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effects
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Allow for external python scripts to call the build python headers via external scripts
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2023-03-19 21:18:52 -07:00 |
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environment
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Fix volumetric fog in stereo by projection vertex in combined space
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2023-06-20 14:36:14 +10:00 |
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forward_clustered
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Fix volumetric fog in stereo by projection vertex in combined space
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2023-06-20 14:36:14 +10:00 |
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forward_mobile
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Fix volumetric fog in stereo by projection vertex in combined space
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2023-06-20 14:36:14 +10:00 |
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shaders
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Fix volumetric fog in stereo by projection vertex in combined space
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2023-06-20 14:36:14 +10:00 |
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spirv-reflect
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storage_rd
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Fix invalid RID errors when freeing a mesh with blend shapes
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2023-06-19 11:07:15 +03:00 |
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cluster_builder_rd.cpp
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Save cluster render shader from being optimized out entirely
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2023-05-08 18:39:49 +02:00 |
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cluster_builder_rd.h
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framebuffer_cache_rd.cpp
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framebuffer_cache_rd.h
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pipeline_cache_rd.cpp
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Properly handle wireframe mode in RendererRD pipeline cache
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2023-06-14 09:14:34 +02:00 |
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pipeline_cache_rd.h
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Properly handle wireframe mode in RendererRD pipeline cache
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2023-06-14 09:14:34 +02:00 |
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renderer_canvas_render_rd.cpp
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Merge pull request #75181 from dalexeev/fix-light-only-mode
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2023-05-27 17:28:29 +02:00 |
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renderer_canvas_render_rd.h
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renderer_compositor_rd.cpp
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Move roughness limiter and sort into their own classes
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2023-03-09 21:58:55 +11:00 |
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renderer_compositor_rd.h
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Move roughness limiter and sort into their own classes
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2023-03-09 21:58:55 +11:00 |
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renderer_scene_render_rd.cpp
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Take 3D resolution scaling into account for mesh LOD
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2023-05-20 16:40:16 -07:00 |
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renderer_scene_render_rd.h
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SCsub
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shader_rd.cpp
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Move some worker_thread_pool.h includes out of header files
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2023-02-13 14:02:01 -05:00 |
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shader_rd.h
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uniform_set_cache_rd.cpp
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uniform_set_cache_rd.h
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