..
2d
Merge pull request #98637 from SubmergedTree/creating-light-occluder-2d-polygon-makes-warning-exclamation-mark-disappear
2024-10-31 20:14:40 -05:00
3d
Add "Game" editor for better runtime debugging
2024-10-30 11:42:17 -03:00
animation
Merge pull request #97020 from GuilhermeGSousa/fix-non-const-anim-node-process
2024-10-29 19:26:00 -05:00
audio
Add "Game" editor for better runtime debugging
2024-10-30 11:42:17 -03:00
debugger
Add "Game" editor for better runtime debugging
2024-10-30 11:42:17 -03:00
gui
Fix Tree drag-and-drop scrolling having low FPS at low Physics Ticks per Second
2024-11-02 18:45:28 +01:00
main
Add "Game" editor for better runtime debugging
2024-10-30 11:42:17 -03:00
resources
Merge pull request #69197 from aaronfranke/fix-tiny-convex
2024-10-31 20:14:37 -05:00
theme
Merge pull request #88530 from davthedev/tree-hover-items
2024-10-21 16:39:16 -05:00
property_list_helper.cpp
Always store ID of PopupMenu items
2024-08-20 15:33:21 +02:00
property_list_helper.h
Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit
2024-07-09 19:38:52 +03:00
property_utils.cpp
Enforce that custom nodes keep their original type
2024-10-22 18:18:16 +02:00
property_utils.h
register_scene_types.cpp
Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
2024-10-02 15:11:58 -03:00
register_scene_types.h
scene_string_names.cpp
Enforce that custom nodes keep their original type
2024-10-22 18:18:16 +02:00
scene_string_names.h
Enforce that custom nodes keep their original type
2024-10-22 18:18:16 +02:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00