The MISC2-MISC6 button strings are recognized by SDL3 but were not mapped in Godot's JoyButton enum, causing 'Unrecognized output string' warnings for controllers that use these buttons. This adds: - JoyButton::MISC2-MISC6 enum values (21-25) - 'misc2'-'misc6' string mappings in _joy_buttons array - GDScript bindings for JOY_BUTTON_MISC2 through JOY_BUTTON_MISC6 - Documentation entries in @GlobalScope.xml - Updates JoyButton::SDL_MAX from 21 to 26 |
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