behaviour-tree-test/servers/rendering
..
dummy
environment
renderer_rd
storage
instance_uniforms.cpp Implement 2D instance shader parameters 2024-12-17 23:59:16 +01:00
instance_uniforms.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
multi_uma_buffer.h
renderer_canvas_cull.cpp Don't right-align escaped newlines, e.g. for #define. This has previously led to long diffs in the commit history. 2026-02-04 19:31:28 +01:00
renderer_canvas_cull.h Merge pull request #85080 from Cykyrios/draw-ellipse 2025-09-23 12:08:51 -05:00
renderer_canvas_render.cpp Avoid crashes when engine leaks canvas items and friends 2023-12-20 13:19:46 +01:00
renderer_canvas_render.h Move server files into their subfolders 2025-09-30 19:39:39 -07:00
renderer_compositor.cpp Add Stretch Modes for Splash Screen 2025-10-21 18:20:44 -04:00
renderer_compositor.h Add Stretch Modes for Splash Screen 2025-10-21 18:20:44 -04:00
renderer_geometry_instance.cpp
renderer_geometry_instance.h Keeping the top N lights per mesh in the culling phase. 2026-02-02 08:59:30 -08:00
renderer_scene_cull.cpp
renderer_scene_cull.h
renderer_scene_occlusion_cull.cpp
renderer_scene_occlusion_cull.h
renderer_scene_render.cpp
renderer_scene_render.h
renderer_viewport.cpp
renderer_viewport.h
rendering_context_driver.cpp
rendering_context_driver.h
rendering_device.compat.inc
rendering_device.cpp
rendering_device.h
rendering_device_binds.cpp raytracing: Initial Vulkan support 2026-01-27 16:17:45 +01:00
rendering_device_binds.h
rendering_device_commons.cpp
rendering_device_commons.h
rendering_device_driver.cpp
rendering_device_driver.h
rendering_device_graph.cpp
rendering_device_graph.h
rendering_light_culler.cpp Merge pull request #114678 from Image-unavailable/culling-wars-pr 2026-02-03 18:06:49 -06:00
rendering_light_culler.h
rendering_method.h
rendering_server.compat.inc
rendering_server.cpp
rendering_server.h
rendering_server_constants.h
rendering_server_default.cpp
rendering_server_default.h
rendering_server_globals.h
rendering_shader_container.cpp
rendering_shader_container.h
rendering_shader_library.h
SCsub
shader_compiler.cpp
shader_compiler.h
shader_include_db.cpp
shader_include_db.h
shader_language.cpp Merge pull request #115093 from Ivorforce/hashmap-explicit-copy 2026-01-31 22:50:51 +01:00
shader_language.h DrawableTextures 2026-01-29 01:16:06 -08:00
shader_preprocessor.cpp
shader_preprocessor.h
shader_types.cpp DrawableTextures 2026-01-29 01:16:06 -08:00
shader_types.h
shader_warnings.cpp
shader_warnings.h