behaviour-tree-test/platform
Fabio Alessandrelli 9d329f54c0 [Web] Restore ScriptProcessorNode audio driver fallback
Godot has a ScriptProcessorNode audio driver implementation for the
(deprecated) Web API.

As reported by some users, this fallback was not properly re-added
during the Godot 4 transition, and was left as "dead code".

While the API is deprecated, it is still supported by most browsers, and
some WebView may not implement AudioWorklet correctly (the new
recommended API).

This commit re-adds the ScriptProcessorNode implementation as a fallback
if the AudioWorklet driver fails to initialized (and can be forced if
desired via project settings as usual).
2024-12-10 18:22:03 +01:00
..
android Merge pull request #99834 from kiroxas/passLengthToParseUTF8 2024-12-03 14:41:06 -06:00
ios Merge pull request #98397 from adamscott/add-tmp-support 2024-12-03 14:40:59 -06:00
linuxbsd Merge pull request #100047 from MBCX/fix-freebsd-compilation 2024-12-05 14:12:11 -06:00
macos Merge pull request #98812 from bruvzg/macos_bundles_as_file 2024-12-03 14:41:07 -06:00
web [Web] Restore ScriptProcessorNode audio driver fallback 2024-12-10 18:22:03 +01:00
windows Merge pull request #100024 from Ivorforce/optimize-string-single-char 2024-12-09 14:33:24 -06:00
register_platform_apis.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub Allow multiple platform API files 2024-10-31 16:07:01 +01:00