..
2d
Merge pull request #96629 from ditiem-games/path2d
2024-10-21 16:39:28 -05:00
3d
Don't mark PROPERTY_USAGE_NO_EDITOR properties for translation
2024-10-26 22:09:21 +08:00
animation
Implement array based hash map
2024-10-24 21:34:12 +03:00
audio
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
debugger
Fixed Remote Nodes missing custom icons
2024-10-15 22:28:53 +03:00
gui
Merge pull request #97212 from Riteo/picking-the-right-expand-mode
2024-10-25 13:03:59 -05:00
main
Merge pull request #98490 from KoBeWi/pointer_to_canvas
2024-10-24 13:22:52 -05:00
resources
Don't mark PROPERTY_USAGE_NO_EDITOR properties for translation
2024-10-26 22:09:21 +08:00
theme
Merge pull request #88530 from davthedev/tree-hover-items
2024-10-21 16:39:16 -05:00
property_list_helper.cpp
Always store ID of PopupMenu items
2024-08-20 15:33:21 +02:00
property_list_helper.h
Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit
2024-07-09 19:38:52 +03:00
property_utils.cpp
Enforce that custom nodes keep their original type
2024-10-22 18:18:16 +02:00
property_utils.h
Fix default NodePaths saved in scene
2024-06-03 13:10:23 +02:00
register_scene_types.cpp
Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
2024-10-02 15:11:58 -03:00
register_scene_types.h
scene_string_names.cpp
Enforce that custom nodes keep their original type
2024-10-22 18:18:16 +02:00
scene_string_names.h
Enforce that custom nodes keep their original type
2024-10-22 18:18:16 +02:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00