..
gizmos
Add CollisionShape3D custom debug colours
2024-11-26 16:28:13 +01:00
shader
Make shader language editors inherit the same base class
2024-08-15 15:12:39 -07:00
tiles
Merge pull request #98629 from timothyqiu/delete-delete
2024-11-12 09:27:58 -06:00
abstract_polygon_2d_editor.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
abstract_polygon_2d_editor.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
animation_blend_space_1d_editor.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
animation_blend_space_1d_editor.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
animation_blend_space_2d_editor.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
animation_blend_space_2d_editor.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
animation_blend_tree_editor_plugin.cpp
Merge pull request #98224 from timothyqiu/select-markers-dialog
2024-11-12 09:27:53 -06:00
animation_blend_tree_editor_plugin.h
Add markers to animation
2024-09-29 17:27:36 +09:00
animation_library_editor.cpp
Add persistent folding to Animation Library Editor
2024-11-19 20:01:30 +01:00
animation_library_editor.h
Add persistent folding to Animation Library Editor
2024-11-19 20:01:30 +01:00
animation_player_editor_plugin.cpp
Add FPS compatible option in second mode of animation editor snapping
2024-11-12 04:39:13 +09:00
animation_player_editor_plugin.h
Add markers to animation
2024-09-29 17:27:36 +09:00
animation_state_machine_editor.cpp
Expose state machine focus color to theming
2024-11-19 01:14:09 +04:00
animation_state_machine_editor.h
Expose state machine focus color to theming
2024-11-19 01:14:09 +04:00
animation_tree_editor_plugin.cpp
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
animation_tree_editor_plugin.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
asset_library_editor_plugin.cpp
Use (r)find_char instead of (r)find for single characters
2024-11-17 10:02:18 +01:00
asset_library_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
audio_stream_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
audio_stream_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
audio_stream_randomizer_editor_plugin.cpp
Add const lvalue ref to editor/* container parameters
2024-02-26 15:28:15 -03:00
audio_stream_randomizer_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
bit_map_editor_plugin.cpp
Use CoreStringNames::normal in more places
2024-05-30 22:57:54 +02:00
bit_map_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
bone_map_editor_plugin.cpp
Style: Apply clang-tidy fixes (superficial)
2024-11-04 12:11:14 -06:00
bone_map_editor_plugin.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
camera_3d_editor_plugin.cpp
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
camera_3d_editor_plugin.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
canvas_item_editor_plugin.cpp
Merge pull request #99506 from Giganzo/scale-2d-selection
2024-11-25 13:22:28 -06:00
canvas_item_editor_plugin.h
Add "Game" editor for better runtime debugging
2024-10-30 11:42:17 -03:00
cast_2d_editor_plugin.cpp
Merge pull request #84164 from KoBeWi/slowcast_2d
2024-06-26 14:51:03 +02:00
cast_2d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
collision_polygon_2d_editor_plugin.cpp
collision_polygon_2d_editor_plugin.h
Split monolithic physics class files
2024-02-27 11:18:16 +01:00
collision_shape_2d_editor_plugin.cpp
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
collision_shape_2d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
control_editor_plugin.cpp
Merge pull request #98039 from aaronfranke/button-icon
2024-10-29 19:25:59 -05:00
control_editor_plugin.h
Set clang-format RemoveSemicolon rule to true
2024-10-25 13:49:43 -04:00
curve_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
curve_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
debugger_editor_plugin.cpp
[Scene] Add SceneStringNames::id_pressed
2024-05-30 22:54:04 +02:00
debugger_editor_plugin.h
Merge pull request #89248 from KoBeWi/store_no_store
2024-05-07 16:49:26 +02:00
dedicated_server_export_plugin.cpp
dedicated_server_export_plugin.h
editor_context_menu_plugin.cpp
Add submenu support to EditorContextMenuPlugin
2024-09-21 20:16:45 +02:00
editor_context_menu_plugin.h
Add submenu support to EditorContextMenuPlugin
2024-09-21 20:16:45 +02:00
editor_debugger_plugin.cpp
Expose several EngineDebugger methods and signals as plugin callbacks
2024-06-10 19:46:23 -04:00
editor_debugger_plugin.h
Expose several EngineDebugger methods and signals as plugin callbacks
2024-06-10 19:46:23 -04:00
editor_plugin.compat.inc
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
editor_plugin.cpp
Fix CONTAINER_PROJECT_SETTING_TAB_RIGHT option of EditorPlugin to add to the right of all other tabs.
2024-10-15 15:32:14 -04:00
editor_plugin.h
Add EditorContextMenuPluginManager and refactor menu plugins
2024-09-03 23:59:25 +02:00
editor_plugin_settings.cpp
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
editor_plugin_settings.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
editor_preview_plugins.cpp
Don't include core/io/image.h in core/os/os.h
2024-10-18 19:04:19 +03:00
editor_preview_plugins.h
Rework viewport capture in preview generation
2024-02-21 10:44:21 +01:00
editor_resource_conversion_plugin.cpp
editor_resource_conversion_plugin.h
editor_resource_tooltip_plugins.cpp
Add tooltip plugin for AudioStream
2024-04-15 22:14:21 +02:00
editor_resource_tooltip_plugins.h
Add tooltip plugin for AudioStream
2024-04-15 22:14:21 +02:00
font_config_plugin.cpp
Style: Apply clang-tidy fixes (superficial)
2024-11-04 12:11:14 -06:00
font_config_plugin.h
Style: Apply new clang-format changes
2024-09-20 08:09:48 -05:00
game_view_plugin.cpp
[Debugger] Add configuration to the GameView debugger plugin
2024-11-07 15:03:17 +01:00
game_view_plugin.h
Add "Game" editor for better runtime debugging
2024-10-30 11:42:17 -03:00
gdextension_export_plugin.h
[GDExtension] Improve macOS library loading/export.
2024-11-04 09:28:30 +02:00
gpu_particles_collision_sdf_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
gpu_particles_collision_sdf_editor_plugin.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
gradient_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
gradient_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
gradient_texture_2d_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
gradient_texture_2d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
input_event_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
input_event_editor_plugin.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
light_occluder_2d_editor_plugin.cpp
Core: Integrate Ref::instantiate where possible
2024-11-10 12:41:26 -06:00
light_occluder_2d_editor_plugin.h
lightmap_gi_editor_plugin.cpp
Add lightmap bake cancelling
2024-11-21 21:31:02 +02:00
lightmap_gi_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
line_2d_editor_plugin.cpp
line_2d_editor_plugin.h
material_editor_plugin.cpp
Add quad mesh to material preview
2024-11-01 14:20:10 -07:00
material_editor_plugin.h
Add quad mesh to material preview
2024-11-01 14:20:10 -07:00
mesh_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
mesh_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
mesh_instance_3d_editor_plugin.cpp
Improve Mesh UV1/UV2 preview in the editor
2024-11-01 02:04:10 +01:00
mesh_instance_3d_editor_plugin.h
Improve Mesh UV1/UV2 preview in the editor
2024-11-01 02:04:10 +01:00
mesh_library_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
mesh_library_editor_plugin.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
multimesh_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
multimesh_editor_plugin.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
navigation_link_2d_editor_plugin.cpp
navigation_link_2d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
navigation_obstacle_2d_editor_plugin.cpp
Allow editing NavigationObstacle2D shape
2024-05-12 08:40:43 -04:00
navigation_obstacle_2d_editor_plugin.h
Allow editing NavigationObstacle2D shape
2024-05-12 08:40:43 -04:00
navigation_obstacle_3d_editor_plugin.cpp
Fix obstacle avoidance and 3D editor ignoring transform
2024-11-16 11:30:48 +01:00
navigation_obstacle_3d_editor_plugin.h
Improve NavigationObstacle3D editor tooling
2024-11-12 12:44:12 +01:00
navigation_polygon_editor_plugin.cpp
Core: Integrate Ref::instantiate where possible
2024-11-10 12:41:26 -06:00
navigation_polygon_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
node_3d_editor_gizmos.cpp
Add CollisionShape3D custom debug colours
2024-11-26 16:28:13 +01:00
node_3d_editor_gizmos.h
Merge pull request #94698 from aaronp64/current_gizmos_hashset
2024-09-02 12:12:51 +02:00
node_3d_editor_plugin.cpp
Fix viewport message offsets
2024-11-21 08:24:08 +04:00
node_3d_editor_plugin.h
Add "Game" editor for better runtime debugging
2024-10-30 11:42:17 -03:00
occluder_instance_3d_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
occluder_instance_3d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
packed_scene_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
packed_scene_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
packed_scene_translation_parser_plugin.cpp
Fix incorrect parsing of nested nodes when generating the POT
2024-08-12 18:05:58 -03:00
packed_scene_translation_parser_plugin.h
Fix packed scene translation parser missing strings.
2024-03-08 20:43:19 +02:00
parallax_background_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
parallax_background_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
particle_process_material_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
particle_process_material_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
particles_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
particles_editor_plugin.h
Unify particle editors
2024-10-04 22:36:12 +02:00
path_2d_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
path_2d_editor_plugin.h
Add Create Curve button to Path2D editor
2024-09-06 15:28:55 +02:00
path_3d_editor_plugin.cpp
Merge pull request #86195 from GreenCrowDev/curve3d_close
2024-11-18 09:23:38 -06:00
path_3d_editor_plugin.h
Implement closed path for Curve3d
2024-11-16 12:59:08 +01:00
physical_bone_3d_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
physical_bone_3d_editor_plugin.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
plugin_config_dialog.cpp
[Scene] Add SceneStringNames::text/value_changed
2024-06-19 09:44:38 +02:00
plugin_config_dialog.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
polygon_2d_editor_plugin.cpp
Merge pull request #97081 from aXu-AP/uv-editor-without-polygon
2024-11-11 14:18:12 -06:00
polygon_2d_editor_plugin.h
Merge pull request #97081 from aXu-AP/uv-editor-without-polygon
2024-11-11 14:18:12 -06:00
polygon_3d_editor_plugin.cpp
Core: Integrate Ref::instantiate where possible
2024-11-10 12:41:26 -06:00
polygon_3d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
resource_preloader_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
resource_preloader_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
root_motion_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
root_motion_editor_plugin.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
script_editor_plugin.cpp
Merge pull request #97461 from lalitshankarchowdhury/better-replace
2024-11-14 14:51:58 -06:00
script_editor_plugin.h
Merge pull request #78312 from Calinou/editor-add-markdown-highlighting
2024-10-24 13:23:02 -05:00
script_text_editor.cpp
Use (r)find_char instead of (r)find for single characters
2024-11-17 10:02:18 +01:00
script_text_editor.h
Fix goto line issues in code editor
2024-07-31 10:34:10 -04:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
shader_editor_plugin.cpp
Add "Inspect Native Shader Code" to shader resource and shader editor
2024-10-08 11:02:45 -07:00
shader_editor_plugin.h
Add "Inspect Native Shader Code" to shader resource and shader editor
2024-10-08 11:02:45 -07:00
shader_file_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
shader_file_editor_plugin.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
skeleton_2d_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
skeleton_2d_editor_plugin.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
skeleton_3d_editor_plugin.cpp
Core: Integrate Ref::instantiate where possible
2024-11-10 12:41:26 -06:00
skeleton_3d_editor_plugin.h
Set clang-format RemoveSemicolon rule to true
2024-10-25 13:49:43 -04:00
skeleton_ik_3d_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
skeleton_ik_3d_editor_plugin.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
sprite_2d_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
sprite_2d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
sprite_frames_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
sprite_frames_editor_plugin.h
Add duplicate animation
2024-09-01 17:00:47 +02:00
style_box_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
style_box_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
sub_viewport_preview_editor_plugin.cpp
sub_viewport_preview_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
text_editor.cpp
Cleanup of raw nullptr checks with Ref
2024-08-31 15:01:09 +02:00
text_editor.h
Style: Apply new clang-format changes
2024-09-20 08:09:48 -05:00
text_shader_editor.cpp
Refactor toggling script list
2024-08-28 17:00:51 +02:00
text_shader_editor.h
Make shader language editors inherit the same base class
2024-08-15 15:12:39 -07:00
texture_3d_editor_plugin.cpp
Improve layered texture preview
2024-08-16 18:20:55 +02:00
texture_3d_editor_plugin.h
Improve layered texture preview
2024-08-16 18:20:55 +02:00
texture_editor_plugin.cpp
Cleanup of raw nullptr checks with Ref
2024-08-31 15:01:09 +02:00
texture_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
texture_layered_editor_plugin.cpp
Improve layered texture preview
2024-08-16 18:20:55 +02:00
texture_layered_editor_plugin.h
Improve layered texture preview
2024-08-16 18:20:55 +02:00
texture_region_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
texture_region_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
theme_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
theme_editor_plugin.h
Fix closing Theme Editor not actually closing it
2024-09-27 17:08:20 +02:00
theme_editor_preview.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
theme_editor_preview.h
tool_button_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
tool_button_editor_plugin.h
Add @export_tool_button annotation for easily creating inspector buttons
2024-09-27 22:24:15 +01:00
version_control_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
version_control_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
visual_shader_editor_plugin.cpp
Merge pull request #97388 from tetrapod00/visualshader-linear-srgb
2024-11-22 14:54:47 -06:00
visual_shader_editor_plugin.h
Add swap connection option to visual shader graph
2024-11-15 13:02:09 +03:00
voxel_gi_editor_plugin.cpp
Add VoxelGI bake cancelling and progress UI improvement
2024-11-23 21:12:57 +02:00
voxel_gi_editor_plugin.h
Add VoxelGI bake cancelling and progress UI improvement
2024-11-23 21:12:57 +02:00