behaviour-tree-test/scene/gui
风青山 76a2ab7fbf
Fix the table is too wide when using indentation in RichTextLabel
Line indentation (offset) is not taken into account when calculating
the available width of the table.

However, when drawing a table, its offset takes into account line
indentation.
2026-02-11 20:15:08 +08:00
..
aspect_ratio_container.cpp
aspect_ratio_container.h
base_button.cpp Use actual class names in resource type hints 2026-01-29 21:07:56 +01:00
base_button.h Remove #include "scene/main/timer.h" from control.h 2025-10-05 14:41:06 +09:00
box_container.cpp Add leftover scroll hints, and panels for scrollables without hints 2025-12-12 10:59:03 -03:00
box_container.h
button.cpp Use actual class names in resource type hints 2026-01-29 21:07:56 +01:00
button.h Remove code duplication in Button 2025-09-19 20:34:41 +02:00
center_container.cpp
center_container.h
check_box.cpp
check_box.h
check_button.cpp
check_button.h
code_edit.compat.inc
code_edit.cpp Optimize files that #include input.h header 2026-01-28 14:21:00 +05:00
code_edit.h CodeEdit: Add line number gutter minimum digits 2025-11-03 18:15:49 +08:00
color_mode.cpp Fix ColorPicker linear mode sliders color 2025-07-06 13:12:19 +08:00
color_mode.h Fix some localization issues in controls 2025-08-06 14:50:03 +02:00
color_picker.cpp Merge pull request #111226 from PhairZ/copy-color 2026-01-28 12:27:16 -06:00
color_picker.h Merge pull request #111226 from PhairZ/copy-color 2026-01-28 12:27:16 -06:00
color_picker_shape.cpp Optimize files that #include input.h header 2026-01-28 14:21:00 +05:00
color_picker_shape.h Merge pull request #110581 from KoBeWi/round_like_earth 2025-10-28 12:19:32 -05:00
color_rect.cpp
color_rect.h
container.cpp GUI: Add accessibility region role for landmark navigation 2026-01-19 08:12:33 -05:00
container.h GUI: Add accessibility region role for landmark navigation 2026-01-19 08:12:33 -05:00
control.compat.inc Hide Control focus when given via mouse input 2025-09-19 13:43:29 -03:00
control.cpp Fix drag-resizing Control with non-zero pivot_offset_ratio 2026-02-08 20:18:39 +01:00
control.h Style: Convert *.gen.inc to *.gen.h 2026-02-05 19:47:56 -06:00
dialogs.compat.inc
dialogs.cpp Merge pull request #107303 from passivestar/close-dialog-action 2025-10-22 13:48:36 -05:00
dialogs.h Ensure hiding AcceptDialog OK button keeps other buttons centered 2025-06-08 12:40:19 +02:00
file_dialog.compat.inc Add MIME argument to the FileDialog.add_filter. 2025-10-09 22:17:56 +03:00
file_dialog.cpp Fix wrong normal icon color in FileDialog 2026-02-05 19:56:15 +01:00
file_dialog.h Fix EditorFileDialog icon scale in list mode 2026-01-19 22:50:33 +01:00
flow_container.cpp
flow_container.h Remove unused private variables in godot/scene 2025-12-07 03:46:26 -08:00
foldable_container.cpp Use actual class names in resource type hints 2026-01-29 21:07:56 +01:00
foldable_container.h FoldableContainer: Override has_point to use title rect when folded 2026-01-01 11:54:24 +01:00
graph_edit.compat.inc
graph_edit.cpp Use actual class names in resource type hints 2026-01-29 21:07:56 +01:00
graph_edit.h Remove experimental flag from graph nodes 2026-01-21 05:46:10 +04:00
graph_edit_arranger.cpp Don't right-align escaped newlines, e.g. for #define. This has previously led to long diffs in the commit history. 2026-02-04 19:31:28 +01:00
graph_edit_arranger.h Add GDSOFTCLASS to deeper inheritors of Object 2025-09-24 19:15:56 +01:00
graph_element.cpp [GraphEdit] Do not scale popup menus in the graph elements when zoomed. 2025-11-27 13:40:14 +02:00
graph_element.h [GraphEdit] Do not scale popup menus in the graph elements when zoomed. 2025-11-27 13:40:14 +02:00
graph_frame.cpp Fix GraphFrame titlebar incorrect sizing with custom stylebox 2026-01-09 10:56:29 +03:00
graph_frame.h Remove unused private variables in godot/scene 2025-12-07 03:46:26 -08:00
graph_node.cpp Use actual class names in resource type hints 2026-01-29 21:07:56 +01:00
graph_node.h Add metadata for slots in GraphNode 2025-08-08 07:36:26 +04:00
grid_container.cpp
grid_container.h
item_list.cpp Use actual class names in resource type hints 2026-01-29 21:07:56 +01:00
item_list.h ItemList support center_on_current(). 2026-01-27 00:06:59 +08:00
label.cpp Use actual class names in resource type hints 2026-01-29 21:07:56 +01:00
label.h Use const Array ref in set_structured_text_bidi_override_options 2025-09-26 14:31:38 -07:00
line_edit.compat.inc Fix cases where LineEdit can still show focus with mouse events 2025-10-06 10:19:35 -03:00
line_edit.cpp Don't right-align escaped newlines, e.g. for #define. This has previously led to long diffs in the commit history. 2026-02-04 19:31:28 +01:00
line_edit.h Add non-public {Line,Text}Edit::_set_text() 2026-01-01 12:00:52 +01:00
link_button.cpp [Accessibility] Fix LinkButton name processing. 2025-12-18 08:26:05 +02:00
link_button.h Merge pull request #111926 from YeldhamDev/stop_pointing_fingers 2025-11-25 12:55:10 -06:00
margin_container.cpp
margin_container.h
menu_bar.cpp [macOS] Add option for renaming system menus. 2025-12-18 08:40:14 +02:00
menu_bar.h [macOS] Add option for renaming system menus. 2025-12-18 08:40:14 +02:00
menu_button.cpp Use actual class names in resource type hints 2026-01-29 21:07:56 +01:00
menu_button.h Remove unused private variables in godot/scene 2025-12-07 03:46:26 -08:00
nine_patch_rect.cpp Use actual class names in resource type hints 2026-01-29 21:07:56 +01:00
nine_patch_rect.h
option_button.cpp Use actual class names in resource type hints 2026-01-29 21:07:56 +01:00
option_button.h
panel.cpp
panel.h
panel_container.cpp
panel_container.h
popup.cpp Popup: Reset state on visibility change 2025-08-24 10:37:12 +02:00
popup.h [Accessibility] Process non-focusable windows (popups, menus) as part of the parent window tree. 2025-08-17 12:15:08 +03:00
popup_menu.compat.inc
popup_menu.cpp Don't right-align escaped newlines, e.g. for #define. This has previously led to long diffs in the commit history. 2026-02-04 19:31:28 +01:00
popup_menu.h Add PopupMenu method set_item_index 2026-01-26 12:17:56 -05:00
progress_bar.cpp Round ProgressBar percentage instead of truncating 2025-12-03 16:25:44 -05:00
progress_bar.h Fix a typo in a variable name 2025-05-09 00:09:26 +02:00
range.cpp Fix Range scale overflow 2025-08-29 20:43:51 -07:00
range.h Use r128.h for high precision snapping 2025-08-12 04:11:33 -07:00
reference_rect.cpp
reference_rect.h
rich_text_effect.cpp
rich_text_effect.h Style: Convert *.gen.inc to *.gen.h 2026-02-05 19:47:56 -06:00
rich_text_label.compat.inc [RTL] Decouple image width/height "in percent" properties. Add [hr] tag support. 2025-06-10 12:22:02 +03:00
rich_text_label.cpp Fix the table is too wide when using indentation in RichTextLabel 2026-02-11 20:15:08 +08:00
rich_text_label.h Add line separation to paragraph separation in RTL 2025-12-17 22:25:04 +01:00
scroll_bar.cpp Fix ScrollBar not accepting InputEventPanGesture 2025-12-28 13:46:40 -05:00
scroll_bar.h Remove unused private variables in godot/scene 2025-12-07 03:46:26 -08:00
scroll_container.cpp GUI: Add accessibility region role for landmark navigation 2026-01-19 08:12:33 -05:00
scroll_container.h Add color theme for scroll hints 2026-01-08 14:10:55 -03:00
SCsub
separator.cpp
separator.h
slider.cpp Optimize files that #include input.h header 2026-01-28 14:21:00 +05:00
slider.h Slider: Add tick position property and tick offset theme item 2025-06-09 12:36:08 +08:00
spin_box.cpp Optimize files that #include input.h header 2026-01-28 14:21:00 +05:00
spin_box.h SpinBox: Add a property to set whether custom_arrow_step rounds value 2025-11-18 12:12:33 -06:00
split_container.compat.inc Allow SplitContainer to have multiple children 2025-11-24 16:50:09 -05:00
split_container.cpp Fix SplitContainer set desired size infinite loop 2026-01-02 19:05:06 -05:00
split_container.h Allow SplitContainer to have multiple children 2025-11-24 16:50:09 -05:00
subviewport_container.cpp
subviewport_container.h Use RequiredParam/RequiredResult in some high value places 2025-12-02 10:44:12 -06:00
tab_bar.cpp Use actual class names in resource type hints 2026-01-29 21:07:56 +01:00
tab_bar.h Make dock tabs switch on button release 2025-12-03 19:32:57 +01:00
tab_container.cpp Use actual class names in resource type hints 2026-01-29 21:07:56 +01:00
tab_container.h Allow to customize TabContainer tabs in editor 2025-11-22 00:28:59 +01:00
text_edit.compat.inc
text_edit.cpp Merge pull request #112381 from Ivorforce/no-right-align 2026-02-05 09:18:36 -06:00
text_edit.h Add non-public {Line,Text}Edit::_set_text() 2026-01-01 12:00:52 +01:00
texture_button.cpp Use actual class names in resource type hints 2026-01-29 21:07:56 +01:00
texture_button.h
texture_progress_bar.cpp Use actual class names in resource type hints 2026-01-29 21:07:56 +01:00
texture_progress_bar.h
texture_rect.cpp Use actual class names in resource type hints 2026-01-29 21:07:56 +01:00
texture_rect.h
tree.compat.inc
tree.cpp fix inaccurate tree relationship lines 2026-02-09 20:14:55 +08:00
tree.h fix inaccurate tree relationship lines 2026-02-09 20:14:55 +08:00
video_stream_player.cpp Use actual class names in resource type hints 2026-01-29 21:07:56 +01:00
video_stream_player.h Remove unused private variables in godot/scene 2025-12-07 03:46:26 -08:00
view_panner.cpp
view_panner.h
virtual_joystick.cpp Use actual class names in resource type hints 2026-01-29 21:07:56 +01:00
virtual_joystick.h Adds VirtualJoystick 2026-01-29 08:29:12 +01:00