Instead provide a better error message when the limit is exceeded and avoid crash with a small limit. |
||
|---|---|---|
| .. | ||
| effects | ||
| environment | ||
| shaders | ||
| storage | ||
| rasterizer_canvas_gles3.cpp | ||
| rasterizer_canvas_gles3.h | ||
| rasterizer_gles3.cpp | ||
| rasterizer_gles3.h | ||
| rasterizer_scene_gles3.cpp | ||
| rasterizer_scene_gles3.h | ||
| SCsub | ||
| shader_gles3.cpp | ||
| shader_gles3.h | ||