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CowThing abf5f8c586 Finished AnimationPlayer Documentation
Finished AnimationPlayer Documentation
2016-05-02 12:16:59 -04:00
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core Support for dynamic fonts (TTF) 2016-05-01 23:13:06 -03:00
demos Specify the demos license 2016-04-29 10:59:40 +02:00
doc Finished AnimationPlayer Documentation 2016-05-02 12:16:59 -04:00
drivers Implements get_executable_path for OS X should proc_pidpath in os_osx.mm doesn't succeed. Silences the warning for javascript as the function currently appears superfluous. 2016-04-20 17:49:48 +10:00
main Always set default clear color 2016-04-15 19:20:50 +02:00
modules GridMap: Fix backwards rotate hotkeys (#4498) 2016-05-01 11:38:08 +02:00
platform OSX: Fix lib suffix for Android lib (#4499) 2016-05-01 11:38:15 +02:00
scene Support for dynamic fonts (TTF) 2016-05-01 23:13:06 -03:00
servers RigidBody2D (add_force, set_inertia): new methods. 2016-04-26 08:15:15 -04:00
tools Support for dynamic fonts (TTF) 2016-05-01 23:13:06 -03:00
.editorconfig
.gitattributes
.gitignore Remove last NACL references 2016-04-25 19:08:22 +02:00
.travis.yml Add openssl=builtin to build command in .travis.yml 2016-04-15 19:10:56 +04:30
CONTRIBUTING.md
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ISSUE_TEMPLATE
LICENSE.md
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LOGO_LICENSE.md
methods.py
README.md
SConstruct Ignore invalid folders in platform 2016-04-29 18:58:37 +02:00
version.py

GODOT

http://www.godotengine.org

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Godot is a member project of the Software Freedom Conservancy

Documentation

Documentation has been moved to ReadTheDocs.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

http://www.godotengine.org

Compiling from Source

Compilation instructions for every platform can be found in the Wiki: http://docs.godotengine.org/en/latest/reference/_compiling.html

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