The Haiku platform port was never finalized, and moved to a separate repo in Godot 3.2 days: https://github.com/godotengine/godot-platform-haiku Sadly it didn't garner more interest there and is bitrotting. It was never ported to Godot 4 so the bits of Haiku support left in Mono aren't useful. |
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| .. | ||
| GodotTools | ||
| GodotTools.BuildLogger | ||
| GodotTools.Core | ||
| GodotTools.IdeMessaging | ||
| GodotTools.IdeMessaging.CLI | ||
| GodotTools.OpenVisualStudio | ||
| GodotTools.ProjectEditor | ||
| GodotTools.Shared | ||
| .gitignore | ||
| GodotTools.sln | ||