell | ||
| uwp_template | ||
| windows | ||
| project_icon.svg | ||