This will be used for communicating between the Godot editor and external IDEs/editors, for things like opening files, triggering hot-reload and running the game with a debugger attached. |
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|---|---|---|
| .. | ||
| GodotTools | ||
| GodotTools.BuildLogger | ||
| GodotTools.Core | ||
| GodotTools.IdeConnection | ||
| GodotTools.ProjectEditor | ||
| .gitignore | ||
| GodotTools.sln | ||