Implemented with `nanosleep()`. `usleep()` is deprecated. Also loops to ensure that __at least__ the requested time is waited, accounting for spurious interruptions. May help in situations like reattempting to connect to the debugger. |
||
|---|---|---|
| .. | ||
| alsa | ||
| convex_decomp | ||
| gl_context | ||
| gles2 | ||
| gles3 | ||
| png | ||
| pulseaudio | ||
| rtaudio | ||
| unix | ||
| windows | ||
| xaudio2 | ||
| zlib | ||
| register_driver_types.cpp | ||
| register_driver_types.h | ||
| SCsub | ||