..
doc_classes
Add shader baker to project exporter.
2025-05-27 12:45:27 -03:00
editor
macOS: Support vsync when embedding OpenGL processes
2025-05-20 09:39:13 +10:00
export
Add shader baker to project exporter.
2025-05-27 12:45:27 -03:00
crash_handler_macos.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
crash_handler_macos.mm
Improve script backtrace print in crash handlers
2025-05-07 09:52:50 +02:00
detect.py
MacOS: Embedded window support.
2025-05-06 06:09:05 +10:00
dir_access_macos.h
Implement get_filesystem_type on macOS and Linux.
2025-05-23 23:05:06 +03:00
dir_access_macos.mm
Implement get_filesystem_type on macOS and Linux.
2025-05-23 23:05:06 +03:00
display_server_embedded.h
macOS: Support vsync when embedding OpenGL processes
2025-05-20 09:39:13 +10:00
display_server_embedded.mm
macOS: Support vsync when embedding OpenGL processes
2025-05-20 09:39:13 +10:00
display_server_macos.h
macOS: Support vsync when embedding OpenGL processes
2025-05-20 09:39:13 +10:00
display_server_macos.mm
Add resize_initialized and resize_uninitialized to Vector. These functions serve as replacements for resize, to make sure the caller understands whether elements need to be initialized 'by hand' after the call.
2025-05-26 18:35:41 +02:00
embedded_debugger.h
macOS: Embedded window can be dismissed by clicking close
2025-05-12 07:09:42 +10:00
embedded_debugger.mm
macOS: Embedded window can be dismissed by clicking close
2025-05-12 07:09:42 +10:00
embedded_gl_manager.h
macOS: Support vsync when embedding OpenGL processes
2025-05-20 09:39:13 +10:00
embedded_gl_manager.mm
macOS: Support vsync when embedding OpenGL processes
2025-05-20 09:39:13 +10:00
gl_manager_macos_angle.h
MacOS: Embedded window support.
2025-05-06 06:09:05 +10:00
gl_manager_macos_angle.mm
Core: Modernize C headers with C++ equivalents
2025-05-02 08:23:01 -05:00
gl_manager_macos_legacy.h
Core: Integrate warning suppression macro helpers
2025-04-03 10:13:46 -05:00
gl_manager_macos_legacy.mm
Core: Modernize C headers with C++ equivalents
2025-05-02 08:23:01 -05:00
godot_application.h
MacOS: Embedded window support.
2025-05-06 06:09:05 +10:00
godot_application.mm
Fix macOS build with dev_build=yes and target=template_debug
2025-05-14 09:47:51 +03:00
godot_application_delegate.h
MacOS: Embedded window support.
2025-05-06 06:09:05 +10:00
godot_application_delegate.mm
Fix GodotApplicationDelegate init.
2025-05-21 13:49:07 +03:00
godot_button_view.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
godot_button_view.mm
Style: Standardize Obj-C #import syntax
2025-03-08 09:28:34 -06:00
godot_content_view.h
[macOS] Fix touch bar observer crash.
2025-04-26 23:29:07 +03:00
godot_content_view.mm
macOS: Process first click event without requiring focus
2025-05-13 05:21:51 +10:00
godot_main_macos.mm
macOS: Embedded window can be dismissed by clicking close
2025-05-12 07:09:42 +10:00
godot_menu_delegate.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
godot_menu_delegate.mm
Style: Standardize Obj-C #import syntax
2025-03-08 09:28:34 -06:00
godot_menu_item.h
[macOS] Fix native menu submenu items have wrong action and accelerators set.
2025-04-03 18:47:23 +03:00
godot_menu_item.mm
[macOS] Fix native menu submenu items have wrong action and accelerators set.
2025-04-03 18:47:23 +03:00
godot_open_save_delegate.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
godot_open_save_delegate.mm
Merge pull request #101174 from Repiteo/style/objc-import-syntax
2025-03-10 10:01:02 -05:00
godot_status_item.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
godot_status_item.mm
Style: Standardize Obj-C #import syntax
2025-03-08 09:28:34 -06:00
godot_window.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
godot_window.mm
Style: Standardize Obj-C #import syntax
2025-03-08 09:28:34 -06:00
godot_window_delegate.h
macOS: Support vsync when embedding OpenGL processes
2025-05-20 09:39:13 +10:00
godot_window_delegate.mm
macOS: Support vsync when embedding OpenGL processes
2025-05-20 09:39:13 +10:00
key_mapping_macos.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
key_mapping_macos.mm
Style: Standardize Obj-C #import syntax
2025-03-08 09:28:34 -06:00
macos_quartz_core_spi.h
MacOS: Embedded window support.
2025-05-06 06:09:05 +10:00
macos_terminal_logger.h
Ability to print and log script backtraces
2025-04-24 18:54:41 +02:00
macos_terminal_logger.mm
Fix empty lines being added for errors with no script backtrace
2025-05-05 13:27:21 +02:00
msvs.py
Fix .sln project generation logic for Rider to support all OS and all C++ toolchains
2025-04-08 15:40:05 +02:00
native_menu_macos.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
native_menu_macos.mm
[macOS] Fix native menu submenu items have wrong action and accelerators set.
2025-04-03 18:47:23 +03:00
os_macos.h
MacOS: Embedded window support.
2025-05-06 06:09:05 +10:00
os_macos.mm
macOS: Embedded window can be dismissed by clicking close
2025-05-12 07:09:42 +10:00
platform_config.h
Apple: Add pthread implementation of Thread class
2025-04-10 09:35:40 +10:00
platform_gl.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
platform_macos_builders.py
SCons: Begin decoupling generation & build code
2025-04-25 08:23:01 -05:00
platform_thread.h
Apple: Add pthread implementation of Thread class
2025-04-10 09:35:40 +10:00
README.md
Introduce 'drivers/apple_embedded' abstract platform for code reuse
2025-05-19 15:37:13 -07:00
rendering_context_driver_vulkan_macos.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
rendering_context_driver_vulkan_macos.mm
Style: Standardize Obj-C #import syntax
2025-03-08 09:28:34 -06:00
SCsub
MacOS: Embedded window support.
2025-05-06 06:09:05 +10:00
tts_macos.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
tts_macos.mm
Style: Standardize Obj-C #import syntax
2025-03-08 09:28:34 -06:00