This includes collision (2D SDF, Box, Sphere, Heightmap), attraction (Box, Sphere), and all sorting modes. This does not include 3D SDF collisions, trails, or manual emission. |
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|---|---|---|
| .. | ||
| environment | ||
| storage | ||
| rasterizer_canvas_dummy.h | ||
| rasterizer_dummy.h | ||
| rasterizer_scene_dummy.h | ||
| SCsub | ||