..
gizmos
Add debug colours and fills to CollisionPolygon3D.
2025-01-20 18:27:05 -05:00
shader
Make shader language editors inherit the same base class
2024-08-15 15:12:39 -07:00
tiles
Fix various typos
2025-01-08 14:47:42 +02:00
abstract_polygon_2d_editor.cpp
Remove unused header in editor.
2024-12-24 00:40:38 +08:00
abstract_polygon_2d_editor.h
Remove unused header in editor.
2024-12-24 00:40:38 +08:00
animation_blend_space_1d_editor.cpp
Improve use of Ref.is_null/valid
2024-12-23 16:35:02 -05:00
animation_blend_space_1d_editor.h
Remove unused header in editor.
2024-12-24 00:40:38 +08:00
animation_blend_space_2d_editor.cpp
Improve use of Ref.is_null/valid
2024-12-23 16:35:02 -05:00
animation_blend_space_2d_editor.h
Remove unused header in editor.
2024-12-24 00:40:38 +08:00
animation_blend_tree_editor_plugin.cpp
Improve use of Ref.is_null/valid
2024-12-23 16:35:02 -05:00
animation_blend_tree_editor_plugin.h
Remove unused header in editor.
2024-12-24 00:40:38 +08:00
animation_library_editor.cpp
Improve use of Ref.is_null/valid
2024-12-23 16:35:02 -05:00
animation_library_editor.h
Remove unused header in editor.
2024-12-24 00:40:38 +08:00
animation_player_editor_plugin.cpp
Improve use of Ref.is_null/valid
2024-12-23 16:35:02 -05:00
animation_player_editor_plugin.h
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-15 17:31:01 -08:00
animation_state_machine_editor.cpp
Improve use of Ref.is_null/valid
2024-12-23 16:35:02 -05:00
animation_state_machine_editor.h
Merge pull request #98402 from vaner-org/highlight-node-neighbours
2024-12-02 15:50:22 +01:00
animation_tree_editor_plugin.cpp
Make editor's shortcut names translated on-site
2024-12-18 13:00:30 +08:00
animation_tree_editor_plugin.h
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-15 17:31:01 -08:00
asset_library_editor_plugin.cpp
Implement a "Recovery Mode" for recovering crashing/hanging projects during initialization
2025-01-03 10:50:15 +00:00
asset_library_editor_plugin.h
Remove unused header in editor.
2024-12-24 00:40:38 +08:00
audio_stream_editor_plugin.cpp
Make editor's shortcut names translated on-site
2024-12-18 13:00:30 +08:00
audio_stream_editor_plugin.h
audio_stream_randomizer_editor_plugin.cpp
Remove unused header in editor.
2024-12-24 00:40:38 +08:00
audio_stream_randomizer_editor_plugin.h
Remove unused header in editor.
2024-12-24 00:40:38 +08:00
bit_map_editor_plugin.cpp
bit_map_editor_plugin.h
bone_map_editor_plugin.cpp
Force build editor with regex module, remove checking code.
2025-01-07 19:43:23 +08:00
bone_map_editor_plugin.h
Force build editor with regex module, remove checking code.
2025-01-07 19:43:23 +08:00
camera_3d_editor_plugin.cpp
Show "transparent background" texture only behind actual texture in TexturePreview class + add borders for readability
2025-01-07 00:10:21 +03:00
camera_3d_editor_plugin.h
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-15 17:31:01 -08:00
canvas_item_editor_plugin.cpp
Merge pull request #100556 from KoBeWi/unlimited_contextizer
2025-01-07 23:17:23 +01:00
canvas_item_editor_plugin.h
Add warped panning to every ViewPanner instance
2024-12-20 17:40:27 +01:00
cast_2d_editor_plugin.cpp
Fix select and edit invisble items in SubViewports
2024-12-02 17:12:51 -05:00
cast_2d_editor_plugin.h
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-15 17:31:01 -08:00
collision_polygon_2d_editor_plugin.cpp
collision_polygon_2d_editor_plugin.h
collision_shape_2d_editor_plugin.cpp
Merge pull request #99942 from kitbdev/fix-invisible-subviewport-editor
2024-12-12 14:10:09 +01:00
collision_shape_2d_editor_plugin.h
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-15 17:31:01 -08:00
color_channel_selector.cpp
Add color channel filter to editor texture previews
2025-01-11 23:27:48 +00:00
color_channel_selector.h
Add color channel filter to editor texture previews
2025-01-11 23:27:48 +00:00
control_editor_plugin.cpp
[Scene] Add SceneStringName::FlatButton
2024-12-10 11:12:26 +03:00
control_editor_plugin.h
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-15 17:31:01 -08:00
curve_editor_plugin.cpp
Extend Curve to allow for arbitrary domains
2024-11-02 08:25:40 -04:00
curve_editor_plugin.h
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-15 17:31:01 -08:00
debugger_editor_plugin.cpp
Remove unused header in editor.
2024-12-24 00:40:38 +08:00
debugger_editor_plugin.h
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-15 17:31:01 -08:00
dedicated_server_export_plugin.cpp
Get rid of easily removable uses of const_cast
2024-12-01 17:50:13 -08:00
dedicated_server_export_plugin.h
Remove unused header in editor.
2024-12-24 00:40:38 +08:00
editor_context_menu_plugin.cpp
Merge pull request #100556 from KoBeWi/unlimited_contextizer
2025-01-07 23:17:23 +01:00
editor_context_menu_plugin.h
Add more menus support to EditorContextMenuPlugin
2024-12-18 21:30:45 +01:00
editor_debugger_plugin.cpp
editor_debugger_plugin.h
editor_plugin.compat.inc
editor_plugin.cpp
Improve use of Ref.is_null/valid
2024-12-23 16:35:02 -05:00
editor_plugin.h
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-15 17:31:01 -08:00
editor_plugin_settings.cpp
Implement a "Recovery Mode" for recovering crashing/hanging projects during initialization
2025-01-03 10:50:15 +00:00
editor_plugin_settings.h
Implement a "Recovery Mode" for recovering crashing/hanging projects during initialization
2025-01-03 10:50:15 +00:00
editor_preview_plugins.cpp
Improve use of Ref.is_null/valid
2024-12-23 16:35:02 -05:00
editor_preview_plugins.h
Remove unused header in editor.
2024-12-24 00:40:38 +08:00
editor_resource_conversion_plugin.cpp
editor_resource_conversion_plugin.h
editor_resource_tooltip_plugins.cpp
editor_resource_tooltip_plugins.h
embedded_process.cpp
Fix embedded game focus border
2025-01-05 08:35:44 -05:00
embedded_process.h
Embedding game process in editor
2024-12-18 17:52:42 -05:00
font_config_plugin.cpp
Style: Apply clang-tidy fixes (superficial)
2024-11-04 12:11:14 -06:00
font_config_plugin.h
Remove unused header in editor.
2024-12-24 00:40:38 +08:00
game_view_plugin.cpp
Fix Game View cannot be editor feature disabled
2025-01-10 14:53:41 -05:00
game_view_plugin.h
Fix Game View cannot be editor feature disabled
2025-01-10 14:53:41 -05:00
gdextension_export_plugin.h
Add loongarch64 support
2024-12-06 00:18:26 +08:00
gpu_particles_collision_sdf_editor_plugin.cpp
[Scene] Add SceneStringName::FlatButton
2024-12-10 11:12:26 +03:00
gpu_particles_collision_sdf_editor_plugin.h
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-15 17:31:01 -08:00
gradient_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
gradient_editor_plugin.h
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-15 17:31:01 -08:00
gradient_texture_2d_editor_plugin.cpp
Remove unused header in editor.
2024-12-24 00:40:38 +08:00
gradient_texture_2d_editor_plugin.h
input_event_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
input_event_editor_plugin.h
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-15 17:31:01 -08:00
light_occluder_2d_editor_plugin.cpp
Remove unused header in editor.
2024-12-24 00:40:38 +08:00
light_occluder_2d_editor_plugin.h
lightmap_gi_editor_plugin.cpp
LightmapGI: Fix another missing include to check for lightmapper_rd in editor
2025-01-09 12:53:12 +01:00
lightmap_gi_editor_plugin.h
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-15 17:31:01 -08:00
line_2d_editor_plugin.cpp
Remove unused header in editor.
2024-12-24 00:40:38 +08:00
line_2d_editor_plugin.h
material_editor_plugin.cpp
Improve use of Ref.is_null/valid
2024-12-23 16:35:02 -05:00
material_editor_plugin.h
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-15 17:31:01 -08:00
mesh_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
mesh_editor_plugin.h
Remove unused header in editor.
2024-12-24 00:40:38 +08:00
mesh_instance_3d_editor_plugin.cpp
Improve use of Ref.is_null/valid
2024-12-23 16:35:02 -05:00
mesh_instance_3d_editor_plugin.h
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-15 17:31:01 -08:00
mesh_library_editor_plugin.cpp
Improve use of Ref.is_null/valid
2024-12-23 16:35:02 -05:00
mesh_library_editor_plugin.h
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-15 17:31:01 -08:00
multimesh_editor_plugin.cpp
Improve use of Ref.is_null/valid
2024-12-23 16:35:02 -05:00
multimesh_editor_plugin.h
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-15 17:31:01 -08:00
navigation_link_2d_editor_plugin.cpp
Remove unused header in editor.
2024-12-24 00:40:38 +08:00
navigation_link_2d_editor_plugin.h
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-15 17:31:01 -08:00
navigation_obstacle_2d_editor_plugin.cpp
Remove unused header in editor.
2024-12-24 00:40:38 +08:00
navigation_obstacle_2d_editor_plugin.h
navigation_obstacle_3d_editor_plugin.cpp
Merge pull request #100708 from smix8/navobstacle2d_debug
2024-12-23 11:15:06 -06:00
navigation_obstacle_3d_editor_plugin.h
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-15 17:31:01 -08:00
navigation_polygon_editor_plugin.cpp
Improve use of Ref.is_null/valid
2024-12-23 16:35:02 -05:00
navigation_polygon_editor_plugin.h
node_3d_editor_gizmos.cpp
Improve use of Ref.is_null/valid
2024-12-23 16:35:02 -05:00
node_3d_editor_gizmos.h
Remove unused header in editor.
2024-12-24 00:40:38 +08:00
node_3d_editor_plugin.cpp
Merge pull request #101409 from TokageItLab/spring-bone
2025-01-14 00:22:11 +01:00
node_3d_editor_plugin.h
Merge pull request #101404 from ryevdokimov/mouse-enter-signal-to-notification
2025-01-10 23:06:47 +01:00
occluder_instance_3d_editor_plugin.cpp
[Scene] Add SceneStringName::FlatButton
2024-12-10 11:12:26 +03:00
occluder_instance_3d_editor_plugin.h
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-15 17:31:01 -08:00
packed_scene_editor_plugin.cpp
Fix @export open scene button not working
2024-12-20 15:36:28 +01:00
packed_scene_editor_plugin.h
packed_scene_translation_parser_plugin.cpp
Fix crash when using non-PackedScene resource for POT generation
2024-12-18 10:15:46 +08:00
packed_scene_translation_parser_plugin.h
parallax_background_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
parallax_background_editor_plugin.h
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-15 17:31:01 -08:00
particle_process_material_editor_plugin.cpp
Remove unused header in editor.
2024-12-24 00:40:38 +08:00
particle_process_material_editor_plugin.h
particles_editor_plugin.cpp
Remove unused header in editor.
2024-12-24 00:40:38 +08:00
particles_editor_plugin.h
Unify particle editors
2024-10-04 22:36:12 +02:00
path_2d_editor_plugin.cpp
Remove unused header in editor.
2024-12-24 00:40:38 +08:00
path_2d_editor_plugin.h
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-15 17:31:01 -08:00
path_3d_editor_plugin.cpp
Draw fewer fishbones to improve Path gizmo readability and performance
2025-01-09 16:08:29 +01:00
path_3d_editor_plugin.h
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-15 17:31:01 -08:00
physical_bone_3d_editor_plugin.cpp
Remove unused header in editor.
2024-12-24 00:40:38 +08:00
physical_bone_3d_editor_plugin.h
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-15 17:31:01 -08:00
plugin_config_dialog.cpp
Fix plugin creation dialog script name tooltip
2024-10-07 15:49:33 +04:00
plugin_config_dialog.h
Remove unused header in editor.
2024-12-24 00:40:38 +08:00
polygon_2d_editor_plugin.cpp
Move Polygon2D editor to bottom panel
2025-01-03 22:22:55 +02:00
polygon_2d_editor_plugin.h
Move Polygon2D editor to bottom panel
2025-01-03 22:22:55 +02:00
polygon_3d_editor_plugin.cpp
Remove unused header in editor.
2024-12-24 00:40:38 +08:00
polygon_3d_editor_plugin.h
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-15 17:31:01 -08:00
resource_preloader_editor_plugin.cpp
Improve use of Ref.is_null/valid
2024-12-23 16:35:02 -05:00
resource_preloader_editor_plugin.h
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-15 17:31:01 -08:00
root_motion_editor_plugin.cpp
Remove unused header in editor.
2024-12-24 00:40:38 +08:00
root_motion_editor_plugin.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
script_editor_plugin.cpp
Add Copy Script UID option to Script Editor
2025-01-11 22:19:48 +01:00
script_editor_plugin.h
Add Copy Script UID option to Script Editor
2025-01-11 22:19:48 +01:00
script_text_editor.cpp
Merge pull request #101565 from Hilderin/laspencer91/add-lookup-symbol-shortcut
2025-01-17 17:09:24 -06:00
script_text_editor.h
[macOS/Windows] Add Emoji & Symbols context menu item to LineEdit/TextEdit to show system character picker.
2025-01-10 09:25:34 +02:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
shader_editor_plugin.cpp
Improve use of Ref.is_null/valid
2024-12-23 16:35:02 -05:00
shader_editor_plugin.h
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-15 17:31:01 -08:00
shader_file_editor_plugin.cpp
Remove unused header in editor.
2024-12-24 00:40:38 +08:00
shader_file_editor_plugin.h
Remove unused header in editor.
2024-12-24 00:40:38 +08:00
skeleton_2d_editor_plugin.cpp
Remove unused header in editor.
2024-12-24 00:40:38 +08:00
skeleton_2d_editor_plugin.h
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-15 17:31:01 -08:00
skeleton_3d_editor_plugin.cpp
Improve use of Ref.is_null/valid
2024-12-23 16:35:02 -05:00
skeleton_3d_editor_plugin.h
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-15 17:31:01 -08:00
skeleton_ik_3d_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
skeleton_ik_3d_editor_plugin.h
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-15 17:31:01 -08:00
sprite_2d_editor_plugin.cpp
Fix converting root Sprite2D
2025-01-03 20:05:27 +01:00
sprite_2d_editor_plugin.h
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-15 17:31:01 -08:00
sprite_frames_editor_plugin.cpp
Add Show in FileSystem right click option to SpriteFrames
2025-01-14 16:55:14 +01:00
sprite_frames_editor_plugin.h
Add Show in FileSystem right click option to SpriteFrames
2025-01-14 16:55:14 +01:00
style_box_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
style_box_editor_plugin.h
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-15 17:31:01 -08:00
sub_viewport_preview_editor_plugin.cpp
sub_viewport_preview_editor_plugin.h
Remove unused header in editor.
2024-12-24 00:40:38 +08:00
text_editor.cpp
Replace some problematic uses of String::num to String::num_int64
2025-01-15 12:51:51 -05:00
text_editor.h
[macOS/Windows] Add Emoji & Symbols context menu item to LineEdit/TextEdit to show system character picker.
2025-01-10 09:25:34 +02:00
text_shader_editor.cpp
Replace some problematic uses of String::num to String::num_int64
2025-01-15 12:51:51 -05:00
text_shader_editor.h
[macOS/Windows] Add Emoji & Symbols context menu item to LineEdit/TextEdit to show system character picker.
2025-01-10 09:25:34 +02:00
texture_3d_editor_plugin.cpp
Add color channel filter to editor texture previews
2025-01-11 23:27:48 +00:00
texture_3d_editor_plugin.h
Add color channel filter to editor texture previews
2025-01-11 23:27:48 +00:00
texture_editor_plugin.cpp
Add color channel filter to editor texture previews
2025-01-11 23:27:48 +00:00
texture_editor_plugin.h
Add color channel filter to editor texture previews
2025-01-11 23:27:48 +00:00
texture_layered_editor_plugin.cpp
Add color channel filter to editor texture previews
2025-01-11 23:27:48 +00:00
texture_layered_editor_plugin.h
Add color channel filter to editor texture previews
2025-01-11 23:27:48 +00:00
texture_region_editor_plugin.cpp
Add warped panning to every ViewPanner instance
2024-12-20 17:40:27 +01:00
texture_region_editor_plugin.h
Merge pull request #99471 from Arnklit/fix_undo_redo_for_texture_region_editor
2024-12-17 22:59:33 +01:00
theme_editor_plugin.cpp
Implemented drag-and-drop logic for previewing themes
2025-01-10 22:28:10 +01:00
theme_editor_plugin.h
Implemented drag-and-drop logic for previewing themes
2025-01-10 22:28:10 +01:00
theme_editor_preview.cpp
Remove unused header in editor.
2024-12-24 00:40:38 +08:00
theme_editor_preview.h
tool_button_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
tool_button_editor_plugin.h
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-15 17:31:01 -08:00
version_control_editor_plugin.cpp
Allow smaller horizontal size of VersionControlEditorPlugin
2025-01-13 03:32:29 +01:00
version_control_editor_plugin.h
Remove unused header in editor.
2024-12-24 00:40:38 +08:00
visual_shader_editor_plugin.cpp
Fix float constant descriptions not translating on macOS.
2025-01-17 09:33:41 +01:00
visual_shader_editor_plugin.h
Prevent using boolean varyings in vertex function of visual shaders
2024-12-12 14:35:49 +03:00
voxel_gi_editor_plugin.cpp
[Scene] Add SceneStringName::FlatButton
2024-12-10 11:12:26 +03:00
voxel_gi_editor_plugin.h
Remove unused header in editor.
2024-12-24 00:40:38 +08:00