behaviour-tree-test/project/scenes/levels/game_world.tscn

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[gd_scene format=3 uid="uid://dnm5d16scmirb"]
[ext_resource type="PackedScene" uid="uid://d0yivm54mjib2" path="res://objects/player.tscn" id="1_upt1h"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_upt1h"]
sky_horizon_color = Color(0.66224277, 0.6717428, 0.6867428, 1)
ground_horizon_color = Color(0.66224277, 0.6717428, 0.6867428, 1)
[sub_resource type="Sky" id="Sky_w0s2s"]
sky_material = SubResource("ProceduralSkyMaterial_upt1h")
[sub_resource type="Environment" id="Environment_4r7d4"]
background_mode = 2
sky = SubResource("Sky_w0s2s")
glow_enabled = true
[node name="GameWorld" type="Node3D" unique_id=306009803]
[node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=1018831409]
environment = SubResource("Environment_4r7d4")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="." unique_id=169512636]
transform = Transform3D(-0.8660254, -0.43301278, 0.25, 0, 0.49999997, 0.86602545, -0.50000006, 0.75, -0.43301266, 0, 0, 0)
shadow_enabled = true
[node name="Camera3D" type="Camera3D" parent="." unique_id=473807903]
transform = Transform3D(1, 0, 0, 0, 0.9577711, 0.28753164, 0, -0.28753164, 0.9577711, 0, 12.772846, 37.495686)
fov = 24.81873
[node name="bot" parent="." unique_id=2030034290 instance=ExtResource("1_upt1h")]
[node name="CSGCombiner3D" type="CSGCombiner3D" parent="." unique_id=1773598072]
[node name="CSGBox3D" type="CSGBox3D" parent="CSGCombiner3D" unique_id=624831705]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.121719554, 0)
size = Vector3(10.588867, 0.25, 12.052734)