- Removes `native_menu.h` dependency from `display_server.h`. It's now forward-declared in all DisplayServer implementations and should be included in the .cpp's. - Removes some unused `rb_set.h` and `rb_map.h` dependencies, which leads to having to include them explicitly in half the scene and editor codebase... which shows how much we depend on `display_server.h`. - Forward-declare `input_event.h`, so now we need only `keyboard.h`. |
||
|---|---|---|
| .. | ||
| godot_vulkan.h | ||
| rendering_context_driver_vulkan.cpp | ||
| rendering_context_driver_vulkan.h | ||
| rendering_device_driver_vulkan.cpp | ||
| rendering_device_driver_vulkan.h | ||
| rendering_shader_container_vulkan.cpp | ||
| rendering_shader_container_vulkan.h | ||
| SCsub | ||
| vulkan_hooks.cpp | ||
| vulkan_hooks.h | ||