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behaviour-tree-test
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modules
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navigation
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2d
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a1846b27ea
Improve use of
Ref.is_null/valid
...
Use `is_null` over `!is_valid` and vice versa.
2024-12-23 16:35:02 -05:00
..
godot_navigation_server_2d.cpp
Improve use of
Ref.is_null/valid
2024-12-23 16:35:02 -05:00
godot_navigation_server_2d.h
Change navigation map synchronization to an async process
2024-12-22 02:03:59 +01:00
nav_mesh_generator_2d.cpp
Improve use of
Ref.is_null/valid
2024-12-23 16:35:02 -05:00
nav_mesh_generator_2d.h
Fix TileMapLayer navmesh baking
2024-05-02 18:06:23 +02:00