behaviour-tree-test/drivers/gles3
Thaddeus Crews 0a843c13f8
Merge pull request #111464 from LiveTrower/clearcoat-improvements
Clearcoat improvements and fixes
2026-02-03 08:14:00 -06:00
..
effects Fix glow visual compatibility regression (issue #112469) 2025-11-07 04:07:41 +00:00
environment Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
shaders Merge pull request #111464 from LiveTrower/clearcoat-improvements 2026-02-03 08:14:00 -06:00
storage Merge pull request #115309 from Ivorforce/localvector-explicit-copy 2026-01-30 09:32:07 -06:00
rasterizer_canvas_gles3.cpp Implement motion vectors in compatibility renderer 2025-09-30 09:42:17 -05:00
rasterizer_canvas_gles3.h Implement the count parameter in RenderingServer.canvas_item_add_triangle_array() 2025-05-14 22:52:30 +09:00
rasterizer_gles3.cpp DrawableTextures 2026-01-29 01:16:06 -08:00
rasterizer_gles3.h Add Stretch Modes for Splash Screen 2025-10-21 18:20:44 -04:00
rasterizer_scene_gles3.cpp Keeping the top N lights per mesh in the culling phase. 2026-02-02 08:59:30 -08:00
rasterizer_scene_gles3.h Keeping the top N lights per mesh in the culling phase. 2026-02-02 08:59:30 -08:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
shader_gles3.cpp Change copy constructors of HashMap and AHashMap from implicit to explicit. 2026-01-21 13:01:23 +01:00
shader_gles3.h Move server files into their subfolders 2025-09-30 19:39:39 -07:00