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doc_classes
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Merge pull request #112361 from Calinou/export-dedicated-server-no-shader-baker
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2025-12-09 19:54:22 +01:00 |
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editor
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Optimize files that #include input.h header
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2026-01-28 14:21:00 +05:00 |
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export
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Don't right-align escaped newlines, e.g. for #define. This has previously led to long diffs in the commit history.
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2026-02-04 19:31:28 +01:00 |
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crash_handler_macos.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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crash_handler_macos.mm
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MacOS: Improve crash handler performance
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2025-10-09 06:19:21 +11:00 |
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detect.py
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Merge pull request #109958 from bruvzg/hidden
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2026-01-28 12:26:49 -06:00 |
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dir_access_macos.h
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Implement get_filesystem_type on macOS and Linux.
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2025-05-23 23:05:06 +03:00 |
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dir_access_macos.mm
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Implement get_filesystem_type on macOS and Linux.
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2025-05-23 23:05:06 +03:00 |
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display_server_embedded.h
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Fix editor embedded windows partially resizing.
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2025-10-06 09:12:20 +03:00 |
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display_server_embedded.mm
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Metal: Refactor for future Metal 4, switch to C++; fix dynamic uniforms
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2026-02-06 07:07:10 +11:00 |
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display_server_macos.h
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[macOS] Move system theme properties to the DisplayServerMacOSBase.
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2025-12-19 12:17:11 +02:00 |
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display_server_macos.mm
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Metal: Refactor for future Metal 4, switch to C++; fix dynamic uniforms
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2026-02-06 07:07:10 +11:00 |
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display_server_macos_base.h
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[macOS] Move system theme properties to the DisplayServerMacOSBase.
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2025-12-19 12:17:11 +02:00 |
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display_server_macos_base.mm
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[macOS] Move system theme properties to the DisplayServerMacOSBase.
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2025-12-19 12:17:11 +02:00 |
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embedded_debugger.h
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[macOS] Process joypad input directly in the embedded process.
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2025-08-29 13:40:56 +03:00 |
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embedded_debugger.mm
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Merge pull request #111313 from bruvzg/emb_res
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2025-10-13 12:30:08 -05:00 |
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embedded_gl_manager.h
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Move server files into their subfolders
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2025-09-30 19:39:39 -07:00 |
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embedded_gl_manager.mm
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MacOS: Move includes inside #ifdef so OpenGL can be disabled
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2025-10-06 06:20:44 +11:00 |
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gl_manager_macos_angle.h
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Move server files into their subfolders
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2025-09-30 19:39:39 -07:00 |
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gl_manager_macos_angle.mm
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[macOS] Switch Angle to Metal backend.
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2025-06-09 10:29:30 +03:00 |
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gl_manager_macos_legacy.h
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Move server files into their subfolders
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2025-09-30 19:39:39 -07:00 |
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gl_manager_macos_legacy.mm
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Core: Modernize C headers with C++ equivalents
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2025-05-02 08:23:01 -05:00 |
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godot_application.h
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MacOS: Embedded window support.
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2025-05-06 06:09:05 +10:00 |
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godot_application.mm
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Fix macOS build with dev_build=yes and target=template_debug
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2025-05-14 09:47:51 +03:00 |
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godot_application_delegate.h
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[macOS] Fix disabling native menu items in system menus.
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2025-12-18 16:19:27 +02:00 |
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godot_application_delegate.mm
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[macOS] Move system theme properties to the DisplayServerMacOSBase.
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2025-12-19 12:17:11 +02:00 |
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godot_button_view.h
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Move server files into their subfolders
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2025-09-30 19:39:39 -07:00 |
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godot_button_view.mm
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Style: Standardize Obj-C #import syntax
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2025-03-08 09:28:34 -06:00 |
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godot_content_view.h
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Move server files into their subfolders
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2025-09-30 19:39:39 -07:00 |
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godot_content_view.mm
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[macOS] Hide input accessory popups when no text control selected.
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2026-01-30 08:45:08 +02:00 |
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godot_core_cursor.h
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[macOS] Add missing "move" system cursor.
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2025-11-26 13:59:27 +02:00 |
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godot_core_cursor.mm
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[macOS] Add missing "move" system cursor.
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2025-11-26 13:59:27 +02:00 |
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godot_main_macos.mm
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[macOS] Set "main" visibility to default.
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2026-02-04 16:51:04 +02:00 |
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godot_menu_delegate.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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godot_menu_delegate.mm
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Style: Standardize Obj-C #import syntax
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2025-03-08 09:28:34 -06:00 |
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godot_menu_item.h
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[macOS] Fix disabling native menu items in system menus.
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2025-12-18 16:19:27 +02:00 |
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godot_menu_item.mm
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[macOS] Fix disabling native menu items in system menus.
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2025-12-18 16:19:27 +02:00 |
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godot_open_save_delegate.h
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[macOS] Prefer user specified file extensions over OS preferred one.
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2025-12-11 11:23:57 +02:00 |
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godot_open_save_delegate.mm
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Do not apply "*" as preferred extension.
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2026-01-09 08:53:47 +02:00 |
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godot_status_item.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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godot_status_item.mm
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Style: Standardize Obj-C #import syntax
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2025-03-08 09:28:34 -06:00 |
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godot_window.h
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Move server files into their subfolders
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2025-09-30 19:39:39 -07:00 |
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godot_window.mm
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Style: Standardize Obj-C #import syntax
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2025-03-08 09:28:34 -06:00 |
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godot_window_delegate.h
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Move server files into their subfolders
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2025-09-30 19:39:39 -07:00 |
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godot_window_delegate.mm
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[macOS] Fix borderless window maximization.
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2025-05-30 00:13:53 +03:00 |
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key_mapping_macos.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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key_mapping_macos.mm
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Replace std::size usage with std_size to avoid <iterator> include.
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2025-10-05 00:26:11 +02:00 |
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libgodot_macos.mm
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LibGodot: Core - Build Godot Engine as a Library
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2025-10-07 02:15:41 +02:00 |
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macos_quartz_core_spi.h
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MacOS: Embedded window support.
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2025-05-06 06:09:05 +10:00 |
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msvs.py
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Fix .sln project generation logic for Rider to support all OS and all C++ toolchains
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2025-04-08 15:40:05 +02:00 |
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native_menu_macos.h
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Add PopupMenu method set_item_index
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2026-01-26 12:17:56 -05:00 |
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native_menu_macos.mm
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Add PopupMenu method set_item_index
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2026-01-26 12:17:56 -05:00 |
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os_macos.h
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Optimize files that #include input.h header
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2026-01-28 14:21:00 +05:00 |
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os_macos.mm
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Fixed 'Show In File Manager' launching apps
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2026-02-01 18:55:18 +11:00 |
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platform_config.h
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Don't right-align escaped newlines, e.g. for #define. This has previously led to long diffs in the commit history.
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2026-02-04 19:31:28 +01:00 |
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platform_gl.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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platform_macos_builders.py
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SCons: Begin decoupling generation & build code
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2025-04-25 08:23:01 -05:00 |
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platform_thread.h
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Apple: Add pthread implementation of Thread class
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2025-04-10 09:35:40 +10:00 |
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README.md
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Update links to the contributing section of the docs to the appropriate new sections.
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2025-09-12 01:04:14 +02:00 |
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rendering_context_driver_vulkan_macos.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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rendering_context_driver_vulkan_macos.mm
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Style: Standardize Obj-C #import syntax
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2025-03-08 09:28:34 -06:00 |
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SCsub
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[macOS] Disable window embedding code in export templates.
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2025-12-13 00:16:46 +02:00 |
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tts_macos.h
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Make utterance_id 64-bit.
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2025-11-07 10:21:20 +02:00 |
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tts_macos.mm
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Make utterance_id 64-bit.
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2025-11-07 10:21:20 +02:00 |