behaviour-tree-test/scene/main
Priahoud bf963e767e Add Options, Functions and Settings to convert Node-Names and Strings to kebab-case
- refactored and renamed String::_camelcase_to_underscore to String:_separate_compound_words
- refactored String::to_snake_case to work with the refactored String::_separate_compound_words
- created char_utils::is_hyphen to catch all hyphen variants in kebab-case conversion
- created String::to_kebab_case using the new String::_separate_compound_words
- created corresponding Documentation in String and StringName
- simplified both switch statements in EditorNode and ProjectDialog
- added new kebab-casing Option for Node Names in ProjectSettings
- added missing camelCase Options to Scene- and Node-Names in ProjectSettings
- simplified Mono RuntimeInterop Functions
- hooked up the ConnectionsDialog
- created additional Unit Tests
2025-04-10 21:22:21 +02:00
..
canvas_item.compat.inc Add antialias support for CanvasItem draw primitives 2024-05-13 19:03:31 +08:00
canvas_item.cpp Base accessibility API. 2025-04-08 20:14:28 +03:00
canvas_item.h Add node configuration warnings for nested clipping and CanvasGroups 2025-03-26 21:40:49 -07:00
canvas_layer.cpp Get rid of easily removable uses of const_cast 2024-12-01 17:50:13 -08:00
canvas_layer.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
http_request.cpp Clean up some uses of String::substr 2025-03-07 14:50:38 +01:00
http_request.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
instance_placeholder.cpp Improve use of Ref.is_null/valid 2024-12-23 16:35:02 -05:00
instance_placeholder.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
missing_node.cpp Fix a few more super calls in get_configuration_warnings methods 2024-11-08 14:58:37 +01:00
missing_node.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
multiplayer_api.cpp Remove unused headers in scene. 2024-12-24 00:40:09 +08:00
multiplayer_api.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
multiplayer_peer.cpp Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
multiplayer_peer.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
node.cpp Add Options, Functions and Settings to convert Node-Names and Strings to kebab-case 2025-04-10 21:22:21 +02:00
node.h Add Options, Functions and Settings to convert Node-Names and Strings to kebab-case 2025-04-10 21:22:21 +02:00
resource_preloader.cpp Use initializer list in Arrays 2025-03-26 18:38:15 +01:00
resource_preloader.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
scene_tree.cpp Base accessibility API. 2025-04-08 20:14:28 +03:00
scene_tree.h Base accessibility API. 2025-04-08 20:14:28 +03:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
shader_globals_override.cpp Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
shader_globals_override.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
status_indicator.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
status_indicator.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
timer.cpp [Core] Align naming and args of (SceneTree)Timer time scale methods 2024-12-23 16:47:00 -05:00
timer.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
viewport.cpp Base accessibility API. 2025-04-08 20:14:28 +03:00
viewport.h Base accessibility API. 2025-04-08 20:14:28 +03:00
window.cpp Merge pull request #76829 from bruvzg/ac_kit_direct 2025-04-08 12:32:47 -05:00
window.h Merge pull request #76829 from bruvzg/ac_kit_direct 2025-04-08 12:32:47 -05:00