Move multiplayer classes to "core/multiplayer" subdir. Move the RPCConfig and enums (TransferMode, RPCMode) to a separate file (multiplayer.h), and bind them to the global namespace. Move the RPC handling code to its own class (RPCManager). Renames "get_rpc_sender_id" to "get_remote_sender_id". |
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|---|---|---|
| .. | ||
| multiplayer.h | ||
| multiplayer_api.cpp | ||
| multiplayer_api.h | ||
| multiplayer_peer.cpp | ||
| multiplayer_peer.h | ||
| multiplayer_replicator.cpp | ||
| multiplayer_replicator.h | ||
| rpc_manager.cpp | ||
| rpc_manager.h | ||
| SCsub | ||