behaviour-tree-test/scene
Claude 802eb0b1a0
Fix glow visual compatibility regression (issue #112469)
Reverts the default value of Environment.glow_hdr_threshold from 0.0
back to 1.0 to restore the expected glow appearance in existing projects.

The default was inadvertently changed from 1.0 to 0.0 in PR #110077,
which caused glow effects to render dramatically different across all
rendering methods (Forward+, Mobile, and GL Compatibility). This broke
backward compatibility with existing projects like the Kenney 3D
Platformer starter kit.

Changed files:
- scene/resources/environment.h
- servers/rendering/storage/environment_storage.h
- drivers/gles3/effects/glow.h
- drivers/gles3/rasterizer_scene_gles3.cpp
- doc/classes/Environment.xml

Setting the value back to 1.0 aligns with documented recommendations
and restores visual consistency.

Fixes #112469
2025-11-07 04:07:41 +00:00
..
2d Apply viewport oversampling to Polygon2D. 2025-11-03 22:34:40 +02:00
3d Remove undefined method 2025-11-05 00:09:07 -03:00
animation Merge pull request #112047 from TokageItLab/fix-pp 2025-11-01 19:05:39 +01:00
audio Remove display_server.h transitive include from node.h. 2025-10-14 00:43:02 +02:00
debugger Fix 2D builds (again) 2025-10-10 20:44:50 +02:00
gui Merge pull request #112377 from timothyqiu/popup-menu-minsize 2025-11-06 08:13:15 -06:00
main Merge pull request #112446 from Ivorforce/revert-warn-rename 2025-11-05 13:05:48 -06:00
resources Fix glow visual compatibility regression (issue #112469) 2025-11-07 04:07:41 +00:00
theme Add switch on hover to TabBar 2025-10-22 00:34:57 +02:00
property_list_helper.cpp Always store ID of PopupMenu items 2024-08-20 15:33:21 +02:00
property_list_helper.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
property_utils.cpp Remove transitive mesh.h, rendering_server.h and shader.h includes from node.h. 2025-10-08 12:16:52 +02:00
property_utils.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
register_scene_types.cpp Merge pull request #110120 from TokageItLab/ik-modifier-3d 2025-11-04 16:32:36 -06:00
register_scene_types.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
scene_string_names.h [Window] Add unfiltered input handler signal for custom decorations. 2025-10-12 21:15:46 +03:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00