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94b5658cd2
behaviour-tree-test
/
modules
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godot_physics_2d
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Mikael Hermansson
6c907c2d37
Fix
move_and_slide
forcing synchronization with physics thread
...
Co-authored-by: Ricardo Buring <ricardo.buring@gmail.com>
2025-08-14 18:58:36 +02:00
..
config.py
Allow to compile templates without physics servers
2025-03-28 11:00:44 -03:00
godot_area_2d.cpp
godot_area_2d.h
godot_area_pair_2d.cpp
godot_area_pair_2d.h
godot_body_2d.cpp
Core: Replace C math headers with C++ equivalents
2025-04-16 15:49:02 -05:00
godot_body_2d.h
Place a hard limit on the max_contacts_reported property
2025-03-29 01:17:55 -07:00
godot_body_direct_state_2d.cpp
Fix
move_and_slide
forcing synchronization with physics thread
2025-08-14 18:58:36 +02:00
godot_body_direct_state_2d.h
Fix
move_and_slide
forcing synchronization with physics thread
2025-08-14 18:58:36 +02:00
godot_body_pair_2d.cpp
Core: Use
Math
namespace for constants
2025-04-10 16:29:30 -05:00
godot_body_pair_2d.h
godot_broad_phase_2d.cpp
godot_broad_phase_2d.h
godot_broad_phase_2d_bvh.cpp
godot_broad_phase_2d_bvh.h
godot_collision_object_2d.cpp
godot_collision_object_2d.h
godot_collision_solver_2d.cpp
godot_collision_solver_2d.h
godot_collision_solver_2d_sat.cpp
Directly use segment points in Geometry2D/3D function parameters
2025-03-30 16:25:59 -07:00
godot_collision_solver_2d_sat.h
godot_constraint_2d.h
godot_joints_2d.cpp
godot_joints_2d.h
godot_physics_server_2d.cpp
godot_physics_server_2d.h
Increase chunk limit for known problematic RID_Owners.
2025-04-16 17:03:47 -07:00
godot_shape_2d.cpp
Replace size() == 0 with is_empty().
2025-04-02 19:18:43 +08:00
godot_shape_2d.h
godot_space_2d.cpp
godot_space_2d.h
godot_step_2d.cpp
godot_step_2d.h
register_types.cpp
register_types.h
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