behaviour-tree-test/servers/rendering/renderer_rd/shaders/effects
Thaddeus Crews aa0c7bb840
Merge pull request #109970 from allenwp/add-debanding-smaa-before-spatial-upscaler
Add debanding to SMAA and apply debanding before spatial upscalers.
2025-08-26 19:01:11 -05:00
..
fsr2
blur_raster.glsl Use vertex shader workaround for Mali GXX GPUs for glow shader 2025-08-26 11:31:22 -07:00
blur_raster_inc.glsl
bokeh_dof.glsl
bokeh_dof_inc.glsl
bokeh_dof_raster.glsl
copy.glsl
copy_to_fb.glsl Add shader baker to project exporter. 2025-05-27 12:45:27 -03:00
cube_to_dp.glsl
cubemap_downsampler.glsl
cubemap_downsampler_inc.glsl
cubemap_downsampler_raster.glsl
cubemap_filter.glsl Style: Enable clang-format's InsertBraces config 2025-01-09 16:46:51 +01:00
cubemap_filter_raster.glsl Style: Enable clang-format's InsertBraces config 2025-01-09 16:46:51 +01:00
cubemap_roughness.glsl
cubemap_roughness_inc.glsl
cubemap_roughness_raster.glsl
fsr_upscale.glsl
luminance_reduce.glsl
luminance_reduce_raster.glsl
luminance_reduce_raster_inc.glsl
motion_vector_inc.glsl
motion_vectors.glsl
motion_vectors_store.glsl
resolve.glsl
roughness_limiter.glsl
screen_space_reflection.glsl
screen_space_reflection_filter.glsl
screen_space_reflection_inc.glsl
screen_space_reflection_scale.glsl
SCsub
shadow_frustum.glsl
smaa_blending.glsl Add debanding to SMAA and apply debanding before spatial upscalers. 2025-08-25 16:55:36 -04:00
smaa_edge_detection.glsl Add SMAA 1x 2025-05-21 15:02:09 -04:00
smaa_weight_calculation.glsl Add SMAA 1x 2025-05-21 15:02:09 -04:00
sort.glsl Style: Enable clang-format's InsertBraces config 2025-01-09 16:46:51 +01:00
specular_merge.glsl Add shader baker to project exporter. 2025-05-27 12:45:27 -03:00
ss_effects_downsample.glsl
ssao.glsl CI: Bump various pre-commit hooks 2025-04-07 08:23:35 -05:00
ssao_blur.glsl
ssao_importance_map.glsl
ssao_interleave.glsl
ssil.glsl CI: Bump various pre-commit hooks 2025-04-07 08:23:35 -05:00
ssil_blur.glsl
ssil_importance_map.glsl
ssil_interleave.glsl
subsurface_scattering.glsl
taa_resolve.glsl Add shader baker to project exporter. 2025-05-27 12:45:27 -03:00
tonemap.glsl Metal: Read gl_ViewIndex for multi-view subpasses 2025-08-23 09:12:17 +10:00
vrs.glsl Add shader baker to project exporter. 2025-05-27 12:45:27 -03:00